execution
No strong matches for “execution”. Here are the closest videos.
5:50Steve Jobs : Great idea doesn't always translates into great product
106K views • 6 years ago
Investors Archive
A six-minute excerpt from Steve Jobs' 1995 Lost Interview on why a great idea does not automatically become a great product. He says ideas change substantially once you actually build them.
18:20FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)
3.2M views • 4 years ago
Kaze Emanuar
Kaze Emanuar explains how he rewrote and optimized the Super Mario 64 source code so it runs far faster on real N64 hardware. He covers performance bottlenecks and fixes in detail for his ROM hacks.
Topic match · Speedrunning, glitches & game hacking
13:14Did Nintendo really forget to Optimize Super Mario 64 ? | MVG
1.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer examines the claim from the Super Mario 64 decompilation project that the game shipped unoptimized, and puts it in the context of 1996 N64 development.
Topic match · Speedrunning, glitches & game hacking
8:24How the Minecraft Title Screen Seed was Found
10.8M views • 6 years ago
SalC1
SalC1 explains how the seed behind the Minecraft title screen panorama was found, using community effort and the Minecraft@Home project. It covers the search through Beta 1.7.3 world seeds.
Topic match · Speedrunning, glitches & game hacking
9:34New NES Tetris Technique: Faster Than Hypertapping!
5.1M views • 5 years ago
aGameScout
aGameScout explains rolling, the third major NES Tetris playstyle, in which players tap the back of the controller to move pieces faster than hypertapping. It covers how the technique works and where it comes from.
Topic match · Speedrunning, glitches & game hacking
8:28The Day FPS Games Died
2M views • 5 years ago
Basically Homeless
The video argues that machine-learning-based aimbots, which read the screen and drive the controls externally, could make cheating in FPS games undetectable. It explains how conventional aimbots work, how the new approach differs, and speculates on possible detection.
Topic match · Speedrunning, glitches & game hacking
4:46Debugging Lisp: fix and resume a program from any point in the stack - how Common Lisp stands out.
5K views • 3 years ago
vindarel
A five-minute demo of the Common Lisp debugger fixing a bug, recompiling a single function, and resuming execution from the failed stack frame. It shows how to avoid re-running long computations.