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Concurrency is not Parallelism by Rob Pike31:23

Concurrency is not Parallelism by Rob Pike

191K views • 10 years ago
gnbitcom
Rob Pike's Go talk distinguishing concurrency, the structuring of independent processes, from parallelism, their simultaneous execution. It uses Go channels and goroutines to illustrate.
Origins of Go Concurrency style by Rob Pike38:19

Origins of Go Concurrency style by Rob Pike

28K views • 14 years ago
jasonofthel33t
Rob Pike's 2010 talk at OSCON's Emerging Languages Camp on where Go's concurrency style comes from. It traces the idea from Hoare's CSP through Squeak, Newsqueak and Limbo to Go.
Google I/O 2012 - Go Concurrency Patterns51:27

Google I/O 2012 - Go Concurrency Patterns

894K views • 14 years ago
Google for Developers
Rob Pike's Google I/O 2012 talk shows how goroutines and channels solve tricky concurrency problems with simple Go code. It features a playful goroutine demo with gophers passing messages and a search engine example.
Nathaniel J. Smith - Trio: Async concurrency for mere mortals - PyCon 201832:17

Nathaniel J. Smith - Trio: Async concurrency for mere mortals - PyCon 2018

30K views • 8 years ago
PyCon 2018
Nathaniel J. Smith's PyCon 2018 talk introducing Trio, a Python concurrency library designed around usability and structured concurrency. He live-codes a problem and analyzes pitfalls in other async libraries.
Parallelism, Concurrency, and Asynchrony in Perl 6 / Jonathan Worthington58:08

Parallelism, Concurrency, and Asynchrony in Perl 6 / Jonathan Worthington

6K views • 11 years ago
yapcasia
Jonathan Worthington's YAPC Asia 2015 talk on parallelism, concurrency and asynchrony in Perl 6. It covers the language's concurrency features.
Dmitry Vyukov — Go scheduler: Implementing language with lightweight concurrency1:00:40

Dmitry Vyukov — Go scheduler: Implementing language with lightweight concurrency

47K views • 7 years ago
Hydra
Go runtime contributor Dmitry Vyukov looks inside the Go scheduler, explaining how goroutines and channels are implemented. He covers the main scheduler components and overall operation, then goes into details such as preemption and stacks.
Clojure Concurrency - Rich Hickey2:32:39

Clojure Concurrency - Rich Hickey

73K views • 13 years ago
ClojureTV
Rich Hickey's long presentation on Clojure and concurrency covers locking and immutability, then goes in depth on refs, transactions and agents. It ends with a multithreaded ant colony simulation demo.
Raymond Hettinger, Keynote on Concurrency, PyBay 20171:13:53

Raymond Hettinger, Keynote on Concurrency, PyBay 2017

161K views • 9 years ago
SF Python
Raymond Hettinger's PyBay 2017 keynote on concurrency in Python. It covers threads, processes, asyncio, locks and the GIL, with live shell-based examples.
Let's #TalkConcurrency Panel Discussion with Sir Tony Hoare, Joe Armstrong, and Carl Hewitt1:06:45

Let's #TalkConcurrency Panel Discussion with Sir Tony Hoare, Joe Armstrong, and Carl Hewitt

13K views • 7 years ago
Erlang Solutions
A panel with Tony Hoare, Joe Armstrong and Carl Hewitt, hosted by Francesco Cesarini, on the history and future of concurrency. The three creators of CSP, Erlang and the actor model discuss their differing approaches.
"Tackling Concurrency Bugs with TLA+" by Hillel Wayne30:06

"Tackling Concurrency Bugs with TLA+" by Hillel Wayne

24K views • 9 years ago
Strange Loop Conference
Hillel Wayne's Strange Loop talk introducing TLA+ as a specification language for finding concurrency bugs in designs. It covers stalling, race conditions and dropped messages, with PlusCal examples.
Modeling Data Concurrency w/ Asynchronous I/O in Zig - RedisConf 202049:20

Modeling Data Concurrency w/ Asynchronous I/O in Zig - RedisConf 2020

11K views • 6 years ago
Redis
Zig creator Andrew Kelley's RedisConf 2020 talk on modeling data flow with asynchronous I/O in Zig. It explains how Zig's async/await avoids function coloring, and Loris Cro demonstrates OkRedis, a zero-allocation Redis client.
Kilim: Fast, lightweight, cheap message passing in Java.45:11

Kilim: Fast, lightweight, cheap message passing in Java.

33K views • 18 years ago
Google TechTalks
A Google Tech Talk by the author of Kilim, a Java library for lightweight actor-style message passing. It argues that message passing can replace shared-memory concurrency and claims performance competitive with or better than Erlang for huge numbers of actors.
CppCon 2014: Jeff Preshing "How Ubisoft Develops Games for Multicore - Before and After C++11"1:04:33

CppCon 2014: Jeff Preshing "How Ubisoft Develops Games for Multicore - Before and After C++11"

53K views • 12 years ago
CppCon
CppCon 2014 talk by Jeff Preshing on how Ubisoft Montreal developed games for multicore hardware, before and after C++11 concurrency support. It goes into atomics and lock-free programming in practice.
Topic match · C, C++, Rust, Go & systems languages
Gopherfest 2015 | Go Proverbs with Rob Pike22:29

Gopherfest 2015 | Go Proverbs with Rob Pike

317K views • 10 years ago
The Go Programming Language
Rob Pike presents Go Proverbs at Gopherfest 2015, a set of pithy aphorisms about Go design such as 'Clear is better than clever' and 'A little copying is better than a little dependency'.
Topic match · C, C++, Rust, Go & systems languages
The Go Programming Language59:26

The Go Programming Language

406K views • 16 years ago
Google TechTalks
Rob Pike's October 2009 Google Tech Talk introducing Go, a new experimental systems language designed for fast builds, concurrency and garbage collection. It covers the goals, syntax and type system.
Topic match · C, C++, Rust, Go & systems languages
Lexical Scanning in Go - Rob Pike51:18

Lexical Scanning in Go - Rob Pike

162K views • 15 years ago
GoogleFOSSSydney
Rob Pike shows how the Go text/template lexer is built, using state functions, goroutines and channels. The talk was given at a Google Technology User Group in Sydney in 2011.
Topic match · C, C++, Rust, Go & systems languages
C++ and Beyond 2012: Herb Sutter - atomic Weapons 1 of 21:21:13

C++ and Beyond 2012: Herb Sutter - atomic Weapons 1 of 2

71K views • 9 years ago
alexsmail
Herb Sutter's deep C++ and Beyond 2012 talk on atomics and the C++ memory model, covering why programmers chasing top performance need to understand hardware ordering. This is part one of two.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2017: Fedor Pikus “C++ atomics, from basic to advanced.  What do they really do?”1:14:22

CppCon 2017: Fedor Pikus “C++ atomics, from basic to advanced. What do they really do?”

288K views • 9 years ago
CppCon
Fedor Pikus's CppCon 2017 talk on C++ atomics, looking at what they let the programmer express and what the hardware actually does. It covers memory ordering and lock-free programming from basic to advanced.
Topic match · C, C++, Rust, Go & systems languages
C++ and Beyond 2012: Herb Sutter - atomic Weapons 2 of 21:32:33

C++ and Beyond 2012: Herb Sutter - atomic Weapons 2 of 2

29K views • 9 years ago
alexsmail
Part two of Herb Sutter's C++ and Beyond 2012 session on atomic weapons, a deep dive into the C++ memory model, atomics, memory ordering, and hardware behavior. It ends with the modern meaning of volatile.
Topic match · C, C++, Rust, Go & systems languages
Crust of Rust: async/await2:34:01

Crust of Rust: async/await

246K views • 5 years ago
Jon Gjengset
Jon Gjengset's long live-coding Crust of Rust episode on async/await, focused on the mental model for using it rather than on Futures, Pin and Wakers internals. Topics include awaiting multiple futures, cancellation, executors and select.
Topic match · C, C++, Rust, Go & systems languages
The One-Decade Task: Putting std::atomic in CUDA. - Olivier Giroux - CppCon 20191:05:39

The One-Decade Task: Putting std::atomic in CUDA. - Olivier Giroux - CppCon 2019

11K views • 7 years ago
CppCon
Olivier Giroux's CppCon 2019 talk recounts the roughly ten-year effort to bring std::atomic and the C++ memory model to CUDA GPUs, through ten stories from that work.
Topic match · C, C++, Rust, Go & systems languages
"Stop Rate Limiting! Capacity Management Done Right" by Jon Moore42:20

"Stop Rate Limiting! Capacity Management Done Right" by Jon Moore

41K views • 9 years ago
Strange Loop Conference
Jon Moore's Strange Loop 2017 talk argues that rate limiting is the wrong tool for protecting services from noisy clients. He proposes concurrency-based capacity management and quotas instead.
"A (Not So Gentle) Introduction To Systems Programming In ATS" by Aditya Siram36:58

"A (Not So Gentle) Introduction To Systems Programming In ATS" by Aditya Siram

26K views • 9 years ago
Strange Loop Conference
Aditya Siram introduces ATS, a statically typed ML-like language that compiles to C and offers type-safe pointer arithmetic and a full proof language. The Strange Loop talk shows off C interop, concurrency and verification features with non-trivial examples.
Topic match · C, C++, Rust, Go & systems languages
Lecture 1 | Programming Paradigms (Stanford)17:26

Lecture 1 | Programming Paradigms (Stanford)

1.2M views • 18 years ago
Stanford
The first lecture of Stanford's CS107 Programming Paradigms, taught by Jerry Cain, giving an overview of the course. The course goes from C and assembly through C++, concurrency, Scheme and Python.
Topic match · C, C++, Rust, Go & systems languages
Charlie Marsh: uv: An Extremely Fast Python Package Manager40:34

Charlie Marsh: uv: An Extremely Fast Python Package Manager

107K views • 2 years ago
Jane Street
Charlie Marsh of Astral explains how uv, a Rust Python package manager, got so fast. He covers allocators, concurrency, zero-copy tricks and the challenges of Python packaging.
Topic match · C, C++, Rust, Go & systems languages
Servo: Building a Parallel Browser43:29

Servo: Building a Parallel Browser

23K views • 11 years ago
Linux.conf.au 2015 -- Auckland, New Zealand
Jack Moffitt presents Servo, an experimental browser engine written in Rust and designed to be parallel at every level, using multiple cores, the GPU, fork-join concurrency and SIMD. The talk covers motivations, architecture and plans for the project.
Topic match · C, C++, Rust, Go & systems languages
The Soul of Erlang and Elixir • Sasa Juric • GOTO 201942:03

The Soul of Erlang and Elixir • Sasa Juric • GOTO 2019

384K views • 7 years ago
GOTO Conferences
Sasa Juric explains what makes Erlang and Elixir suited to server-side systems, focusing on the BEAM concurrency model rather than syntax or ecosystem. He demonstrates processes, supervision, and fault tolerance.
"Testing Distributed Systems w/ Deterministic Simulation" by Will Wilson40:20

"Testing Distributed Systems w/ Deterministic Simulation" by Will Wilson

55K views • 12 years ago
Strange Loop Conference
Will Wilson of FoundationDB explains how the team tested their distributed database using deterministic simulation. By running the whole system in a simulator with injected faults and reproducible seeds, they could find rare concurrency and network bugs.
Expert to Expert: Rich Hickey and Brian Beckman - Inside Clojure53:56

Expert to Expert: Rich Hickey and Brian Beckman - Inside Clojure

119K views • 13 years ago
jasonofthel33t
A Channel 9 Going Deep interview in which Brian Beckman talks with Rich Hickey, creator of Clojure, about the language's design. It covers Clojure's persistent data structures, reference types and its approach to concurrency on the JVM.
Build Your Own Async2:12:42

Build Your Own Async

60K views • 7 years ago
David Beazley
David Beazley's workshop screencast builds asynchronous programming in Python from scratch, starting from callbacks and continuations and replacing threads to show how concurrency works underneath.
Node.js Is Bad Ass Rock Star Tech5:26

Node.js Is Bad Ass Rock Star Tech

294K views • 14 years ago
gar1t
A short satirical sketch in which a Q&A about web servers turns into a profane rant about threads, blocking and non-blocking I/O. It lampoons the hype around Node.js and async programming.
CppCon 2015: Andrei Alexandrescu “std::allocator...”1:12:27

CppCon 2015: Andrei Alexandrescu “std::allocator...”

196K views • 11 years ago
CppCon
Andrei Alexandrescu's CppCon 2015 talk argues that std::allocator is badly designed. He proposes building high-performance allocators from small composable, templated pieces.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2017: Matt Kulukundis “Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step”59:34

CppCon 2017: Matt Kulukundis “Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step”

137K views • 9 years ago
CppCon
Matt Kulukundis explains how Google designed SwissTable, a fast, cache-friendly hash table, step by step from std::unordered_map. The talk covers open addressing, SIMD probing and the tradeoffs of changing a fundamental data structure.
Topic match · C, C++, Rust, Go & systems languages
RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West42:30

RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

152K views • 8 years ago
Rust Programming Language
Catherine West's RustConf 2018 closing keynote on building a game in Rust and organizing a large codebase. It builds up an entity component system and generational indices step by step.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”1:19:52

CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”

264K views • 10 years ago
CppCon
Jason Turner's CppCon 2016 talk builds a simple Commodore 64 game using C++17, showing how constexpr and const let a modern compiler produce tight 6502 code. He walks through assembly output to show abstractions being optimized away.
Topic match · C, C++, Rust, Go & systems languages
Ideas about a new programming language for games.1:55:24

Ideas about a new programming language for games.

530K views • 12 years ago
Jonathan Blow
Jonathan Blow's first talk on designing a new programming language for games, which became Jai. He explains the problems with C++ and why Go, Rust and D do not fit game development.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2014: Mike Acton "Data-Oriented Design and C++"1:27:46

CppCon 2014: Mike Acton "Data-Oriented Design and C++"

862K views • 12 years ago
CppCon
Mike Acton of Insomniac Games argues that a program's purpose is transforming data, and shows how common C++ approaches work against that in performance-critical game development. He covers cache behavior, data layout and the limits of compilers.
Topic match · C, C++, Rust, Go & systems languages
How I program C2:11:32

How I program C

1M views • 9 years ago
Eskil Steenberg
Eskil Steenberg's two-hour talk on his personal approach to writing C, covering code style, structure, naming, pointers and large-project organization. He warns it contains a fair bit of programming religion.
Topic match · C, C++, Rust, Go & systems languages
CppCon 2015: Kate Gregory “Stop Teaching C"1:00:11

CppCon 2015: Kate Gregory “Stop Teaching C"

181K views • 11 years ago
CppCon
Kate Gregory argues at CppCon 2015 that C++ should be taught without starting from C: no char* strings, printf or raw arrays at first, with references before pointers.
Topic match · C, C++, Rust, Go & systems languages
Zig: A programming language designed for robustness, optimality, and clarity –  Andrew Kelley54:14

Zig: A programming language designed for robustness, optimality, and clarity –  Andrew Kelley

75K views • 8 years ago
Recurse Center
Andrew Kelley, creator of Zig, introduces the language at the Recurse Center's Localhost series in 2018. He covers its goals of robustness, optimality and clarity, C interop, cross-compilation and explicit allocators.
Topic match · C, C++, Rust, Go & systems languages