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The Beauty of Bézier Curves24:26

The Beauty of Bézier Curves

2.2M views • 5 years ago
Freya Holmér
Freya Holmer explains how Bezier curves work, from the helper-line construction to their uses in animation, text rendering and shapes. It uses visuals from her Unity Shapes plugin and was a SoME1 contest winner.
Topic match · Computer graphics & rendering
Surface-Stable Fractal Dithering Explained21:46

Surface-Stable Fractal Dithering Explained

646K views • 1 year ago
runevision
Rune Skovbo Johansen explains Surface-Stable Fractal Dithering, a technique he invented and released as open source. It makes dithering stick to 3D surfaces and covers the experiments and shortcomings along the way, inspired by Return of the Obra Dinn.
Topic match · Computer graphics & rendering
Cracking Enigma in 2021 - Computerphile21:20

Cracking Enigma in 2021 - Computerphile

2.9M views • 5 years ago
Computerphile
Dr Mike Pound of Computerphile shows how a modern laptop can crack Enigma, using a ciphertext-only attack based on an older paper. He compares it with the tooling in CrypTool.
AI Language Models & Transformers - Computerphile20:39

AI Language Models & Transformers - Computerphile

354K views • 7 years ago
Computerphile
Rob Miles explains on Computerphile how language models generate plausible text and how transformers improved on recurrent networks, with a look at what comes next.
AI "Stop Button" Problem - Computerphile20:00

AI "Stop Button" Problem - Computerphile

1.4M views • 9 years ago
Computerphile
Rob Miles explains on Computerphile why implementing an off switch for a general AI is hard. A capable agent would resist being stopped because shutdown prevents it from achieving its goal.
GPT3: An Even Bigger Language Model - Computerphile25:57

GPT3: An Even Bigger Language Model - Computerphile

446K views • 6 years ago
Computerphile
Rob Miles discusses GPT-3 on Computerphile, covering how scaling parameters kept improving results over GPT-2 and how the model nearly learned arithmetic without anyone knowing exactly how.
Why build an entire computer on breadboards?28:43

Why build an entire computer on breadboards?

3.4M views • 6 years ago
Ben Eater
Ben Eater explains why he builds computers on breadboards, including testing their signal behavior on an oscilloscope. It is a companion to his 6502 breadboard computer series.
Future Computers Will Be Radically Different (Analog Computing)21:42

Future Computers Will Be Radically Different (Analog Computing)

13.2M views • 4 years ago
Veritasium
Veritasium explains why analog computing may suit AI workloads, covering old analog computers, The Analog Thing and Mythic's analog chips that use flash memory for neural network inference. It argues digital hardware is hitting limits.
The Most Powerful Computers You've Never Heard Of20:13

The Most Powerful Computers You've Never Heard Of

13.7M views • 4 years ago
Veritasium
Veritasium traces analog computers from the Antikythera mechanism and Kelvin's tide-predicting machines to fire control and modern analog approaches. It explains how these machines computed continuously rather than digitally.
Atari's Quadrascan Explained20:57

Atari's Quadrascan Explained

239K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained dissects how Atari's Quadrascan vector displays and vector generator hardware drew games like Asteroids and Tempest.
Topic match · Computer graphics & rendering
Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing40:45

Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing

915K views • 5 years ago
Digital Foundry
Digital Foundry's Alex Battaglia analyzes Metro Exodus Enhanced Edition, the first AAA game built around ray tracing. It covers the new global illumination, emissive lighting, DLSS and performance on AMD and Nvidia hardware.
Topic match · Computer graphics & rendering
How does Computer Memory Work? 💻🛠35:33

How does Computer Memory Work? 💻🛠

5.5M views • 4 years ago
Branch Education
A 36-minute animated deep dive from Branch Education into how DRAM works. It shows how memory connects to the CPU and how billions of bits are stored in nanoscale capacitor cells. It also covers why DRAM sits between SSDs and the processor.
The Computer-free Automation of a Jukebox (Electromechanics)23:04

The Computer-free Automation of a Jukebox (Electromechanics)

1.3M views • 6 years ago
Technology Connections
Technology Connections takes apart a 1970 Wurlitzer 3400 jukebox to show how electromechanical relays and switches automated its behavior without a computer.
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television38:26

Racing the Beam Explained - Atari 2600 CPU vs. CRT Television

400K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained shows how the Atari 2600 draws images with almost no video memory, by having the CPU race the CRT beam line by line. It walks through the techniques in detail.
The Universe is Hostile to Computers23:03

The Universe is Hostile to Computers

26.5M views • 5 years ago
Veritasium
Veritasium explains how cosmic rays and other particles flip bits in computer memory, with examples including a Belgian election count error, plane incidents and game glitches. It is inspired by a RadioLab episode on bit flips.
Demographic Collapse — China's Reckoning (Part 1)21:08

Demographic Collapse — China's Reckoning (Part 1)

3M views • 5 years ago
PolyMatter
PolyMatter's first part of a series on China's demographic collapse, covering the effects of the one-child policy, shrinking workforce and economic consequences.
Matrioshka Brains: Star-Powered Computers23:55

Matrioshka Brains: Star-Powered Computers

505K views • 10 years ago
Isaac Arthur
Isaac Arthur explains the Matrioshka Brain, a hypothetical computer or artificial mind powered by an entire star using nested shells. It covers how such megastructures relate to Dyson spheres and superintelligence.
Computer Scientist Explains One Concept in 5 Levels of Difficulty | WIRED22:36

Computer Scientist Explains One Concept in 5 Levels of Difficulty | WIRED

7.2M views • 4 years ago
WIRED
WIRED has UCLA professor Amit Sahai explain zero-knowledge proofs to a child, a teen, a college student, a grad student and an expert. Each round goes deeper into the cryptography and why it matters.
Old pinball machines are amazingly complex50:09

Old pinball machines are amazingly complex

3.5M views • 3 years ago
Technology Connections
Technology Connections takes a long, detailed look at how a 1970s electromechanical pinball machine works, from relays to stepper motors and mechanical logic. It is the first part of a series.
The Closest Thing We Have to Alien Technology55:00

The Closest Thing We Have to Alien Technology

64.9M views • 10 months ago
Veritasium
Veritasium explains how ASML's EUV lithography machines make the most advanced computer chips, covering the engineering of the light source, mirrors and the supply chain around them. It is a long-form explainer on the world's most complex commercial machine.