code readability
1:04:04Overwatch Gameplay Architecture and Netcode
196K views • 7 years ago
GDC Festival of Gaming
Blizzard's Timothy Ford explains in this 2017 GDC session how Overwatch uses an Entity Component System architecture for layered gameplay. He also covers its server-authoritative netcode with client-side prediction and how they keep the game responsive and fair.
36:21Pragmatic Unicode, or, How do I stop the pain?
80K views • 14 years ago
Next Day Video
Ned Batchelder's PyCon 2012 talk gives a quick overview of what Unicode is, then focuses on what a Python programmer needs to handle text correctly. It presents the 'Unicode sandwich' strategy: decode bytes at input, work with Unicode internally, encode at output.
43:40DEF CON 29 - Richard Henderson - Old MacDonald Had a Barcode, E I E I CAR
18K views • 5 years ago
DEFCONConference
A DEF CON 29 talk by Richard Henderson about encoding the EICAR antivirus test string into QR codes and barcodes and scanning them at real systems. Many systems that do not expect such input misbehave or collapse, including a parking garage system.
38:25"The Clean Code Talks -- Inheritance, Polymorphism, & Testing"
438K views • 17 years ago
Google TechTalks
Misko Hevery's Clean Code Talk shows how to use object-oriented techniques such as polymorphism to remove repeated if and switch statements. The result is code that is easier to test, understand and maintain.
1:12:02Java on a 1000 Cores - Tales of Hardware / Software CoDesign
23K views • 17 years ago
Google TechTalks
Cliff Click of Azul Systems gives a Google Tech Talk on running Java business applications on a machine with about a thousand cores. He covers hardware and software codesign, including garbage collection hardware and the JIT.
47:02Elm Europe 2017 - Evan Czaplicki - The life of a file
72K views • 9 years ago
Elm Europe
Elm creator Evan Czaplicki's talk on how a file grows and when to split code up. He argues for keeping code in one file until it hurts and warns against premature extraction.
1:20:29Stanford Seminar - Google's Steve Yegge on GROK
30K views • 14 years ago
Stanford Online
Steve Yegge's Stanford seminar on GROK, Google's internal large-scale, cross-language source code analysis system. It covers how the system helps with code search and understanding across Google's huge codebase.
25:01Dan Abramov The wet codebase
27K views • 5 years ago
eswarnichtsmehrfrei
Dan Abramov's talk on the wet codebase, using visualizations to show how removing all duplication too early produces wrong abstractions that are hard to unwind.
1:02:27Procedural Programming: It Never Went Away — Kevlin Henney | Build Stuff
28K views • 8 years ago
Build Stuff - #1 Software Dev Conf
Kevlin Henney argues that procedural programming never went away despite later paradigms such as OO and functional. He traces the history of structured programming and shows where procedural thinking still lives in modern code and why it matters for readability.
1:23:35"Uncle" Bob Martin
179K views • 11 years ago
Program on Entrepreneurship
Robert 'Uncle Bob' Martin speaks at Yale School of Management about clean, well-written code and what makes good software development. The talk covers his views on OOP, architecture and professional practice.
44:19Unconditional Code • Michael Feathers • GOTO 2018
61K views • 8 years ago
GOTO Conferences
Michael Feathers' GOTO Chicago 2018 talk on reducing error checks and conditional logic in code. He offers a framework for handling errors and decisions at the level of code and architecture.
39:26"Cursorless: A spoken language for editing code" by Pokey Rule (Strange Loop 2023)
59K views • 3 years ago
Strange Loop Conference
Pokey Rule presents Cursorless, a spoken language designed for editing code by voice, built on tree-sitter parsing with smart structural and simple token-level primitives. The talk is from Strange Loop 2023.
1:29:27The Forgotten Art of Structured Programming - Kevlin Henney [C++ on Sea 2019]
245K views • 7 years ago
cpponsea
Kevlin Henney revisits structured programming, from Go To Statement Considered Harmful to block-structured code and object orientation. He argues it still matters for how we write code today.
1:03:48Greg Young - CQRS and Event Sourcing - Code on the Beach 2014
170K views • 12 years ago
Code on the Beach
Greg Young's Code on the Beach 2014 talk on CQRS and event sourcing. He argues mature domains are built on facts that occurred rather than current state, and covers the business and technical benefits.
49:36Joe Armstrong - Keynote: The Forgotten Ideas in Computer Science - Code BEAM SF 2018
40K views • 8 years ago
Code Sync
Erlang co-creator Joe Armstrong's Code BEAM SF 2018 keynote revisits good ideas from the history of computing that were dropped, and asks which should be revived. It also touches on Erlang and Elixir.
44:38Joe Armstrong & Jeremy Ruston - Intertwingling the Tiddlywiki with Erlang | Code Mesh LDN 18
11K views • 7 years ago
Code Sync
Joe Armstrong, creator of Erlang, and Jeremy Ruston, creator of TiddlyWiki, discuss hypertext, Ted Nelson's idea of intertwingled knowledge, and a way to combine TiddlyWiki with Erlang. It is a Code Mesh LDN 2018 talk.
52:34The Next Programming Language - Douglas Crockford - code::dive 2022
55K views • 3 years ago
code::dive conference
Douglas Crockford's code::dive 2022 talk on what the next programming language should look like. He presents ideas behind his Misty language, including message-passing actors.
1:19:52CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”
264K views • 10 years ago
CppCon
Jason Turner's CppCon 2016 talk builds a simple Commodore 64 game using C++17, showing how constexpr and const let a modern compiler produce tight 6502 code. He walks through assembly output to show abstractions being optimized away.
48:51Transforming Code into Beautiful, Idiomatic Python
1.1M views • 13 years ago
Next Day Video
Raymond Hettinger's PyCon 2013 talk on transforming code into idiomatic Python through a series of before-and-after refactorings. It shows how to use iterators, dictionaries, named tuples and other language features well.
59:388 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2
94K views • 7 years ago
GDC Festival of Gaming
A 2018 GDC talk by NetherRealm's Michael Stallone on the engine changes, optimizations and tooling needed to roll back and re-simulate up to 8 frames in 16 ms in Mortal Kombat and Injustice 2. It is a deep dive into deterministic rollback netcode.
45:08Raymond Hettinger - Dataclasses: The code generator to end all code generators - PyCon 2018
130K views • 8 years ago
PyCon 2018
Raymond Hettinger explains Python's dataclasses module, showing the problem it solves and its key design decisions. He places it in a progression from tuples and dicts through named tuples and attrs.
43:23Edwin Brady - Idris 2: Type-driven development of Idris | Code Mesh LDN 18
20K views • 7 years ago
Code Sync
Edwin Brady presents Idris 2, a rewrite of the Idris dependently typed language, and shows type-driven development in practice. The demos show the compiler filling in whole functions from their types.
41:06"Unison: a new distributed programming language" by Paul Chiusano
45K views • 7 years ago
Strange Loop Conference
Paul Chiusano's Strange Loop 2019 talk introduces Unison, an open-source functional language for distributed, elastic systems. It covers content-addressed code identified by hashes of the syntax tree, a codebase manager, and algebraic effects called abilities.
1:01:45A Talk Near the Future of Python (a.k.a., Dave live-codes a WebAssembly Interpreter)
26K views • 7 years ago
David Beazley
David Beazley's PyCon India closing keynote, in which he live-codes a stack machine and grows it into an interpreter that runs WebAssembly, then uses it to play a Rust-written game. It requires no prior WebAssembly knowledge.
1:00:49The Art of Code - Dylan Beattie
4.9M views • 6 years ago
NDC Conferences
Dylan Beattie's NDC London talk on code written for art, fun and curiosity rather than utility. It includes quines, live music programming with Sonic Pi, and a memorable closing.
13:29!!Con 2016 - How I Code and Use a Computer at 1,000 WPM!! By Sina Bahram
11K views • 10 years ago
Confreaks
A short !!Con 2016 talk by blind developer Sina Bahram on how he uses a computer and writes code with a screen reader at about 1,000 words per minute. He plays how common interfaces sound and challenges the audience to go a day using only the keyboard.
59:50Leslie Lamport: Thinking Above the Code
403K views • 12 years ago
Microsoft Research
Leslie Lamport argues that programmers, like architects, should write rigorous specifications before coding, especially for concurrent and distributed systems. The talk introduces the case for writing specs (the TLA+ mindset) as a way of thinking above the code.
1:05:45LibreSSL with Bob Beck
25K views • 12 years ago
Jason Tubnor
Bob Beck of OpenBSD describes the first month of LibreSSL, the fork aimed at cleaning up OpenSSL, including oddities found in the code base and why it was cleaned rather than audited cryptographically.
59:20Plain Text - Dylan Beattie - NDC Copenhagen 2022
194K views • 4 years ago
NDC Conferences
Dylan Beattie's conference talk explores the history and mess behind plain text: encodings, Unicode, line endings and the many ways text goes wrong. It argues that the tidy idea of plain text hides a lot of complexity underneath everyday software.
40:27"Finding bugs without running or even looking at code" by Jay Parlar
42K views • 7 years ago
Strange Loop Conference
Jay Parlar's Strange Loop talk shows how model checkers such as Alloy can find complex bugs in a system's design without running or reading any code. He walks through modeling architectures and checking every possible sequence of operations, including a real security bug and a UI feature-interaction bug.
44:43Ron Pressler - Pull Push: Please stop polluting our imperative languages with pure concepts-Curry On
25K views • 11 years ago
Curry On!
Ron Pressler's Curry On 2015 talk arguing that imperative languages should not be polluted with pure functional concepts like monads. He favors simple blocking code over non-blocking styles.
35:59Literate Programming in the Large
18K views • 13 years ago
Next Day Video
Timothy Daly, an original author of the Axiom computer algebra system, talks about turning a large Common Lisp codebase into a literate program. He argues code should be written as readable manuals, and the talk was given at Write the Docs 2013.
1:04:00CppCon 2015: Sean Parent "Better Code: Data Structures"
106K views • 11 years ago
CppCon
Sean Parent's CppCon 2015 talk on better use of standard containers and the goal of having no incidental data structures. It argues that proper containers can greatly simplify code.
1:16:58code::dive conference 2014 - Scott Meyers: Cpu Caches and Why You Care
231K views • 11 years ago
NOKIA Technology Center Wrocław
Scott Meyers explains how CPU caches work and why they matter for performance, covering cache levels, access speeds, associativity, and effects in multithreaded code. The focus is C++ and cache-aware, data-oriented programming.
30:50Why Google Stores Billions of Lines of Code in a Single Repository
317K views • 11 years ago
@Scale
Rachel Potvin describes the scale of Google's codebase and its custom monolithic source repository. She explains the reasons for the monorepo model, the tooling that makes it workable, and its tradeoffs.
1:22:21Introducing a Memory-Safe Successor Language in Large C++ Code Bases - John McCall - CppNow 2023
18K views • 3 years ago
CppNow
John McCall of Apple's Swift team presents at CppNow 2023 on introducing a memory-safe successor language into large C++ code bases. He argues incremental improvement of C++ hits hard limits and explains Swift's C++ interoperability for gradual migration.
1:05:51LibreSSL: The first 30 days, and what the Future Holds
5K views • 12 years ago
Andrea Ross
Bob Beck of OpenBSD gives a BSDCan 2014 talk on the first month of LibreSSL, the OpenSSL fork. He explains why they forked, what they removed, and examples of the problems found in the OpenSSL code base.
12:09How I Fixed a 10 Year Old Guitar Hero Bug Without the Source Code
404K views • 9 years ago
ExileLord
A reverse engineer walks through fixing a ten-year-old bug in Guitar Hero III without access to its source code, using a disassembler and decompiler. It is technical but explained step by step.
32:08Tuesday @ 1130 ISA Shootout – a Comparison of RISC V, ARM, and x86 Chris Celio, UC Berkeley V2
50K views • 10 years ago
RISC-V International
Chris Celio of UC Berkeley compares the RISC-V, ARM and x86 instruction sets, with quantitative data on instruction counts and code density. It examines how the compressed extension fares against Thumb and x86.
1:48:13Clojure for Java Programmers Part 1 - Rich Hickey
131K views • 13 years ago
ClojureTV
Rich Hickey introduces Clojure to the NYC Java Study Group in the first of a two-part talk. It covers reader syntax, core data structures, code-as-data, evaluation, special operators, functions, macros and sequences, assuming no Lisp background.