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A Talk Near the Future of Python (a.k.a., Dave live-codes a WebAssembly Interpreter)1:01:45

A Talk Near the Future of Python (a.k.a., Dave live-codes a WebAssembly Interpreter)

26K views • 7 years ago
David Beazley
David Beazley's PyCon India closing keynote, in which he live-codes a stack machine and grows it into an interpreter that runs WebAssembly, then uses it to play a Rust-written game. It requires no prior WebAssembly knowledge.
Amiga Hardware Programming 1 - Use the Assembler and wait for left click2:53

Amiga Hardware Programming 1 - Use the Assembler and wait for left click

90K views • 13 years ago
ScoopexUs
The first video in Photon of Scoopex's Amiga hardware programming series. It shows how to set up an assembler and write a minimal 68000 program that waits for a left mouse click.
Topic match · Demoscene & retrocomputing
ElixirConf 2019 - Day 1 Morning Keynote - Brian Cardarella, Luke Imhoff, Paul Schoenfelder1:11:55

ElixirConf 2019 - Day 1 Morning Keynote - Brian Cardarella, Luke Imhoff, Paul Schoenfelder

8K views • 7 years ago
ElixirConf
The ElixirConf 2019 day 1 morning keynote, including the announcement of Lumen, an alternative BEAM implementation designed for WebAssembly. It features DockYard's team presenting the project and a demo.
Topic match · Web development
Unreal by Future Crew13:45

Unreal by Future Crew

26K views • 15 years ago
AssemblyTV
The first-place PC demo at Assembly 1992, Unreal by Future Crew, showing real-time effects such as palette-based wormholes.
Topic match · Demoscene & retrocomputing
Mercedes A-Class Production line12:59

Mercedes A-Class Production line

84.8M views • 13 years ago
TestDriven
Footage of the Mercedes A-Class production line at the Rastatt plant in Germany, filmed in 2013. It shows robots and fixtures working through assembly.
Topic match · Manufacturing & industrial processes
Second Reality by Future Crew (pc demo)16:37

Second Reality by Future Crew (pc demo)

82K views • 13 years ago
Michael Huth (Elianda)
A capture of Second Reality, the real-time audiovisual demo by Future Crew first shown at Assembly 1993, recorded from a 486DX2-66 with a Gravis Ultrasound. It showcases the peak of early 1990s PC demoscene techniques.
Topic match · Demoscene & retrocomputing
Master Hands - Chevrolet Manufacturing (1936)27:21

Master Hands - Chevrolet Manufacturing (1936)

1.4M views • 16 years ago
US Auto Industry
A 1936 Chevrolet promotional drama, 'Master Hands', showing car manufacturing from foundry to finished vehicle in Flint, Michigan. It is a National Film Registry selection and a record of early mass production.
Topic match · Manufacturing & industrial processes
The Black Lotus - Starstruck - Amiga Demo (AGA)6:18

The Black Lotus - Starstruck - Amiga Demo (AGA)

116K views • 13 years ago
RetroDemoScene
Starstruck, an AGA Amiga demo by The Black Lotus that won first place at Assembly 2006, shown in HD at 50fps.
Topic match · Demoscene & retrocomputing
Building the Steam Controller2:13

Building the Steam Controller

2.3M views • 10 years ago
Valve
Valve's short video on building the Steam Controller on a heavily automated assembly line, which the company designed itself. It shows the robotic manufacturing process and US final assembly.
Topic match · Manufacturing & industrial processes
Unreal Engine 3 in Firefox with asm.js2:37

Unreal Engine 3 in Firefox with asm.js

245K views • 13 years ago
Firefox
Mozilla's short demo of Unreal Engine 3 running in Firefox, ported by Mozilla and Epic in four days using Emscripten and asm.js.
Topic match · Web development
The Machine to Build the Machines - NeXT6:39

The Machine to Build the Machines - NeXT

25K views • 15 years ago
MuStudio
A NeXT, Inc. promotional video showing its highly automated factory and the manufacturing of the NeXT Cube, including automated circuit board assembly.
Topic match · Manufacturing & industrial processes
CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”1:19:52

CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”

264K views • 10 years ago
CppCon
Jason Turner's CppCon 2016 talk builds a simple Commodore 64 game using C++17, showing how constexpr and const let a modern compiler produce tight 6502 code. He walks through assembly output to show abstractions being optimized away.
Topic match · Demoscene & retrocomputing
日本の家作り(据え付け作業)Japan builds house in 1 day2:33

日本の家作り(据え付け作業)Japan builds house in 1 day

487K views • 10 years ago
Rachel and Jun
Rachel and Jun film Toyota Home Aichi installing a prefabricated house unit in Japan, with the assembly and roof waterproofing completed in about half a day.
Topic match · Manufacturing & industrial processes
The Life of a Bolt2:53

The Life of a Bolt

6.8M views • 10 years ago
Oracle Red Bull Racing
Oracle Red Bull Racing follows a single front suspension bolt through its life, from sketch and drawing through machining, testing, assembly and racing.
Topic match · Manufacturing & industrial processes
CppCon 2017: Matt Godbolt “What Has My Compiler Done for Me Lately? Unbolting the Compiler's Lid”1:15:46

CppCon 2017: Matt Godbolt “What Has My Compiler Done for Me Lately? Unbolting the Compiler's Lid”

178K views • 9 years ago
CppCon
Matt Godbolt's CppCon 2017 talk shows what modern compilers do with your C++ code, using Compiler Explorer to inspect generated assembly. It covers surprising optimizations and how the tool works.
DEF CON 23 - Chris Domas - Repsych: Psychological Warfare in Reverse Engineering38:49

DEF CON 23 - Chris Domas - Repsych: Psychological Warfare in Reverse Engineering

173K views • 10 years ago
DEFCONConference
Chris Domas's DEF CON 23 talk on psychological warfare against reverse engineers. He builds code whose disassembly and control flow graphs mislead, intimidate and demoralize anyone analyzing it.
Super Mario World Credits Warp Explained11:55

Super Mario World Credits Warp Explained

638K views • 11 years ago
Frieze
A speedrunner-made explanation of the Super Mario World credits warp, an arbitrary code execution glitch that jumps the game straight to the ending. It simplifies the underlying assembly and memory behavior with animations so non-experts can follow.
Construction with Quadrotor Teams2:08

Construction with Quadrotor Teams

867K views • 15 years ago
TheDmel
A short GRASP Lab (University of Pennsylvania) demo in which teams of quadrotors autonomously assemble tower-like cubic structures from modular parts. The drones are given the target structure and work out the assembly plan themselves.
What the heck is the event loop anyway? | Philip Roberts | JSConf EU26:53

What the heck is the event loop anyway? | Philip Roberts | JSConf EU

3.8M views • 12 years ago
JSConf
Philip Roberts explains the JavaScript event loop, call stack, callbacks and asynchronous behavior with live visualizations using a tool he built. It demystifies terms like non-blocking and single-threaded.
Topic match · Web development
Rich Harris - Rethinking reactivity36:45

Rich Harris - Rethinking reactivity

334K views • 7 years ago
You Gotta Love Frontend
Svelte creator Rich Harris explains moving reactivity into the compiler and language rather than tracking state at runtime, with a history of spreadsheets as reactive systems and comparisons to React.
Topic match · Web development
elevated by Rgba & TBC | 4k intro (FullHD 1080p demoscene demo)3:36

elevated by Rgba & TBC | 4k intro (FullHD 1080p demoscene demo)

317K views • 15 years ago
Demoscene High-Quality Videos (Annikras)
Elevated by Rgba and TBC, the winner of the 4k intro compo at Breakpoint 2009. It is a realtime procedurally generated 3D flythrough with music, all in a 4096-byte executable.
Topic match · Demoscene & retrocomputing
The Ultimate Game Boy Talk (33c3)1:01:07

The Ultimate Game Boy Talk (33c3)

241K views • 9 years ago
media.ccc.de
Michael Steil's 33c3 talk explains essentially everything about the Game Boy: CPU, video hardware, peripherals, and the tricks used by games and demos. It revives the era of counting clock cycles around hardware limits.
Topic match · Demoscene & retrocomputing
Crockford on JavaScript - Volume 1: The Early Years1:42:09

Crockford on JavaScript - Volume 1: The Early Years

252K views • 15 years ago
YUI Library
Douglas Crockford's first Yahoo lecture puts JavaScript in historical context. He traces the language's structure and quirks back through the early decades of computer science and programming language history.
Topic match · Web development
RailsConf 2016 -  Turbolinks 5: I Can’t Believe It’s Not Native! by Sam Stephenson37:37

RailsConf 2016 - Turbolinks 5: I Can’t Believe It’s Not Native! by Sam Stephenson

61K views • 10 years ago
Confreaks
Sam Stephenson's RailsConf 2016 talk on Turbolinks 5, showing how small teams can ship fast Rails apps in the browser and hybrid iOS and Android apps sharing one set of web views.
Topic match · Web development
The Ingenious Design of the Aluminum Beverage Can11:39

The Ingenious Design of the Aluminum Beverage Can

19.5M views • 11 years ago
engineerguy
Bill Hammack of Engineer Guy explains the engineering behind the aluminum beverage can: why it is cylindrical, how it is manufactured, why it narrows at the top, the double seam, and how the pull tab works.
Topic match · Manufacturing & industrial processes
A Mind Is Born (256 bytes)2:22

A Mind Is Born (256 bytes)

1.2M views • 9 years ago
lftkryo
A Commodore 64 demo by Linus Akesson that fits video and music into 256 bytes, winning the Oldskool 4K Intro compo at Revision 2017. A technical write-up accompanies it.
Topic match · Demoscene & retrocomputing
Shenzhen: The Silicon Valley of Hardware (Full Documentary) | Future Cities | WIRED1:07:51

Shenzhen: The Silicon Valley of Hardware (Full Documentary) | Future Cities | WIRED

15.7M views • 10 years ago
WIRED Investigations
A WIRED Future Cities documentary on Shenzhen, covering its hardware-prototyping culture and shanzhai copycat manufacturing. It looks at how the city's ecosystem evolved and what the rest of the world can learn.
Topic match · Manufacturing & industrial processes
Origins of Precision30:33

Origins of Precision

3M views • 8 years ago
Machine Thinking
Machine Thinking traces where mechanical precision comes from, from flat surface plates and the three-plate method up through lathes and early measuring tools. It is the first in a series on recreating the first micrometer.
Topic match · Manufacturing & industrial processes
Pete Hunt: React: Rethinking best practices -- JSConf EU29:32

Pete Hunt: React: Rethinking best practices -- JSConf EU

548K views • 13 years ago
JSConf
Pete Hunt of Facebook and Instagram introduces React at JSConf EU 2013 and explains its design principles. He argues that separating templates from logic only separates technologies, not concerns, and makes the case for components.
Topic match · Web development
Dan Abramov - Live React: Hot Reloading with Time Travel at react-europe 201530:41

Dan Abramov - Live React: Hot Reloading with Time Travel at react-europe 2015

472K views • 11 years ago
ReactEurope
Dan Abramov live-codes hot reloading with time-travel debugging at React Europe 2015, debuting Redux and its devtools. The slides themselves are driven by application state.
Topic match · Web development
Compiling C to printable x86, to make an executable research paper25:41

Compiling C to printable x86, to make an executable research paper

479K views • 9 years ago
suckerpinch
Tom7 explains how he built a SIGBOVIK 2017 paper made only of printable ASCII bytes that is also a valid DOS executable. He writes a C compiler targeting printable x86 without self-modifying code and solves the puzzles the constraint creates.
Topic match · Demoscene & retrocomputing
Hey Underscore, You're Doing It Wrong!36:31

Hey Underscore, You're Doing It Wrong!

141K views • 13 years ago
InfoQ
Brian Lonsdorf explains why Underscore.js falls short as a functional programming library, then introduces currying, composition and point-free style in JavaScript. He argues for data-last argument ordering.
Topic match · Web development
Chris McCord - Keynote: Phoenix LiveView - Interactive Apps without Javascript - ElixirConf EU 20191:12:41

Chris McCord - Keynote: Phoenix LiveView - Interactive Apps without Javascript - ElixirConf EU 2019

47K views • 7 years ago
Code Sync
Chris McCord's ElixirConf EU 2019 keynote introducing Phoenix LiveView, which builds interactive server-rendered apps without writing JavaScript. It explains how only changed dynamic parts are sent over a websocket.
Topic match · Web development
OAuth 2.0 and OpenID Connect (in plain English)1:02:17

OAuth 2.0 and OpenID Connect (in plain English)

2M views • 8 years ago
OktaDev
Okta developer advocate Nate Barbettini explains OAuth 2.0 and OpenID Connect in a roughly hour-long talk. It starts from the problems the protocols solve and walks through the flows. The description notes the implicit flow material is now out of date.
Topic match · Web development
The Art of Making a Nixie Tube37:50

The Art of Making a Nixie Tube

6.3M views • 10 years ago
Dalibor Farný
Dalibor Farny documents the hand manufacture of a nixie tube, from glassblowing to evacuation, with text notes rather than narration. He revived the lost craft of nixie tube making.
Topic match · Manufacturing & industrial processes
Apollo Guidance Computer Part 1: Restoring the computer that put man on the Moon21:04

Apollo Guidance Computer Part 1: Restoring the computer that put man on the Moon

588K views • 7 years ago
CuriousMarc
The first episode of CuriousMarc's series restoring a real Apollo Guidance Computer, led by AGC expert Mike Stewart. They set up a makeshift lab in a Houston hotel room to open up a rare machine owned by a private collector.
Topic match · Demoscene & retrocomputing
How we fit an NES game into 40 Kilobytes12:04

How we fit an NES game into 40 Kilobytes

3.7M views • 8 years ago
Morphcat Games
Morphcat Games explains how they fit Micro Mages, a full-featured NES game, into 40 kilobytes. It covers compression of sprites and level layouts and other space-saving tricks.
Topic match · Demoscene & retrocomputing
Jake Archibald on the web browser event loop, setTimeout, micro tasks, requestAnimationFrame, ...35:12

Jake Archibald on the web browser event loop, setTimeout, micro tasks, requestAnimationFrame, ...

808K views • 8 years ago
JSConf
Jake Archibald's JSConf.Asia 2018 talk "In the Loop" explains the browser event loop, covering tasks, microtasks, requestAnimationFrame, and how rendering interleaves with JavaScript. It uses visual walkthroughs to show why code runs in surprising orders and why setTimeout fixes are unreliable.
Topic match · Web development
RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js10:36

RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

273K views • 12 years ago
Brian Peiris
Brian Peiris demonstrates RiftSketch, a web app where you write JavaScript with Three.js while wearing an Oculus Rift and watch the world around you change live. It runs on Firefox builds with WebVR.
Topic match · Web development
Moleman 2 - Demoscene - The Art of the Algorithms (2012)1:29:59

Moleman 2 - Demoscene - The Art of the Algorithms (2012)

329K views • 14 years ago
Vakondok (Moleman)
Moleman 2 is a feature-length documentary about the demoscene, tracing its rise from 1980s Commodore 64 culture to modern real-time art. It explains the algorithms and creative process behind demos and intros.
Topic match · Demoscene & retrocomputing