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Creating a Doom-style 3D engine in C18:50

Creating a Doom-style 3D engine in C

991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
SGI's $250,000 Graphics Supercomputer from 1993 - Silicon Graphics Onyx RealityEngine²21:53

SGI's $250,000 Graphics Supercomputer from 1993 - Silicon Graphics Onyx RealityEngine²

2.3M views • 8 years ago
Dodoid
Dodoid gives an in-depth look at an SGI Onyx RealityEngine2, a $250,000 graphics supercomputer from 1993, covering its history, a physical overview, a teardown and some demos and games.
Tutorial: New and Updated - Everything You Always Wanted to Know About Optical Networking1:59:29

Tutorial: New and Updated - Everything You Always Wanted to Know About Optical Networking

58K views • 9 years ago
NANOG
A two-hour NANOG tutorial by Richard Steenbergen aimed at network engineers, covering optical networking technologies. This is the updated 2017 edition of a recurring talk.
Glass engineering - designing and making photochromic glass38:18

Glass engineering - designing and making photochromic glass

517K views • 8 years ago
Applied Science
Ben Krasnow of Applied Science shows how to make small batches of specialty glass with minimal equipment, including designing and making photochromic glass. He covers ingredients, melting and the challenges involved.
E-paper hacking: fastest possible refresh rate27:55

E-paper hacking: fastest possible refresh rate

582K views • 9 years ago
Applied Science
Ben Krasnow of Applied Science explains how electrophoretic e-paper displays work and how he modified the driver firmware and waveform lookup tables of a 4.2-inch panel to reach roughly 3Hz partial refresh. It covers the tweakable constants in the refresh process and touches on colored e-ink microcapsules.
Handmade Hero Day 001 - Setting Up the Windows Build1:13:51

Handmade Hero Day 001 - Setting Up the Windows Build

465K views • 11 years ago
Molly Rocket
Day 1 of Casey Muratori's Handmade Hero, a live-coded game built from scratch in C on Windows. It reviews C on Windows, sets up a minimal build system and WinMain entry point, and shows a first MessageBox.
Using Emacs - 1 - setting up the package manager11:41

Using Emacs - 1 - setting up the package manager

73K views • 10 years ago
Mike Zamansky
The first episode of Mike Zamansky's Using Emacs series, covering setting up the package manager for new Emacs users as a start toward customization and efficient editing.