console hacking
9:40HACKERS | Just the Hacking Scenes | MGM Studios
209K views • 4 years ago
Amazon MGM Studios
A compilation of the hacking scenes from the 1995 film Hackers, featuring flashy visualizations of computer intrusion.
56:58The KGB, The Computer and Me - The Cuckoo’s Egg Story
15K views • 3 years ago
Australian Phoenix CyberOps
A 57-minute account of Clifford Stoll's tracking of a KGB-linked hacker through Lawrence Berkeley Lab computers in 1986, the story of The Cuckoo's Egg. It covers the FBI and Chaos Computer Club involvement.
3:50:00George Hotz | Programming | we do coronavirus science aka hacking nature #lockdown part1 | COVID-19
286K views • 6 years ago
george hotz archive
A long George Hotz livestream in which he explores the coronavirus genome and molecular biology from scratch using a browser and Python, hacking on the science in real time.
1:44:18Browser hacking: Let's make "Cookie Clicker" playable in Ladybird!
15K views • 4 years ago
Andreas Kling
In a long live-coding session, Andreas Kling works on making the Cookie Clicker game playable in the Ladybird browser from SerenityOS. He tracks down bugs in the browser engine and fixes them.
3:08:46George Hotz: Hacking the Simulation & Learning to Drive with Neural Nets | Lex Fridman Podcast #132
1.6M views • 6 years ago
Lex Fridman
Lex Fridman interviews George Hotz, founder of Comma.ai, in a three-hour conversation. Topics include self-driving, Tesla and Waymo, crypto, GPT-3, immortality and book recommendations.
32:18How I hacked a hardware crypto wallet and recovered $2 million
10M views • 4 years ago
Joe Grand
Joe Grand recounts being hired to hack a Trezor One hardware wallet and recover $2 million of cryptocurrency. He describes three months of experimentation, voltage glitching, failures and high-stakes attempts with only one chance to get it right.
3:43:34Pieter Levels: Programming, Viral AI Startups, and Digital Nomad Life | Lex Fridman Podcast #440
2.6M views • 2 years ago
Lex Fridman
A roughly 3.7-hour Lex Fridman podcast with Pieter Levels, the solo developer behind over 40 startups. They discuss programming, viral AI products, indie hacking and digital nomad life.
16:25Converting devices to USB Type-C
8M views • 6 years ago
DIY Perks
DIY Perks shows how to modify devices that use older USB connectors so they charge and connect over USB Type-C. He solders in a USB-C connector board and works through cases such as dongle-dependent gadgets and a mouse receiver.
37:58How far can I broadcast LoRa packets WITHOUT a radio? - LoLRa
223K views • 2 years ago
CNLohr
CNLohr explains how he made an ESP32 produce valid LoRa packets without a LoRa radio, using aliasing and clever signal tricks. It walks through the RF math and shows how far the signals reach.
0:55Gov. Parson holds fake news accountable.
104K views • 5 years ago
Uniting Missouri
A one-minute political ad from a PAC tied to Missouri Governor Mike Parson attacking a reporter who disclosed a state website flaw as a hacker.
18:20FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)
3.2M views • 4 years ago
Kaze Emanuar
Kaze Emanuar explains how he rewrote and optimized the Super Mario 64 source code so it runs far faster on real N64 hardware. He covers performance bottlenecks and fixes in detail for his ROM hacks.
52:45The Road to PS5
16.8M views • 6 years ago
PlayStation
PS5 lead system architect Mark Cerny gives a deep dive into the PS5's architecture, covering its SSD, I/O, audio and design goals. He explains how removing bottlenecks shapes future games.
11:27The Commodordion
531K views • 4 years ago
lftkryo
Linus Akesson demonstrates the Commodordion, a fully functional 8-bit accordion built around Commodore 64 hardware with bellows made of floppy disks. He performs Scott Joplin's Maple Leaf Rag and tells the story of the build.
12:24Am I still lactose tolerant? - Lactose Gene Therapy Update
765K views • 6 years ago
The Thought Emporium
The Thought Emporium's update on the home-brewed gene therapy he took to cure his lactose intolerance. It reports how the effect held up over two years and what future versions might look like.
1:19:39Let's port Diablo to SerenityOS!
82K views • 5 years ago
Andreas Kling
Andreas Kling ports the game Diablo to SerenityOS, his from-scratch Unix-like operating system, using the devilutionX project. The roughly 80-minute session shows what porting third-party software to the OS involves.
29:11Simple Bacteria Genetic Engineering
727K views • 6 years ago
The Thought Emporium
The Thought Emporium shows how easily bacteria can be genetically modified to produce fluorescent proteins and even bioluminesce, with techniques doable at home. It links to companion videos on incubators, DNA extraction and gels.
36:47Harder Drive: Hard drives we didn't want or need
2.1M views • 4 years ago
suckerpinch
Tom7 (suckerpinch) builds and evaluates a series of absurd hard drives, including storage made from ping packets across the internet. The video accompanies his paper and mixes deep technical hacking with comedic storytelling.
1:12:43Ocarina of Time TAS by dwangoAC, TASBot, Savestate, Sauraen in 53:05 - Summer Games Done Quick 2022
564K views • 4 years ago
Games Done Quick
A tool-assisted speedrun of Ocarina of Time at Summer Games Done Quick 2022, using TASBot and arbitrary code execution to reach an alternate ending in about 53 minutes. The run is introduced by its creators and followed by an interview.
8:51How I implemented MegaTextures on real Nintendo 64 hardware
398K views • 3 years ago
James Lambert
James Lambert demos a MegaTexture-style technique running on real Nintendo 64 hardware, built for an N64Brew game jam. It streams high-resolution textures onto stained-glass scenes on the console.
31:07How I Almost Ruined MrBeast Squid Game
10.2M views • 4 years ago
William Osman
William Osman describes helping build parts of the MrBeast Squid Game event, including hacking together hundreds of wifi-controlled blood packs in about three weeks. He covers the chaos and near-failures along the way.
34:29The History of 3D Graphics on the Gameboy Advance | minimme
667K views • 6 years ago
minimme
minimme traces the timeline of 3D graphics engines on the Game Boy Advance, from early experiments to commercial 3D games, covering techniques such as voxel rendering. It is a history and showcase of what developers coaxed out of the limited hardware.
43:13Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2
29K views • 2 years ago
Digital Dragons
A Remedy engineer explains how Alan Wake 2 moved to a GPU-driven rendering pipeline built on mesh shaders, culling and rendering meshlets for dense vegetation on PS5 and Xbox Series consoles.