array programming
40:57"Hedy: A Gradual programming language" by Felienne Hermans (Strange Loop 2022)
17K views • 4 years ago
Strange Loop Conference
Felienne Hermans presents Hedy, a gradual programming language for teaching kids that moves through levels from almost no syntax toward full Python. The talk covers why error messages and syntax are scary for beginners.
43:58"The Economics of Programming Languages" by Evan Czaplicki (Strange Loop 2023)
141K views • 3 years ago
Strange Loop Conference
Evan Czaplicki, creator of Elm, examines how programming languages are funded. He looks at where compiler engineers' salaries come from, why Go has about 5 engineers while Dart has about 30, and how this limits language design.
40:13"Programming a 144-computer chip to minimize power" - Chuck Moore (2013)
19K views • 5 years ago
Strange Loop Conference
Chuck Moore, inventor of Forth, presents GreenArrays' 144-core asynchronous chip at Strange Loop 2013. He explains how idle cores draw almost no power and how tight code minimizes energy use.
43:04"Stop Writing Dead Programs" by Jack Rusher (Strange Loop 2022)
468K views • 4 years ago
Strange Loop Conference
Jack Rusher's Strange Loop 2022 talk argues that most programming languages are still designed around punchcard-era assumptions. He makes the case for live, interactive programming environments, drawing on Lisp, Smalltalk and REPL-driven development.
33:43TSP #183 - Starlink Dish Phased Array Design, Architecture & RF In-depth Analysis
171K views • 5 years ago
The Signal Path
The Signal Path takes apart a Starlink dish layer by layer, analyzing the phased array RF design, system architecture and integrated circuits, with an X-ray of the RF stack.
52:34The Next Programming Language - Douglas Crockford - code::dive 2022
55K views • 3 years ago
code::dive conference
Douglas Crockford's code::dive 2022 talk on what the next programming language should look like. He presents ideas behind his Misty language, including message-passing actors.
49:482023 LLVM Dev Mtg - Mojo 🔥: A system programming language for heterogenous computing
61K views • 2 years ago
LLVM
A 2023 LLVM Developers' Meeting keynote by Abdul Dakkak, Chris Lattner and Jeff Niu introducing Mojo, a Python-family systems language built on MLIR and LLVM for heterogeneous computing.
22:15Badness 0 (Apostrophe‛s version)
258K views • 2 years ago
suckerpinch
Tom 7's pilot episode of a series that plays with type systems and absurd programming, presented as a parody of the GPL v3 license. It mixes a typesetting experiment with a long, story-driven intro on the origin of TeX. Source code and papers are linked from the author's site.
23:38Interactive notebooks ~ Pluto.jl | Fons van der Plas | JuliaCon 2020
48K views • 6 years ago
The Julia Programming Language
Fons van der Plas introduces Pluto.jl, a reactive notebook for Julia that tracks references between cells and re-runs affected cells when code changes. The talk was given at JuliaCon 2020.
54:12OOPSLA Conference: Growing a Language
24K views • 6 years ago
Computer History Museum
Guy Steele's classic 1998 OOPSLA keynote on how a programming language must grow with its user community. He delivers it in a playful style, starting with only monosyllabic words and defining new terms as he goes.
46:40Andrew Kelley: A Practical Guide to Applying Data Oriented Design (DoD)
415K views • 2 years ago
ChimiChanga
Andrew Kelley, creator of Zig, presents practical data-oriented design techniques for shrinking memory footprint and making programs cache friendly. He ends with a case study of how these ideas sped up the Zig compiler.
28:09How does Starlink Satellite Internet Work?📡☄🖥
9.9M views • 4 years ago
Branch Education
Branch Education explains how Starlink works, from the ground dish and satellites to phased-array beam steering and data routing. Animations cover how a beam stays connected to a satellite moving at 27,000 km/h.
38:26Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
400K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained shows how the Atari 2600 draws images with almost no video memory, by having the CPU race the CRT beam line by line. It walks through the techniques in detail.
31:00ALAIN COLMERAUER L'AVENTURE PROLOG
7K views • 4 years ago
Prolog Heritage
A French-language documentary on the history of Prolog, created in Marseille by Alain Colmerauer in the early 1970s, with interviews of many people involved. It traces the origins of logic programming and later developments of the language.
59:20Rendering Tiny Glades With Entirely Too Much Ray Marching
108K views • 1 year ago
Graphics Programming Conference
A Graphics Programming Conference talk on how the game Tiny Glade renders meadows, trees and player-built castles. It covers real-time global illumination, tilt-shift depth of field, stable shadows with continuous time of day, ray marching and GPU-driven rendering on old hardware.
52:09I Like Notebooks
55K views • 6 years ago
Jeremy Howard
Jeremy Howard defends Jupyter notebooks as a serious development environment, especially when paired with nbdev. He responds directly to Joel Grus's talk about why he dislikes notebooks, and contrasts REPL-style and notebook-style work.
34:55"Outperforming Imperative with Pure Functional Languages" by Richard Feldman
98K views • 5 years ago
Strange Loop Conference
Richard Feldman explains how pure functional languages can match or beat imperative ones on performance. Compilers can turn immutable code into in-place mutation, avoiding naive copying. The talk draws on his work on the Roc language.
41:53Gabriella Gonzalez – How to market Haskell to a mainstream programmer
8K views • 6 years ago
Konfy
Gabriella Gonzalez argues that developers misunderstand marketing as deception or hype, and applies the technology-adoption ideas of Crossing the Chasm to Haskell. She looks at what keeps Haskell from reaching mainstream programmers and what a community can do about it.
42:20Writing a Wayland Compositor in Zig - Isaac Freund
26K views • 6 years ago
Zig SHOWTIME
Isaac Freund, author of the River Wayland compositor, talks about writing a Wayland compositor in Zig. He covers why he chose Zig over C and Rust and how Zig can wrap a hairy C library.
32:44Clojure in a nutshell by James Trunk
104K views • 5 years ago
Func Prog Sweden
James Trunk introduces Clojure syntax and thinking, covering its core data structures, immutability, the thread-last macro and live data analysis in the REPL.
48:30What's a Memory Allocator Anyway? - Benjamin Feng
89K views • 6 years ago
Zig SHOWTIME
A Zig SHOWTIME talk by Benjamin Feng on what a memory allocator is, followed by an interview. It covers allocation strategies and different allocator types in Zig.
56:03A Tour of Prolog
33K views • 4 years ago
The Power of Prolog
Markus Triska tours Prolog's most distinctive features, including its use as a database and query language, rule processing, constraint solving and compile-time rewriting. It also covers concise meta-interpreters.
29:43OpenAI Codex Live Demo
913K views • 5 years ago
OpenAI
OpenAI's 2021 live demo of Codex translating natural language into code, from Hello World to building a game and a Microsoft Word plugin.
52:01Why Static Typing Came Back • Richard Feldman • GOTO 2022
157K views • 3 years ago
GOTO Conferences
Richard Feldman's GOTO Copenhagen 2022 talk on why dynamic languages like Python, Ruby, PHP and JavaScript rose in the 1990s and why each now has a popular static type checker. It argues that modern static typing recovers the advantages that made dynamic languages attractive.
39:03RustConf 2020 - Closing Keynote by Siân Griffin
10K views • 6 years ago
Rust Programming Language
RustConf 2020 closing keynote by Sian Griffin that dives into Pokemon Blue glitches, notably Missingno and arbitrary-code-execution tricks. It uses them to explain how memory unsafety works and how memory-safe languages like Rust prevent such bugs.
29:25Rust NYC: Jon Gjengset - Demystifying unsafe code
27K views • 6 years ago
Rust Programming Language
Jon Gjengset's Rust NYC talk explaining what `unsafe` in Rust actually means, why it is dangerous, and why it is sometimes necessary. He works through the Rustonomicon to separate fair concerns from overblown ones.
37:40Peter Munch-Ellingsen: Why I wrote my own keyboard firmware in Nim (NimConf 2021)
3K views • 5 years ago
Nim Programming Language
Peter Munch-Ellingsen explains at NimConf 2021 why he wrote his own keyboard firmware in Nim instead of using QMK or Arduino. He shows that the resulting firmware is very small.
27:10Growing Living Rat Neurons To Play... DOOM? | Part 1
4.5M views • 3 years ago
The Thought Emporium
The Thought Emporium grows living rat neurons on an electrode array and tries to train them to play Doom. It is part of a series on biological computing.
42:21Where Does Bad Code Come From?
282K views • 5 years ago
Molly Rocket
Casey Muratori's invited lecture on where bad code comes from, rebroadcast from a Twitch stream. He critiques conventional wisdom such as SOLID and Clean Code and argues about how those habits lead to slow, poorly structured software.
39:32Andrej Karpathy: Software Is Changing (Again)
2.6M views • 1 year ago
Y Combinator
Andrej Karpathy's keynote at AI Startup School laying out software 1.0, 2.0 and 3.0, with LLMs seen as utilities, fabs and operating systems. It covers LLM quirks, partial-autonomy apps and keeping a human in the generate-and-verify loop.