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John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #3095:14:51

John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309

1.9M views • 4 years ago
Lex Fridman
A five-hour Lex Fridman interview with John Carmack covering Doom, Quake, VR, AGI, programming, games and rockets.
Chris Lattner: The Future of Computing and Programming Languages | Lex Fridman Podcast #1312:42:41

Chris Lattner: The Future of Computing and Programming Languages | Lex Fridman Podcast #131

594K views • 6 years ago
Lex Fridman
Lex Fridman's long interview with Chris Lattner, creator of LLVM and Swift, covering the future of computing and programming languages. It touches on compilers, hardware, and his work at Apple, Tesla, Google and SiFive.
Zig 2026: No-AI Policy, $670K Foundation, Left GitHub & Why Zig Isn’t 1.0 - Andrew Kelley Explains1:13:11

Zig 2026: No-AI Policy, $670K Foundation, Left GitHub & Why Zig Isn’t 1.0 - Andrew Kelley Explains

979K views • 5 months ago
JetBrains
JetBrains interviews Zig creator Andrew Kelley about why Zig has no 1.0 after a decade, why the project left GitHub, and why it bans AI contributions. He also covers what makes Zig better than C and his views on open source.
Guido van Rossum: Python and the Future of Programming | Lex Fridman Podcast #3413:15:51

Guido van Rossum: Python and the Future of Programming | Lex Fridman Podcast #341

1.8M views • 3 years ago
Lex Fridman
A roughly three-hour Lex Fridman podcast conversation with Guido van Rossum, the creator of Python. Topics include Python's design, the GIL, asyncio, the future of programming and AI coding tools.
Mojo Lang - Tomorrow's High Performance Python? (with Chris Lattner)1:24:39

Mojo Lang - Tomorrow's High Performance Python? (with Chris Lattner)

64K views • 2 years ago
Developer Voices
Developer Voices interviews Chris Lattner about Mojo, a Python-compatible language aimed at CPU/GPU performance built on LLVM and MLIR. It covers performance features, the type system and why Mojo uses Python syntax.
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica31:37

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

5.2M views • 6 years ago
Ars Technica
In Ars Technica's War Stories, Naughty Dog co-founder Andy Gavin explains how the team squeezed Crash Bandicoot onto the original PlayStation. They overwrote Sony library code in RAM, built custom animation compression, and streamed assets around slow seek times.
How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica23:24

How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica

2M views • 6 years ago
Ars Technica
Myst co-creator Rand Miller recounts how the HyperCard-built game struggled to run on 1x CD-ROM drives. He and his brother Robyn compressed image and audio data heavily to get acceptable performance. Part of Ars Technica's War Stories series.
Sam Altman: OpenAI, GPT-5, Sora, Board Saga, Elon Musk, Ilya, Power & AGI | Lex Fridman Podcast #4191:55:10

Sam Altman: OpenAI, GPT-5, Sora, Board Saga, Elon Musk, Ilya, Power & AGI | Lex Fridman Podcast #419

2.5M views • 2 years ago
Lex Fridman
Lex Fridman interviews OpenAI CEO Sam Altman about GPT-4, GPT-5, Sora, the OpenAI board saga, Elon Musk, Ilya Sutskever, power and AGI. The conversation runs nearly two hours.