sync engine
2:12:42Build Your Own Async
60K views • 7 years ago
David Beazley
David Beazley's workshop screencast builds asynchronous programming in Python from scratch, starting from callbacks and continuations and replacing threads to show how concurrency works underneath.
18:50Creating a Doom-style 3D engine in C
991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
21:53SGI's $250,000 Graphics Supercomputer from 1993 - Silicon Graphics Onyx RealityEngine²
2.3M views • 8 years ago
Dodoid
Dodoid gives an in-depth look at an SGI Onyx RealityEngine2, a $250,000 graphics supercomputer from 1993, covering its history, a physical overview, a teardown and some demos and games.
3:03:54The Why, What, and How of Pinning in Rust
87K views • 7 years ago
Jon Gjengset
Jon Gjengset's long live-coding stream explains Rust's Pin and Unpin types: why they exist, how they work, and how they connect to futures and async/await. It also covers moving from pre-pinning code to the new model.
1:59:29Tutorial: New and Updated - Everything You Always Wanted to Know About Optical Networking
58K views • 9 years ago
NANOG
A two-hour NANOG tutorial by Richard Steenbergen aimed at network engineers, covering optical networking technologies. This is the updated 2017 edition of a recurring talk.
38:18Glass engineering - designing and making photochromic glass
517K views • 8 years ago
Applied Science
Ben Krasnow of Applied Science shows how to make small batches of specialty glass with minimal equipment, including designing and making photochromic glass. He covers ingredients, melting and the challenges involved.
27:55E-paper hacking: fastest possible refresh rate
582K views • 9 years ago
Applied Science
Ben Krasnow of Applied Science explains how electrophoretic e-paper displays work and how he modified the driver firmware and waveform lookup tables of a 4.2-inch panel to reach roughly 3Hz partial refresh. It covers the tweakable constants in the refresh process and touches on colored e-ink microcapsules.
1:13:51Handmade Hero Day 001 - Setting Up the Windows Build
465K views • 11 years ago
Molly Rocket
Day 1 of Casey Muratori's Handmade Hero, a live-coded game built from scratch in C on Windows. It reviews C on Windows, sets up a minimal build system and WinMain entry point, and shows a first MessageBox.
32:47The world's worst video card?
7.1M views • 7 years ago
Ben Eater
Ben Eater explains how VGA signals work and builds a breadboard circuit that produces correct sync timing so a monitor recognizes the signal. He then builds toward displaying an image from simple logic chips.