graphics programming
12:36Why PlayStation 1 Graphics Warped and Wobbled so much | MVG
2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
11:27CGA Graphics - Not as bad as you thought!
2.4M views • 10 years ago
The 8-Bit Guy
The 8-Bit Guy covers IBM's 1981 CGA graphics system, including how composite output and artifacting produced extra colors beyond the nominal palette. He argues CGA looked better in period than it does on RGB monitors.
7:08How "oldschool" graphics worked Part 1 - Commodore and Nintendo
5.7M views • 11 years ago
The 8-Bit Guy
The 8-Bit Guy explains the color limitations of 1980s computers and consoles such as the NES and Commodore 64. It shows how sprites, attributes and palettes shaped the look of old games.
10:13The Problem with Time & Timezones - Computerphile
4.4M views • 12 years ago
Computerphile
Tom Scott explains for Computerphile why handling time and timezones in code is so hard, walking through a simple web app that computes how long ago something happened. It covers the quirks of timezones and calendars and ends in an exasperated rant.
14:12How Harley-Davidson Killed Itself
5M views • 6 years ago
FortNine
FortNine explains how Harley-Davidson ended up in decline, from a narrow lifestyle niche and an aging customer base to the pandemic hitting a company already in trouble.
6:40Overpopulation – The Human Explosion Explained
14M views • 9 years ago
Kurzgesagt – In a Nutshell
A Kurzgesagt explainer on why the human population exploded and why growth is slowing, drawing on Our World in Data. It argues that birth rates fall as countries develop, easing overpopulation fears.
19:25New computers don't speed up old code
187K views • 1 year ago
Matthias random stuff
Matthias Wandel tests old and new code on a range of PCs, including a new mini PC, to measure how much faster modern hardware really is. He also shows optimization techniques such as branchless code, with benchmark programs on GitHub.
17:403D Gaussian Splatting! - Computerphile
273K views • 2 years ago
Computerphile
A Computerphile video in which Dr Mike Pound and PhD student Lewis Stuart explain 3D Gaussian splatting, a quick technique that turns photos of a scene into a 3D model without much compute. It includes a demo and compares the approach to NeRFs.
9:32Disney's Practical Guide to Path Tracing
914K views • 10 years ago
Walt Disney Animation Studios
Walt Disney Animation Studios' short introduction to path tracing, showing how rays are traced and bounced through a virtual scene to simulate light. It explains how this approach is used in animated films.
14:47SOUTH KOREA IS OVER
15.9M views • 1 year ago
Kurzgesagt – In a Nutshell
A Kurzgesagt animation on South Korea's record-low fertility rate and rapidly aging population. It explains why a demographic collapse looks hard to reverse and projects the population shrinking sharply by 2060.
10:58DON'T Buy a Used Mining GPU! - $h!t Manufacturers Say
3.7M views • 5 years ago
Linus Tech Tips
Linus Tech Tips looks at whether buying a used GPU that was previously used for crypto mining is a good idea, as miners prepare to sell off cards. The video discusses how mining affects wear on cards and what to watch for.
8:25Large Language Models from scratch
375K views • 4 years ago
Graphics in 5 Minutes
A short cartoon explaining how language models like ChatGPT work, from autocomplete and conditional probabilities to neural networks, gradient descent and backpropagation. It shows how networks act as universal function approximators.
4:44Debt Metaphor
95K views • 17 years ago
Ward Cunningham
Ward Cunningham explains the history and intent of the debt metaphor, which he coined while refactoring the WyCash product. He says debt means code reflecting an incomplete understanding of the problem, not sloppy programming.
4:40This 1970s tank simulator drives through a tiny world
12M views • 4 years ago
Tom Scott
Tom Scott visits the Swiss Military Museum to see the last surviving 1970s tank-driving simulator. It uses a real camera moving over a miniature model landscape rather than any computer graphics.
19:37Why is Japan So Weak in Software?
968K views • 2 years ago
Asianometry
Asianometry examines why Japan's software industry has lagged despite its hardware strengths. It looks at dependence on US software and the low prestige of programming.
11:43Walmart's $250 laptop is AWESOME!
3.4M views • 6 years ago
Linus Tech Tips
Linus Tech Tips reviews Walmart's $250 Motile 14-inch Ryzen laptop and finds it surprisingly decent for the price. It covers the Ryzen 3 chip, Vega graphics, and aluminum build.