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38:31The $200M Machine that Prints Microchips: The EUV Photolithography System
2.4M views • 1 year ago
Branch Education
Branch Education's animated deep dive into ASML's EUV photolithography machine and how it prints nanometer-scale transistors onto chips. It covers the system's components and the process of chip manufacturing.
21:08Demographic Collapse — China's Reckoning (Part 1)
3M views • 5 years ago
PolyMatter
PolyMatter's first part of a series on China's demographic collapse, covering the effects of the one-child policy, shrinking workforce and economic consequences.
12:36Why PlayStation 1 Graphics Warped and Wobbled so much | MVG
2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
2:123D Gaussian Splatting - Why Graphics Will Never Be The Same
2M views • 3 years ago
IndividualKex
A two-minute explainer of 3D Gaussian Splatting, the rendering technique from a 2023 research paper. It outlines why it could change how 3D graphics are made.
12:24Am I still lactose tolerant? - Lactose Gene Therapy Update
765K views • 6 years ago
The Thought Emporium
The Thought Emporium's update on the home-brewed gene therapy he took to cure his lactose intolerance. It reports how the effect held up over two years and what future versions might look like.
17:05How Physicists Created a Holographic Wormhole in a Quantum Computer
2.4M views • 3 years ago
Quanta Magazine
Quanta Magazine explains the 2022 experiment that claimed to create a holographic wormhole on Google's quantum computer. The description now notes that a later independent analysis questioned whether any wormhole was created.
9:32The Stealership Trap - Why We Need the Dealership "Rip Off"
1.5M views • 4 years ago
FortNine
FortNine explains the economics of the dealership model, arguing that dealers absorb inventory risk and help manufacturers' finances. It looks at whether cars and motorcycles could be sold more cheaply without them.
14:47SOUTH KOREA IS OVER
15.9M views • 1 year ago
Kurzgesagt – In a Nutshell
A Kurzgesagt animation on South Korea's record-low fertility rate and rapidly aging population. It explains why a demographic collapse looks hard to reverse and projects the population shrinking sharply by 2060.
Topic match · Social issues & culture
24:26The Beauty of Bézier Curves
2.2M views • 5 years ago
Freya Holmér
Freya Holmer explains how Bezier curves work, from the helper-line construction to their uses in animation, text rendering and shapes. It uses visuals from her Unity Shapes plugin and was a SoME1 contest winner.
Topic match · Computer graphics & rendering
22:36Computer Scientist Explains One Concept in 5 Levels of Difficulty | WIRED
7.2M views • 4 years ago
WIRED
WIRED has UCLA professor Amit Sahai explain zero-knowledge proofs to a child, a teen, a college student, a grad student and an expert. Each round goes deeper into the cryptography and why it matters.
Topic match · Cryptography
55:00The Closest Thing We Have to Alien Technology
64.9M views • 10 months ago
Veritasium
Veritasium explains how ASML's EUV lithography machines make the most advanced computer chips, covering the engineering of the light source, mirrors and the supply chain around them. It is a long-form explainer on the world's most complex commercial machine.
Topic match · Semiconductors & chip manufacturing
12:20I Solved Klotski
2.1M views • 1 year ago
2swap
2swap explains how he solved the Klotski sliding-block puzzle by mapping its full state space as a graph and visualizing it. The video includes footage of the Guinness world-record solve and links to an interactive graph.
Topic match · Algorithms & data structures
1:13:50The Continuity of Splines
1.9M views • 3 years ago
Freya Holmér
Freya Holmer's 74-minute video essay on splines, covering Bezier curves, B-splines, derivatives and the different levels of continuity (C0, C1, C2), built with custom animation tools. She notes she did not cover non-uniform splines.
Topic match · Computer graphics & rendering
20:57Atari's Quadrascan Explained
239K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained dissects how Atari's Quadrascan vector displays and vector generator hardware drew games like Asteroids and Tempest.
Topic match · Computer graphics & rendering
21:46Surface-Stable Fractal Dithering Explained
646K views • 1 year ago
runevision
Rune Skovbo Johansen explains Surface-Stable Fractal Dithering, a technique he invented and released as open source. It makes dithering stick to 3D surfaces and covers the experiments and shortcomings along the way, inspired by Return of the Obra Dinn.
Topic match · Computer graphics & rendering
22:59How Does SHA-256 Work?
374K views • 6 years ago
learnmeabitcoin
A step-by-step animated explanation of how SHA-256 works, from padding and message schedule to the compression function and final hash, with source code for the animations.
Topic match · Cryptography
40:45Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing
915K views • 5 years ago
Digital Foundry
Digital Foundry's Alex Battaglia analyzes Metro Exodus Enhanced Edition, the first AAA game built around ray tracing. It covers the new global illumination, emissive lighting, DLSS and performance on AMD and Nvidia hardware.
Topic match · Computer graphics & rendering
17:403D Gaussian Splatting! - Computerphile
273K views • 2 years ago
Computerphile
A Computerphile video in which Dr Mike Pound and PhD student Lewis Stuart explain 3D Gaussian splatting, a quick technique that turns photos of a scene into a 3D model without much compute. It includes a demo and compares the approach to NeRFs.
Topic match · Computer graphics & rendering
17:20The Extreme Engineering of ASML’s EUV Light Source
698K views • 4 years ago
Asianometry
Asianometry explains the EUV light source inside ASML's lithography machines, where lasers hit falling tin droplets twice to produce 13.5 nm light. It walks through the engineering of the droplet generator, the pre-pulse and main laser, and the plasma that results.
Topic match · Semiconductors & chip manufacturing
27:48How are Microchips Made? 🖥️🛠️ CPU Manufacturing Process Steps
11.9M views • 2 years ago
Branch Education
Branch Education walks through a semiconductor fab and the dozens of steps used to turn silicon wafers into microchips, with 3D animation. It covers lithography, deposition and etching at a high level.
Topic match · Semiconductors & chip manufacturing
13:32What Really Happened at the Millennium Tower?
4M views • 4 years ago
Practical Engineering
Practical Engineering explains why San Francisco's Millennium Tower is sinking and tilting, covering how geology and foundation design (friction piles in the Colma Formation) affect skyscrapers. It also covers the fix being attempted.
Topic match · Civil engineering & construction
38:26Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
400K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained shows how the Atari 2600 draws images with almost no video memory, by having the CPU race the CRT beam line by line. It walks through the techniques in detail.
21:15Brown; color is weird
5.3M views • 6 years ago
Technology Connections
Technology Connections explains why brown is not a spectral color but a context-dependent perception, essentially dark orange seen against brighter surroundings.
Topic match · Graphic design & typography
19:40How I Designed a Free Music Font for 5 Million Musicians (MuseScore 3.6)
608K views • 5 years ago
Tantacrul
Tantacrul explains how he and engraver Simon Smith designed the free music notation font for MuseScore 3.6. It draws on the history of the SCORE notation application by Leland Smith.
Topic match · Graphic design & typography
13:55Segmented Displays
7.2M views • 4 years ago
Posy
Posy explores segmented displays, from the seven-segment display to alternative designs with fewer or more segments, with patents and history.
Topic match · Graphic design & typography
22:13what did you do
1.5M views • 11 months ago
Noodle
Noodle explores how retro pixel art was designed for CRT displays and why games look different on LCDs, with input from pixel artists and CRT researchers.
Topic match · Visual arts, photography & architecture
21:20Cracking Enigma in 2021 - Computerphile
2.9M views • 5 years ago
Computerphile
Dr Mike Pound of Computerphile shows how a modern laptop can crack Enigma, using a ciphertext-only attack based on an older paper. He compares it with the tooling in CrypTool.
Topic match · Cryptography
4:01Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #2
1.8M views • 6 years ago
CodeParade
CodeParade's short devlog on how spherical geometry looks in 2D and 3D and why it feels so unusual, part of the Hyperbolica series on a non-Euclidean game.
Topic match · Computer graphics & rendering
9:27What is a Geometry Kernel? C3D vs ACIS vs Parasolid
25K views • 4 years ago
nickkallen1
The Plasticity creator explains what a geometry kernel is and compares commercial options C3D, ACIS, and Parasolid, describing his months of research and why he chose as he did.
Topic match · Computer graphics & rendering
14:53What would we see if we fell into a Black Hole?
7.5M views • 5 years ago
ScienceClic English
ScienceClic visualizes what you would see falling into a black hole, from the approach and the accretion disc to crossing the horizon, in 15 minutes.
Topic match · Computer graphics & rendering
13:52Ch(e)at GPT? - Computerphile
617K views • 3 years ago
Computerphile
Computerphile video in which Mike Pound explains a University of Maryland paper on watermarking LLM output. The method biases token choices so generated text can later be detected statistically.
Topic match · Cryptography
22:44The Art Market is a Scam (And Rich People Run It)
3.2M views • 5 years ago
Wendover Productions
A Wendover Productions video on how the art market works, arguing that prices are driven by wealth, storage and tax mechanics rather than artistic value.
Topic match · Visual arts, photography & architecture
9:33The British Museum is full of stolen artifacts
6.7M views • 6 years ago
Vox
A Vox explainer on how many of the British Museum's treasures were taken during British imperial rule, focusing on the Benin Bronzes and requests for their return.
Topic match · Visual arts, photography & architecture
13:28This Town Did The Impossible
3.1M views • 3 years ago
The Aesthetic City
A look at Le Plessis-Robinson, a French suburb transformed from modernist urbanism into traditional mixed-use fabric with local-style architecture, green space and a more balanced housing supply.
Topic match · Visual arts, photography & architecture
4:40This 1970s tank simulator drives through a tiny world
12M views • 4 years ago
Tom Scott
Tom Scott visits the Swiss Military Museum to see the last surviving 1970s tank-driving simulator. It uses a real camera moving over a miniature model landscape rather than any computer graphics.
Topic match · VR, AR & spatial computing
7:49Your Post Code Is the Directions, Not the Destination
3.9M views • 1 year ago
CGP Grey
CGP Grey explains that postal codes are routing instructions for mail rather than geographic regions. He looks at the quirks and problems this causes.
4:30The highway where trucks work like electric trains
5.3M views • 5 years ago
Tom Scott
Tom Scott visits an eHighway test in Lubeck, Germany, where electric trucks with pantographs draw power from overhead wires. He explains how this could electrify road freight.
12:05Why Traffic Congestion Grows Exponentially, Why It Matters, and What To Do About It // An Explainer
100K views • 4 years ago
Ray Delahanty | CityNerd
CityNerd explains why traffic congestion grows nonlinearly as more cars use a road network, and why adding road capacity tends not to fix it. It covers the consequences for drivers, bus riders, cyclists and pedestrians, and discusses alternatives such as true bus rapid transit.
22:54Did People Used To Look Older?
21M views • 4 years ago
Vsauce
Vsauce explores whether people in past decades really looked older than people of the same age today, or whether photographic and cultural factors make them seem so. It draws on old photos, yearbooks and perception research.
18:14Stroads are Ugly, Expensive, and Dangerous (and they're everywhere) [ST05]
8.3M views • 5 years ago
Not Just Bikes
Not Just Bikes introduces the "stroad", a street-road hybrid common in the US and Canada that fails at both jobs. He contrasts it with Dutch design, where each road has a single purpose, and covers cost, danger and ugliness.
Topic match · Civil engineering & construction