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A Complete Beginner's Guide to Electric Vehicles57:50

A Complete Beginner's Guide to Electric Vehicles

2.1M views • 4 years ago
Technology Connections
Technology Connections' hour-long guide to electric vehicles, covering costs, trade-offs and especially how little home charging power most drivers need.
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television38:26

Racing the Beam Explained - Atari 2600 CPU vs. CRT Television

400K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained shows how the Atari 2600 draws images with almost no video memory, by having the CPU race the CRT beam line by line. It walks through the techniques in detail.
The Problem with Time & Timezones - Computerphile10:13

The Problem with Time & Timezones - Computerphile

4.4M views • 12 years ago
Computerphile
Tom Scott explains for Computerphile why handling time and timezones in code is so hard, walking through a simple web app that computes how long ago something happened. It covers the quirks of timezones and calendars and ends in an exasperated rant.
New computers don't speed up old code19:25

New computers don't speed up old code

187K views • 1 year ago
Matthias random stuff
Matthias Wandel tests old and new code on a range of PCs, including a new mini PC, to measure how much faster modern hardware really is. He also shows optimization techniques such as branchless code, with benchmark programs on GitHub.
The Continuity of Splines1:13:50

The Continuity of Splines

1.9M views • 3 years ago
Freya Holmér
Freya Holmer's 74-minute video essay on splines, covering Bezier curves, B-splines, derivatives and the different levels of continuity (C0, C1, C2), built with custom animation tools. She notes she did not cover non-uniform splines.
Diffie-Hellman Key Exchange8:38

Diffie-Hellman Key Exchange

938K views • 14 years ago
Art of the Problem
A short explainer on the history and mechanics of public key cryptography and the Diffie-Hellman key exchange. It uses a mixing-paint-colors analogy to show how two parties can agree on a shared secret in public.
Cassettes - better than you don't remember22:46

Cassettes - better than you don't remember

2.8M views • 10 years ago
Techmoan
Techmoan's beginner introduction to the compact cassette, testing metal tapes and Dolby S noise reduction on a Sony TC-S1 deck. He checks whether a cassette can sound close to a CD when good tape and equipment are used.
How Imaginary Numbers Were Invented23:29

How Imaginary Numbers Were Invented

22.7M views • 5 years ago
Veritasium
Veritasium tells the history of how imaginary numbers arose from the quest for a general solution to the cubic equation, including the duels and secrecy among Renaissance mathematicians. It argues math had to give up the requirement that it mirror reality.
Debt Metaphor4:44

Debt Metaphor

95K views • 17 years ago
Ward Cunningham
Ward Cunningham explains the history and intent of the debt metaphor, which he coined while refactoring the WyCash product. He says debt means code reflecting an incomplete understanding of the problem, not sloppy programming.
2016/2017 MUST-KNOW WEB DEVELOPMENT TECH - Watch this if you want to be a web developer22:52

2016/2017 MUST-KNOW WEB DEVELOPMENT TECH - Watch this if you want to be a web developer

916K views • 10 years ago
LearnCode.academy
LearnCode.academy presents a roadmap of web development technologies to learn in 2016 and 2017, spanning front-end, back-end and DevOps tools.
Jacob Collier Explains Music in 5 Levels of Difficulty ft. Herbie Hancock | WIRED15:42

Jacob Collier Explains Music in 5 Levels of Difficulty ft. Herbie Hancock | WIRED

16.8M views • 8 years ago
WIRED
WIRED's 5 Levels format with Jacob Collier explaining harmony to a child, a teen, a college student, a professional and Herbie Hancock.
Why is Japan So Weak in Software?19:37

Why is Japan So Weak in Software?

968K views • 2 years ago
Asianometry
Asianometry examines why Japan's software industry has lagged despite its hardware strengths. It looks at dependence on US software and the low prestige of programming.