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No strong matches for “agi”. Here are the closest videos.
I made a NES emulator in 15 minutes15:04

I made a NES emulator in 15 minutes

389K views • 14 years ago
Bisqwit
Bisqwit writes a NES emulator in C++ in about 15 minutes of tool-assisted, sped-up coding, narrated with captions. It shows an accurate emulator built with a compile-time generated 6502 instruction table. Part 2 covers compiling and running it.
Topic match · Software practice, open source & careers
exercises for tendinitis (tendonitis) and carpal tunnel (cps)4:37

exercises for tendinitis (tendonitis) and carpal tunnel (cps)

1.7M views • 18 years ago
David Kuckhermann
A short video of stretching and hand exercises for preventing and easing tendinitis and carpal tunnel syndrome, from a percussion teacher. The exercises were shown to him by a doctor.
Topic match · Medicine & infectious disease
i3wm: Jump Start (1/3)16:42

i3wm: Jump Start (1/3)

1.1M views • 11 years ago
Alex Booker
First of a three-part tutorial series on the i3 tiling window manager for Linux. It explains what i3 is, how to install it on Ubuntu, and how to use it.
Topic match · Linux & open-source ecosystems
NixOS VM on Mac Setup9:03

NixOS VM on Mac Setup

31K views • 5 years ago
Mitchell Hashimoto
Mitchell Hashimoto walks through his setup for running a NixOS virtual machine on a Mac as his development environment, with a config repo on GitHub.
Topic match · Linux & open-source ecosystems
Emacs Doom Episode 1 - Getting Started7:03

Emacs Doom Episode 1 - Getting Started

159K views • 8 years ago
Zaiste Programming
A short first episode in Zaiste's Doom Emacs series, showing how to get started with Doom, an Emacs configuration aimed at Vim users. It presents Doom as a polished, fast, batteries-included distribution.
ShaderToy LiveCoding - The Drive Home - 1. Basic Setup15:39

ShaderToy LiveCoding - The Drive Home - 1. Basic Setup

28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.