andy warhol
48:59Elon Musk Interview: 1-on-1 with Sandy Munro
3.5M views • 5 years ago
Munro Live
Sandy Munro interviews Elon Musk at Boca Chica about Tesla production, mega-castings, seats, structural battery packs and the difficulty of mass production.
2:13:40Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica
246K views • 6 years ago
Ars Technica
A two-hour extended interview in which Crash Bandicoot co-creator Andy Gavin tells how he and Jason Rubin built the game at Naughty Dog. It includes the custom Lisp tools used.
17:54Giga Castings with Sandy | Evolution of Tesla Bodies In White
426K views • 4 years ago
Munro Live
Sandy Munro and Cory discuss how Tesla Model 3 and Model Y bodies in white have evolved over five years, including giga castings and lean design.
1:41:36Sandy Munro's Tesla Deep Dive - Autoline After Hours 447
182K views • 7 years ago
Autoline Network
Engineer Sandy Munro joins an Autoline panel for a 100-minute deep dive on Tesla's design and manufacturing, including the Model 3 and its motors.
2:22:40Andy Matuschak — The reason most learning tools fail
58K views • 3 years ago
Dwarkesh Patel
Dwarkesh Patel interviews Andy Matuschak on how he learns, why memorization matters for understanding, and why most learning tools fail. The conversation also covers handling confusion and the role of tutoring.
1:02:36Tearing Down the Model T of Our Time - Autoline After Hours 284
145K views • 11 years ago
Autoline Network
An Autoline After Hours episode where Sandy Munro discusses his complete teardown of the BMW i3, along with automotive journalists. It covers the car's carbon fiber construction and manufacturing technology.
9:25Visiting SpaceX & Meeting Elon Musk [Munro Clip]
94K views • 5 years ago
Munro Live
A clip of Sandy Munro, a veteran automotive engineer, describing his visit to a SpaceX Starship design review and meeting Elon Musk. He says he was struck by how deeply Musk is involved in engineering.
31:37How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
5.2M views • 6 years ago
Ars Technica
In Ars Technica's War Stories, Naughty Dog co-founder Andy Gavin explains how the team squeezed Crash Bandicoot onto the original PlayStation. They overwrote Sony library code in RAM, built custom animation compression, and streamed assets around slow seek times.
41:44Comparing Tesla, Ford, & VW's Electrical Architectures
381K views • 5 years ago
Munro Live
Sandy Munro sits down with engineers from 3IS to compare the electrical architectures of the Tesla Model Y, Ford Mach-E and VW ID.4. They discuss ECU counts, bus architectures and what the differences mean for cost and integration.