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An Observation on Generalization57:21

An Observation on Generalization

210K views • 3 years ago
Simons Institute for the Theory of Computing
Ilya Sutskever gives a Simons Institute talk on why neural networks generalize, framing learning as finding short descriptions, like compression. It was part of the Large Language Models and Transformers program.
Topic match · Information theory & signal processing
David Kriesel: Lies, damned lies and scans52:59

David Kriesel: Lies, damned lies and scans

58K views • 11 years ago
Free and Open Source Software Conference (FrOSCon) e.V.
David Kriesel's FrOSCon talk on how Xerox scancopiers, due to JBIG2 compression, silently replaced digits in scanned documents. He walks through how he discovered the bug and why it is so dangerous.
Topic match · Information theory & signal processing
David Kriesel: Traue keinem Scan, den du nicht selbst gefälscht hast1:03:40

David Kriesel: Traue keinem Scan, den du nicht selbst gefälscht hast

7M views • 11 years ago
media.ccc.de
David Kriesel's 31C3 talk, in German, on the discovery that Xerox scanner-copiers silently replace digits and letters in scanned documents. He explains how the bug stayed unnoticed in the wild for years.
Topic match · Information theory & signal processing
How we fit an NES game into 40 Kilobytes12:04

How we fit an NES game into 40 Kilobytes

3.7M views • 8 years ago
Morphcat Games
Morphcat Games explains how they fit Micro Mages, a full-featured NES game, into 40 kilobytes. It covers compression of sprites and level layouts and other space-saving tricks.
Dasher: information-efficient text entry53:46

Dasher: information-efficient text entry

7K views • 19 years ago
Google TechTalks
David MacKay's 2007 Google Tech Talk presents Dasher, a text-entry system driven by continuous gestures and a language model, reaching about 35 words per minute with one finger and 25 hands-free. It explains the information-theory reasoning behind the design.
Topic match · Information theory & signal processing
CppCon 2015: Timur Doumler “C++ in the Audio Industry”1:03:44

CppCon 2015: Timur Doumler “C++ in the Audio Industry”

131K views • 11 years ago
CppCon
Timur Doumler's CppCon 2015 talk on how C++ is used in the audio industry. It covers the patterns and tools audio developers rely on, including handling real-time constraints.
Topic match · Information theory & signal processing
Succinct Data Structures1:26:11

Succinct Data Structures

9K views • 12 years ago
Edward Kmett
Edward Kmett's 2013 talk at Prezi in Budapest on succinct data structures, which store data in close to the information-theoretic minimum space while supporting fast queries. It ties together the research and walks through his Haskell succinct library.
Topic match · Information theory & signal processing
A Deep Dive into Nanite Virtualized Geometry1:10:00

A Deep Dive into Nanite Virtualized Geometry

278K views • 5 years ago
SIGGRAPH Advances in Real-Time Rendering
Brian Karis's SIGGRAPH 2021 talk explains how Unreal Engine 5's Nanite virtualized geometry works. It covers mesh import, the data structures, streaming, decompression, culling, software and hardware rasterization, and shading.
GPUs to Mars: Full-Scale Simulation of SpaceX's Mars Rocket Engine46:37

GPUs to Mars: Full-Scale Simulation of SpaceX's Mars Rocket Engine

126K views • 11 years ago
insideHPC Report
SpaceX engineers present at NVIDIA's GPU Technology Conference on a multi-physics code that simulates the full-scale Raptor methane engine. It covers GPU-based turbulent combustion modeling with adaptive grids and wavelet compression.