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CppCon 2015: Greg Law " Give me 15 minutes & I'll change your view of GDB"14:47

CppCon 2015: Greg Law " Give me 15 minutes & I'll change your view of GDB"

271K views • 11 years ago
CppCon
Greg Law's 15-minute CppCon 2015 lightning talk shows what GDB can do beyond basic use, including its text user interface and reverse debugging.
Creating a Doom-style 3D engine in C18:50

Creating a Doom-style 3D engine in C

991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
Topic match · C, C++, Rust, Go & systems languages
I made a NES emulator in 15 minutes15:04

I made a NES emulator in 15 minutes

389K views • 14 years ago
Bisqwit
Bisqwit writes a NES emulator in C++ in about 15 minutes of tool-assisted, sped-up coding, narrated with captions. It shows an accurate emulator built with a compile-time generated 6502 instruction table. Part 2 covers compiling and running it.
Topic match · C, C++, Rust, Go & systems languages
Lecture 1 | Programming Paradigms (Stanford)17:26

Lecture 1 | Programming Paradigms (Stanford)

1.2M views • 18 years ago
Stanford
The first lecture of Stanford's CS107 Programming Paradigms, taught by Jerry Cain, giving an overview of the course. The course goes from C and assembly through C++, concurrency, Scheme and Python.
Topic match · C, C++, Rust, Go & systems languages
OSCON 2010:  Rob Pike, "Public Static Void"12:31

OSCON 2010: Rob Pike, "Public Static Void"

119K views • 16 years ago
O'Reilly
A 13-minute OSCON 2010 talk in which Rob Pike argues about what is wrong with mainstream languages like C++, Java and C#, and presents Go as a response. He discusses verbosity and what lightness means in a language.
Topic match · C, C++, Rust, Go & systems languages
I wrote a Raytracer for DOS, 16 VGA colors15:00

I wrote a Raytracer for DOS, 16 VGA colors

905K views • 15 years ago
Bisqwit
Bisqwit writes a raytracer from scratch in C++ for DOS, rendering in the 16-color VGA palette at 640x480. The video also covers color quantization and ordered dithering.
Topic match · C, C++, Rust, Go & systems languages
C++ Weekly - Ep 19 C++14 For The Commodore 6417:13

C++ Weekly - Ep 19 C++14 For The Commodore 64

25K views • 10 years ago
C++ Weekly With Jason Turner
An episode of C++ Weekly in which Jason Turner shows modern C++14 compiling to the Commodore 64's 6502. It demonstrates writing efficient high-level code for 8-bit hardware.
Topic match · C, C++, Rust, Go & systems languages