c++17
1:19:52CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”
264K views • 10 years ago
CppCon
Jason Turner's CppCon 2016 talk builds a simple Commodore 64 game using C++17, showing how constexpr and const let a modern compiler produce tight 6502 code. He walks through assembly output to show abstractions being optimized away.
1:00:17Stephan T. Lavavej “Floating-Point <charconv>: Making Your Code 10x Faster With C++17's Final Boss”
41K views • 7 years ago
CppCon
Stephan T. Lavavej's CppCon 2019 talk on implementing floating-point to_chars and from_chars in Microsoft's C++ STL. It covers the history of float-string conversion and the algorithms that make it much faster.