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A Mind Is Born (256 bytes)2:22

A Mind Is Born (256 bytes)

1.2M views • 9 years ago
lftkryo
A Commodore 64 demo by Linus Akesson that fits video and music into 256 bytes, winning the Oldskool 4K Intro compo at Revision 2017. A technical write-up accompanies it.
puls (256 bytes)0:43

puls (256 bytes)

36K views • 17 years ago
JanRrrolaKadlec
A 256-byte MS-DOS intro that renders a raymarched, procedural 3D animation. It won the 256-byte competition at Riverwash 2009 and the scene.org award for best technical achievement that year, and the author published commented x86 assembly source.
"Memories" - 256 byte MSDOS intro2:01

"Memories" - 256 byte MSDOS intro

106K views • 6 years ago
Héll Mood
Memories is a 256-byte MS-DOS demo that packs eight effects and MIDI soundscapes into a tiny program. It won first place at Revision 2020.
How Does SHA-256 Work?22:59

How Does SHA-256 Work?

374K views • 6 years ago
learnmeabitcoin
A step-by-step animated explanation of how SHA-256 works, from padding and message schedule to the compression function and final hash, with source code for the animations.
How secure is 256 bit security?5:06

How secure is 256 bit security?

3.7M views • 9 years ago
3Blue1Brown
3Blue1Brown illustrates how enormous the 256-bit search space is, showing how infeasible it is to find a hash or key by guessing and checking.
How we fit an NES game into 40 Kilobytes12:04

How we fit an NES game into 40 Kilobytes

3.7M views • 8 years ago
Morphcat Games
Morphcat Games explains how they fit Micro Mages, a full-featured NES game, into 40 kilobytes. It covers compression of sprites and level layouts and other space-saving tricks.
TSP #133 - Keysight UXR 110GHz BW, 256GS/s, 10-bit Real-Time Oscilloscope Teardown & Experiments54:35

TSP #133 - Keysight UXR 110GHz BW, 256GS/s, 10-bit Real-Time Oscilloscope Teardown & Experiments

191K views • 8 years ago
The Signal Path
Shahriar of The Signal Path tears down and experiments with Keysight's UXR real-time oscilloscope, which offers 110GHz bandwidth and 256GS/s sampling, and compares architectures from Keysight, LeCroy and Tektronix.
Pragmatic Unicode, or, How do I stop the pain?36:21

Pragmatic Unicode, or, How do I stop the pain?

80K views • 14 years ago
Next Day Video
Ned Batchelder's PyCon 2012 talk gives a quick overview of what Unicode is, then focuses on what a Python programmer needs to handle text correctly. It presents the 'Unicode sandwich' strategy: decode bytes at input, work with Unicode internally, encode at output.
I just want to serve 5 terabytes.3:33

I just want to serve 5 terabytes.

225K views • 5 years ago
Benjamin Staffin
A short satirical video, originally titled Broccoli Man, in which an engineer who only wants to serve 5 terabytes gets tangled in Google's internal resource and production processes. It is the source of the phrase about forgetting how to count that low.
Blockchain 101 - A Visual Demo17:50

Blockchain 101 - A Visual Demo

3.3M views • 10 years ago
Anders Brownworth
Anders Brownworth gives a basic visual introduction to blockchain using an interactive web demo, covering SHA256 hashes, blocks, chains, distribution, tokens and coinbase transactions.
Compiling C to printable x86, to make an executable research paper25:41

Compiling C to printable x86, to make an executable research paper

479K views • 9 years ago
suckerpinch
Tom7 explains how he built a SIGBOVIK 2017 paper made only of printable ASCII bytes that is also a valid DOS executable. He writes a C compiler targeting printable x86 without self-modifying code and solves the puzzles the constraint creates.
fr-08: .the .product by farbrausch | 64k intro (2000) (720p HQ demoscene demo)11:02

fr-08: .the .product by farbrausch | 64k intro (2000) (720p HQ demoscene demo)

197K views • 15 years ago
Demoscene High-Quality Videos (Annikras)
A recording of .the .product by Farbrausch, the first-place 64k intro at The Party 2000. It fits an 11-minute 3D demo with music into 64 kilobytes.
Chaos Theory - Awesome 64k Intro! [720p HD]4:14

Chaos Theory - Awesome 64k Intro! [720p HD]

583K views • 17 years ago
Lounger
Chaos Theory is a 64k demoscene intro by Conspiracy and CNS that took second place at Assembly 2006, generating its graphics and music from a tiny executable.
Samsung SSD Awesomeness4:13

Samsung SSD Awesomeness

4.9M views • 17 years ago
ssdawesome
A Samsung-backed viral demo that builds a fast computer from 24 256GB MLC SSDs in a RAID 0 array and shows the throughput results.
Parsing JSON Really Quickly: Lessons Learned47:52

Parsing JSON Really Quickly: Lessons Learned

86K views • 6 years ago
InfoQ
Daniel Lemire's QCon talk on how simdjson parses gigabytes of JSON per second. It covers SIMD vectorization, branch prediction and the lessons learned building a fast parser.
Hartverdrahtet - Akronyme Analogiker | 4k Revision 20123:05

Hartverdrahtet - Akronyme Analogiker | 4k Revision 2012

340K views • 14 years ago
Demoscene High-Quality Videos (Annikras)
Hartverdrahtet by Akronyme Analogiker, the winning PC 4k intro at Revision 2012. It is a realtime demo with music and fractal visuals in 4096 bytes.
Robotic Liberation by PWP (VIC-20)3:24

Robotic Liberation by PWP (VIC-20)

139K views • 20 years ago
Ville-Matias Heikkilä (viznut)
Robotic Liberation by PWP is a music video demo performed entirely by an unexpanded Commodore VIC-20 and a 1541 disk drive, using only a few kilobytes of RAM and a 16 KB disk. It uses demoscene effects to tell a story.
Zarch (1987) Gameplay for BBC Acorn Archimedes High Quality8:59

Zarch (1987) Gameplay for BBC Acorn Archimedes High Quality

40K views • 13 years ago
Phoenix Risen
Gameplay footage of Zarch, the 1987 3D Defender-like game by David Braben for the Acorn Archimedes. It shows the 256-colour 3D landscape where you stop landers spreading a virus.
Bloat: How and Why UNIX Grew Up (and Out) - Rusty Russell,Matt Evans42:39

Bloat: How and Why UNIX Grew Up (and Out) - Rusty Russell,Matt Evans

21K views • 14 years ago
Linux.conf.au 2012 -- Ballarat, Australia
Rusty Russell and Matt Evans examine why Unix utilities like ls and cat grew from a few kilobytes to over a hundred kilobytes. They take apart common tools to see where the growth comes from.
Onslaught - Bad Apple 64 - C64 Demo4:01

Onslaught - Bad Apple 64 - C64 Demo

71K views • 12 years ago
RetroDemoScene
Onslaught's Bad Apple 64 is a Commodore 64 demo that streams over 2000 frames of the Bad Apple animation from a single disk side at 12fps, with each frame packed to around 70 bytes.
Two decades of Git: A conversation with creator Linus Torvalds41:50

Two decades of Git: A conversation with creator Linus Torvalds

548K views • 1 year ago
GitHub
GitHub interviews Linus Torvalds on twenty years of Git, from its creation in about ten days as a Linux kernel tool to its role in modern software development. He discusses technical decisions, community contributions and the project's philosophy.
Cave game tech test3:02

Cave game tech test

10.5M views • 17 years ago
Nizzotch
An early 2009 tech test by Notch of an Infiniminer-style cave game running about 700 fps on a 256x256x64 tile map. It is the prototype that grew into Minecraft.