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Overwatch Gameplay Architecture and Netcode1:04:04

Overwatch Gameplay Architecture and Netcode

196K views • 7 years ago
GDC Festival of Gaming
Blizzard's Timothy Ford explains in this 2017 GDC session how Overwatch uses an Entity Component System architecture for layered gameplay. He also covers its server-authoritative netcode with client-side prediction and how they keep the game responsive and fair.
Herbert Wolverson - Procedural Map Generation Techniques27:29

Herbert Wolverson - Procedural Map Generation Techniques

153K views • 6 years ago
Roguelike Celebration
Herbert Wolverson's Roguelike Celebration 2020 talk surveying procedural map generation techniques, including integration of hand-crafted prefabs and vaults.
Pragmatic Unicode, or, How do I stop the pain?36:21

Pragmatic Unicode, or, How do I stop the pain?

80K views • 14 years ago
Next Day Video
Ned Batchelder's PyCon 2012 talk gives a quick overview of what Unicode is, then focuses on what a Python programmer needs to handle text correctly. It presents the 'Unicode sandwich' strategy: decode bytes at input, work with Unicode internally, encode at output.
DEF CON 29 - Richard Henderson - Old MacDonald Had a Barcode, E I E I CAR43:40

DEF CON 29 - Richard Henderson - Old MacDonald Had a Barcode, E I E I CAR

18K views • 5 years ago
DEFCONConference
A DEF CON 29 talk by Richard Henderson about encoding the EICAR antivirus test string into QR codes and barcodes and scanning them at real systems. Many systems that do not expect such input misbehave or collapse, including a parking garage system.
"The Clean Code Talks  -- Inheritance, Polymorphism, & Testing"38:25

"The Clean Code Talks -- Inheritance, Polymorphism, & Testing"

438K views • 17 years ago
Google TechTalks
Misko Hevery's Clean Code Talk shows how to use object-oriented techniques such as polymorphism to remove repeated if and switch statements. The result is code that is easier to test, understand and maintain.
Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht1:06:05

Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht

99K views • 8 years ago
Houdini
Ubisoft procedural technical artist Etienne Carrier explains the Houdini-based tools used to build Far Cry 5's roughly 100 square km open world. It covers generating biomes, texturing terrain, freshwater networks, cliff rocks and vegetation placement.
Raymond Hettinger - Dataclasses:  The code generator to end all code generators - PyCon 201845:08

Raymond Hettinger - Dataclasses: The code generator to end all code generators - PyCon 2018

130K views • 8 years ago
PyCon 2018
Raymond Hettinger explains Python's dataclasses module, showing the problem it solves and its key design decisions. He places it in a progression from tuples and dicts through named tuples and attrs.
What Bodies Think About: Bioelectric Computation Outside the Nervous System - NeurIPS 201852:07

What Bodies Think About: Bioelectric Computation Outside the Nervous System - NeurIPS 2018

103K views • 7 years ago
The Artificial Intelligence Channel
Michael Levin's NeurIPS 2018 talk on bioelectric computation outside the nervous system, showing how cell electrical networks shape development and regeneration. It covers morphological information processing in living tissue.
Millennials Don't Exist! Adam Conover at Deep Shift24:56

Millennials Don't Exist! Adam Conover at Deep Shift

4M views • 10 years ago
Adam Conover
Adam Conover's talk at a millennial marketing conference argues that generations are an unscientific, condescending idea and that millennials do not exist as a real category. The description notes that researcher Jean Twenge later said he misrepresented some of her work.
Java on a 1000 Cores - Tales of Hardware / Software CoDesign1:12:02

Java on a 1000 Cores - Tales of Hardware / Software CoDesign

23K views • 17 years ago
Google TechTalks
Cliff Click of Azul Systems gives a Google Tech Talk on running Java business applications on a machine with about a thousand cores. He covers hardware and software codesign, including garbage collection hardware and the JIT.
Elm Europe 2017 - Evan Czaplicki - The life of a file47:02

Elm Europe 2017 - Evan Czaplicki - The life of a file

72K views • 9 years ago
Elm Europe
Elm creator Evan Czaplicki's talk on how a file grows and when to split code up. He argues for keeping code in one file until it hurts and warns against premature extraction.
Stanford Seminar - Google's Steve Yegge on GROK1:20:29

Stanford Seminar - Google's Steve Yegge on GROK

30K views • 14 years ago
Stanford Online
Steve Yegge's Stanford seminar on GROK, Google's internal large-scale, cross-language source code analysis system. It covers how the system helps with code search and understanding across Google's huge codebase.
Dan Abramov   The wet codebase25:01

Dan Abramov The wet codebase

27K views • 5 years ago
eswarnichtsmehrfrei
Dan Abramov's talk on the wet codebase, using visualizations to show how removing all duplication too early produces wrong abstractions that are hard to unwind.
CppCon 2017: Herb Sutter “Meta: Thoughts on generative C++”1:47:45

CppCon 2017: Herb Sutter “Meta: Thoughts on generative C++”

105K views • 9 years ago
CppCon
At CppCon 2017 Herb Sutter presents his work on evolving C++ through compile-time code generation, including metaclasses and reflection. The aim is to make the language both more powerful and simpler by letting programmers express intent directly.
"Uncle" Bob Martin1:23:35

"Uncle" Bob Martin

179K views • 11 years ago
Program on Entrepreneurship
Robert 'Uncle Bob' Martin speaks at Yale School of Management about clean, well-written code and what makes good software development. The talk covers his views on OOP, architecture and professional practice.
Unconditional Code • Michael Feathers • GOTO 201844:19

Unconditional Code • Michael Feathers • GOTO 2018

61K views • 8 years ago
GOTO Conferences
Michael Feathers' GOTO Chicago 2018 talk on reducing error checks and conditional logic in code. He offers a framework for handling errors and decisions at the level of code and architecture.
"Cursorless: A spoken language for editing code" by Pokey Rule (Strange Loop 2023)39:26

"Cursorless: A spoken language for editing code" by Pokey Rule (Strange Loop 2023)

59K views • 3 years ago
Strange Loop Conference
Pokey Rule presents Cursorless, a spoken language designed for editing code by voice, built on tree-sitter parsing with smart structural and simple token-level primitives. The talk is from Strange Loop 2023.
Greg Young - CQRS and Event Sourcing - Code on the Beach 20141:03:48

Greg Young - CQRS and Event Sourcing - Code on the Beach 2014

170K views • 12 years ago
Code on the Beach
Greg Young's Code on the Beach 2014 talk on CQRS and event sourcing. He argues mature domains are built on facts that occurred rather than current state, and covers the business and technical benefits.
Joe Armstrong - Keynote: The Forgotten Ideas in Computer Science - Code BEAM SF 201849:36

Joe Armstrong - Keynote: The Forgotten Ideas in Computer Science - Code BEAM SF 2018

40K views • 8 years ago
Code Sync
Erlang co-creator Joe Armstrong's Code BEAM SF 2018 keynote revisits good ideas from the history of computing that were dropped, and asks which should be revived. It also touches on Erlang and Elixir.
Joe Armstrong & Jeremy Ruston - Intertwingling the Tiddlywiki with Erlang | Code Mesh LDN 1844:38

Joe Armstrong & Jeremy Ruston - Intertwingling the Tiddlywiki with Erlang | Code Mesh LDN 18

11K views • 7 years ago
Code Sync
Joe Armstrong, creator of Erlang, and Jeremy Ruston, creator of TiddlyWiki, discuss hypertext, Ted Nelson's idea of intertwingled knowledge, and a way to combine TiddlyWiki with Erlang. It is a Code Mesh LDN 2018 talk.
The Next Programming Language - Douglas Crockford - code::dive 202252:34

The Next Programming Language - Douglas Crockford - code::dive 2022

55K views • 3 years ago
code::dive conference
Douglas Crockford's code::dive 2022 talk on what the next programming language should look like. He presents ideas behind his Misty language, including message-passing actors.
CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”1:19:52

CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”

264K views • 10 years ago
CppCon
Jason Turner's CppCon 2016 talk builds a simple Commodore 64 game using C++17, showing how constexpr and const let a modern compiler produce tight 6502 code. He walks through assembly output to show abstractions being optimized away.
Transforming Code into Beautiful, Idiomatic Python48:51

Transforming Code into Beautiful, Idiomatic Python

1.1M views • 13 years ago
Next Day Video
Raymond Hettinger's PyCon 2013 talk on transforming code into idiomatic Python through a series of before-and-after refactorings. It shows how to use iterators, dictionaries, named tuples and other language features well.
Michael Levin: The electrical blueprints that orchestrate life | TED19:41

Michael Levin: The electrical blueprints that orchestrate life | TED

575K views • 5 years ago
TED
Biologist Michael Levin explains the bioelectric layer that coordinates cells to build organs and bodies, showing footage of two-headed worms and introducing xenobots. He discusses implications for medicine and the nature of life.
8 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 259:38

8 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2

94K views • 7 years ago
GDC Festival of Gaming
A 2018 GDC talk by NetherRealm's Michael Stallone on the engine changes, optimizations and tooling needed to roll back and re-simulate up to 8 frames in 16 ms in Mortal Kombat and Injustice 2. It is a deep dive into deterministic rollback netcode.
Procedurally Crafting Manhattan for Marvel's Spider-Man1:07:26

Procedurally Crafting Manhattan for Marvel's Spider-Man

89K views • 7 years ago
GDC Festival of Gaming
GDC 2019 session where Insomniac's David Santiago describes the procedural systems used to build Manhattan for Marvel's Spider-Man. It covers the open-world pipeline and how each system was designed to support iteration and dependencies.
How the US Is Destroying Young People’s Future | Scott Galloway | TED18:38

How the US Is Destroying Young People’s Future | Scott Galloway | TED

8.2M views • 2 years ago
TED
Scott Galloway's TED talk uses data to argue that young Americans are financially worse off than earlier generations, calling it a great intergenerational theft. He covers root causes and what could change it.
Dr. Matthew Phillips - 'Metabolic Strategies as Therapies in Cancer and Neurodegeneration'27:20

Dr. Matthew Phillips - 'Metabolic Strategies as Therapies in Cancer and Neurodegeneration'

54K views • 4 years ago
Low Carb Down Under
Neurologist Dr. Matthew Phillips talks at Low Carb Gold Coast 2022 about fasting and ketogenic diets as therapies for cancer and neurodegenerative disease. He focuses on mitochondrial dysfunction and brain energy metabolism.
Edwin Brady - Idris 2: Type-driven development of Idris | Code Mesh LDN 1843:23

Edwin Brady - Idris 2: Type-driven development of Idris | Code Mesh LDN 18

20K views • 7 years ago
Code Sync
Edwin Brady presents Idris 2, a rewrite of the Idris dependently typed language, and shows type-driven development in practice. The demos show the compiler filling in whole functions from their types.
RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West42:30

RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

152K views • 8 years ago
Rust Programming Language
Catherine West's RustConf 2018 closing keynote on building a game in Rust and organizing a large codebase. It builds up an entity component system and generational indices step by step.
"Unison: a new distributed programming language" by Paul Chiusano41:06

"Unison: a new distributed programming language" by Paul Chiusano

45K views • 7 years ago
Strange Loop Conference
Paul Chiusano's Strange Loop 2019 talk introduces Unison, an open-source functional language for distributed, elastic systems. It covers content-addressed code identified by hashes of the syntax tree, a codebase manager, and algebraic effects called abilities.
A Talk Near the Future of Python (a.k.a., Dave live-codes a WebAssembly Interpreter)1:01:45

A Talk Near the Future of Python (a.k.a., Dave live-codes a WebAssembly Interpreter)

26K views • 7 years ago
David Beazley
David Beazley's PyCon India closing keynote, in which he live-codes a stack machine and grows it into an interpreter that runs WebAssembly, then uses it to play a Rust-written game. It requires no prior WebAssembly knowledge.
The Art of Code - Dylan Beattie1:00:49

The Art of Code - Dylan Beattie

4.9M views • 6 years ago
NDC Conferences
Dylan Beattie's NDC London talk on code written for art, fun and curiosity rather than utility. It includes quines, live music programming with Sonic Pi, and a memorable closing.
Monktoberfest 2016: Bryan Cantrill - Oral Tradition in Software Engineering48:00

Monktoberfest 2016: Bryan Cantrill - Oral Tradition in Software Engineering

41K views • 9 years ago
RedMonk Tech Events
Bryan Cantrill's Monktoberfest 2016 talk on how software engineers pass knowledge down through oral tradition, from folk rhymes to programmer lore and stories like why C lacks a logical XOR. He argues for writing software with future generations in mind.
!!Con 2016 - How I Code and Use a Computer at 1,000 WPM!! By Sina Bahram13:29

!!Con 2016 - How I Code and Use a Computer at 1,000 WPM!! By Sina Bahram

11K views • 10 years ago
Confreaks
A short !!Con 2016 talk by blind developer Sina Bahram on how he uses a computer and writes code with a screen reader at about 1,000 words per minute. He plays how common interfaces sound and challenges the audience to go a day using only the keyboard.
Leslie Lamport: Thinking Above the Code59:50

Leslie Lamport: Thinking Above the Code

403K views • 12 years ago
Microsoft Research
Leslie Lamport argues that programmers, like architects, should write rigorous specifications before coding, especially for concurrent and distributed systems. The talk introduces the case for writing specs (the TLA+ mindset) as a way of thinking above the code.
LibreSSL with Bob Beck1:05:45

LibreSSL with Bob Beck

25K views • 12 years ago
Jason Tubnor
Bob Beck of OpenBSD describes the first month of LibreSSL, the fork aimed at cleaning up OpenSSL, including oddities found in the code base and why it was cleaned rather than audited cryptographically.
Plain Text - Dylan Beattie - NDC Copenhagen 202259:20

Plain Text - Dylan Beattie - NDC Copenhagen 2022

194K views • 4 years ago
NDC Conferences
Dylan Beattie's conference talk explores the history and mess behind plain text: encodings, Unicode, line endings and the many ways text goes wrong. It argues that the tidy idea of plain text hides a lot of complexity underneath everyday software.
"Finding bugs without running or even looking at code" by Jay Parlar40:27

"Finding bugs without running or even looking at code" by Jay Parlar

42K views • 7 years ago
Strange Loop Conference
Jay Parlar's Strange Loop talk shows how model checkers such as Alloy can find complex bugs in a system's design without running or reading any code. He walks through modeling architectures and checking every possible sequence of operations, including a real security bug and a UI feature-interaction bug.
Ron Pressler - Pull Push: Please stop polluting our imperative languages with pure concepts-Curry On44:43

Ron Pressler - Pull Push: Please stop polluting our imperative languages with pure concepts-Curry On

25K views • 11 years ago
Curry On!
Ron Pressler's Curry On 2015 talk arguing that imperative languages should not be polluted with pure functional concepts like monads. He favors simple blocking code over non-blocking styles.