working memory
35:33How does Computer Memory Work? ๐ป๐
5.5M views โข 4 years ago
Branch Education
A 36-minute animated deep dive from Branch Education into how DRAM works. It shows how memory connects to the CPU and how billions of bits are stored in nanoscale capacitor cells. It also covers why DRAM sits between SSDs and the processor.
21:42Future Computers Will Be Radically Different (Analog Computing)
13.2M views โข 4 years ago
Veritasium
Veritasium explains why analog computing may suit AI workloads, covering old analog computers, The Analog Thing and Mythic's analog chips that use flash memory for neural network inference. It argues digital hardware is hitting limits.
23:03The Universe is Hostile to Computers
26.5M views โข 5 years ago
Veritasium
Veritasium explains how cosmic rays and other particles flip bits in computer memory, with examples including a Belgian election count error, plane incidents and game glitches. It is inspired by a RadioLab episode on bit flips.
28:09How does Starlink Satellite Internet Work?๐กโ๐ฅ
9.9M views โข 4 years ago
Branch Education
Branch Education explains how Starlink works, from the ground dish and satellites to phased-array beam steering and data routing. Animations cover how a beam stays connected to a satellite moving at 27,000 km/h.
33:16Work.
1.7M views โข 3 years ago
Historia Civilis
Historia Civilis traces the history of work and time discipline, comparing modern working hours with those of medieval peasants and the changes brought by clocks and industrialization. It draws on works such as Schor's The Overworked American.
38:26Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
400K views โข 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained shows how the Atari 2600 draws images with almost no video memory, by having the CPU race the CRT beam line by line. It walks through the techniques in detail.
26:41Finding the BEST sine function for Nintendo 64
418K views โข 3 years ago
Kaze Emanuar
Kaze Emanuar searches for the best sine approximation for the Nintendo 64, comparing the lookup tables in Mario 64 and Ocarina of Time with polynomial alternatives. It walks through numerics and 3rd, 4th and 5th order approximations.