HackerTube
HomeLongsLikedHistoryWatch laterCategoriesPlaylistsSettings

cgi

20-60 minutes×Play all on YouTube

Upload date

Past year2020s2010s2000s

Type

TalkLectureExplainerTutorialDocumentaryInterviewDemoCommentaryComedyMusic

Duration

Under 4 minutes4-20 minutes20-60 minutesOver 1 hour

Features

Hidden gemsEvergreen only

Sort by

RelevanceRecently recommendedUpload dateOldest firstView countLike ratioMost recommended
VFX Artists React to DUNE Bad & Great CGi21:41

VFX Artists React to DUNE Bad & Great CGi

6.7M views • 4 years ago
Corridor Crew
Corridor Crew VFX artists react to the visual effects of the 2021 Dune and compare them with David Lynch's 1984 version. They discuss which effects were practical and which were CGI.
Flight of the Navigator | VFXcool41:29

Flight of the Navigator | VFXcool

3.2M views • 5 years ago
Captain Disillusion
Captain Disillusion's VFXcool episode, led by Alan Melikdjanian, takes a 41-minute nostalgic look at how the visual effects of Flight of the Navigator were made. It covers early computers, motion control, in-camera effects and practical crafts.
Topic match · Animation & visual effects
This 30-Year-Old Terminator VFX BLEW OUR MINDS!22:40

This 30-Year-Old Terminator VFX BLEW OUR MINDS!

10.6M views • 5 years ago
Corridor Crew
Corridor Crew dive into the visual effects of Terminator 2 and try recreating the T-1000 bars scene with modern tools. They explain how the original effects were achieved.
Topic match · Animation & visual effects
The Beauty of Bézier Curves24:26

The Beauty of Bézier Curves

2.2M views • 5 years ago
Freya Holmér
Freya Holmer explains how Bezier curves work, from the helper-line construction to their uses in animation, text rendering and shapes. It uses visuals from her Unity Shapes plugin and was a SoME1 contest winner.
Topic match · Animation & visual effects
Ed Catmull, Pixar: Keep Your Crises Small54:11

Ed Catmull, Pixar: Keep Your Crises Small

217K views • 17 years ago
Stanford Graduate School of Business
Ed Catmull of Pixar speaks at Stanford's 2007 Entrepreneurship Conference on running a creative company. He argues for surfacing small problems early and building good teams, with stories like the Toy Story 2 crunch.
Topic match · Animation & visual effects
Captain Disillusion: World's Greatest Blenderer - Live at the Blender Conference 201841:44

Captain Disillusion: World's Greatest Blenderer - Live at the Blender Conference 2018

2.8M views • 8 years ago
Captain Disillusion
Captain Disillusion's comedic talk at the 2018 Blender Conference recounts how he uses Blender as a production tool for his VFX-debunking web series. It is part case study and part love letter to the Blender community.
Topic match · Animation & visual effects
World Building in Blender - Ian Hubert35:45

World Building in Blender - Ian Hubert

2.2M views • 7 years ago
Blender
Ian Hubert's Blender Conference talk on world building in Blender, covering photogrammetry, camera projection and assembling complex environments from simple shapes at great speed.
Topic match · Animation & visual effects
How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica20:49

How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica

1.5M views • 6 years ago
Ars Technica
In an Ars Technica War Stories episode, Prince of Persia creator Jordan Mechner describes how he made the game on the Apple II, fighting hardware memory limits and the platform's decline. It covers the rotoscoped animation and the engineering tricks involved.
Topic match · Animation & visual effects
How I animate 3Blue1Brown | A Manim demo with Ben Sparks53:41

How I animate 3Blue1Brown | A Manim demo with Ben Sparks

3.3M views • 2 years ago
3Blue1Brown
Grant Sanderson of 3Blue1Brown shows his workflow for animating math videos with Manim, with Ben Sparks. He codes scenes live, including a Lorenz attractor, and walks through example scenes.
Topic match · Animation & visual effects
Animation Bootcamp: An Indie Approach to Procedural Animation26:13

Animation Bootcamp: An Indie Approach to Procedural Animation

786K views • 9 years ago
GDC Festival of Gaming
David Rosen of Wolfire Games explains how simple procedural techniques can produce fluid, interactive character animation from very few keyframes. Examples come from Overgrowth, Receiver and Black Shades, from his 2014 GDC session.
Topic match · Animation & visual effects
12 Principles of Animation (Official Full Series)24:03

12 Principles of Animation (Official Full Series)

16.1M views • 9 years ago
AlanBeckerTutorials
Alan Becker's short series on the 12 principles of animation, covering squash and stretch, anticipation, staging, timing, arcs, appeal and the rest. Each principle gets a brief animated illustration.
Topic match · Animation & visual effects
Salad Mug - DYNAMO DREAM, Ep121:32

Salad Mug - DYNAMO DREAM, Ep1

6.6M views • 5 years ago
IanHubert
The first episode of Ian Hubert's Dynamo Dream series, a one-person sci-fi short made in Blender with a gritty futuristic city setting. It was made with help from friends and Patreon supporters over about three years.
Topic match · Animation & visual effects
Andrew Price - Improving Blender's UI48:39

Andrew Price - Improving Blender's UI

62K views • 13 years ago
Blender
Andrew Price presents at the Blender conference on the problems, politics and possible fixes for Blender's user interface, followed by a full Q&A. He argues that an interface upgrade is overdue.
Topic match · Animation & visual effects
Did We Just Change Animation Forever?23:02

Did We Just Change Animation Forever?

3.5M views • 3 years ago
Corridor Crew
Corridor Crew explain how they made an anime short by filming themselves and running the footage through custom-trained Stable Diffusion models. The video walks through the technique and its open-source foundations.
Topic match · Animation & visual effects
Blender and Next Gen: a Netflix Original36:04

Blender and Next Gen: a Netflix Original

188K views • 8 years ago
Blender
Jeff Bell's Blender Conference 2018 talk on how Netflix's animated film Next Gen was produced using Blender. It covers the studio's pipeline and tooling.
Topic match · Animation & visual effects
How a Diesel-Electric Locomotive Works25:13

How a Diesel-Electric Locomotive Works

7.8M views • 3 years ago
Animagraffs
A 3D-animated walkthrough of a heavy-haul diesel-electric freight locomotive, covering the frame, coupling, draft gear, engine and drive systems. Made in Blender by Animagraffs.
Topic match · Animation & visual effects
The Hobbit: A Long-Expected Autopsy (Part 1/2)36:49

The Hobbit: A Long-Expected Autopsy (Part 1/2)

5.9M views • 8 years ago
Lindsay Ellis
The first part of Lindsay Ellis's video essay series on the troubled production and critical reception of The Hobbit film trilogy.