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How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica31:37

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

5.2M views • 6 years ago
Ars Technica
In Ars Technica's War Stories, Naughty Dog co-founder Andy Gavin explains how the team squeezed Crash Bandicoot onto the original PlayStation. They overwrote Sony library code in RAM, built custom animation compression, and streamed assets around slow seek times.
Topic match · Software performance & optimization
Why Greatness Cannot Be Planned — Kenneth Stanley2:46:27

Why Greatness Cannot Be Planned — Kenneth Stanley

154K views • 5 years ago
Machine Learning Street Talk
A long Machine Learning Street Talk interview with Kenneth Stanley, creator of NEAT and novelty search, about his book on why greatness cannot be planned. They discuss open-endedness, the tyranny of objectives, serendipity and the evolution of ideas.
Oral History of Gary Davidian, part 2 of 22:55:13

Oral History of Gary Davidian, part 2 of 2

2K views • 7 years ago
Computer History Museum
Part two of a Computer History Museum oral history with Gary Davidian, covering his work on the 68000 emulator for PowerPC at Apple, Power Computing, clean-room contracting and later performance optimization work. It is nearly three hours long.