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Netscape Mozilla Documentary 1998 - 2000 ProJect Code Rush  - creative common licence56:09

Netscape Mozilla Documentary 1998 - 2000 ProJect Code Rush - creative common licence

171K views • 17 years ago
znoopy2k
Code Rush is a 2000 PBS documentary following Netscape engineers during the year they open-sourced the browser as Mozilla. It shows the pressure and long hours of work in Silicon Valley at the height of the dot-com era.
Learn to Paint with Mathematics24:02

Learn to Paint with Mathematics

191K views • 12 years ago
Inigo Quilez
Inigo Quilez live-codes a painting using only mathematics in a shader, building it up step by step. The linked Shadertoy source shows the result.
Topic match · Creative coding & generative art
Ed Catmull, Pixar: Keep Your Crises Small54:11

Ed Catmull, Pixar: Keep Your Crises Small

217K views • 17 years ago
Stanford Graduate School of Business
Ed Catmull of Pixar speaks at Stanford's 2007 Entrepreneurship Conference on running a creative company. He argues for surfacing small problems early and building good teams, with stories like the Toy Story 2 crunch.
Painting a Character with Maths24:46

Painting a Character with Maths

458K views • 5 years ago
Inigo Quilez
Inigo Quilez live-codes a cartoon character painting entirely from math, using signed distance fields in a Shadertoy shader. He explains each step of building the image from formulas.
Topic match · Creative coding & generative art
Functional Composition - Chris Ford39:21

Functional Composition - Chris Ford

31K views • 13 years ago
ClojureTV
Chris Ford builds up from a single sine wave through layered abstractions to a Bach canon, using Clojure and the Overtone audio environment. The talk shows music theory as a natural fit for functional programming.
Topic match · Creative coding & generative art
I painted a Landscape with Mathematics42:00

I painted a Landscape with Mathematics

812K views • 4 years ago
Inigo Quilez
Inigo Quilez live-paints a mountain landscape using only math in a shader, building up from a basic polynomial noise surface through fractal terrain, lighting and atmosphere. The code runs in real time on Shadertoy so viewers can edit it as they follow along.
Topic match · Creative coding & generative art
Darius Kazemi, Tiny Subversions - XOXO Festival (2014)21:40

Darius Kazemi, Tiny Subversions - XOXO Festival (2014)

82K views • 12 years ago
XOXO Festival
Darius Kazemi's XOXO 2014 talk on releasing 72 weird internet side projects in a year. Framed as 'How I Won the Lottery,' it argues that success needs both luck and buying many tickets.
Topic match · Creative coding & generative art
Robust-first computing: Demon Horde Sort (full version)27:13

Robust-first computing: Demon Horde Sort (full version)

14K views • 13 years ago
Dave Ackley
Dave Ackley demonstrates the Demon Horde Sort, an inherently robust sorting machine running in his Movable Feast Machine simulator. This is the uncut version with all details and side thoughts.
Topic match · Creative coding & generative art
ORCA Sequencer Intro (Experimental Livecoding!)22:02

ORCA Sequencer Intro (Experimental Livecoding!)

93K views • 7 years ago
Allieway Audio
Allieway Audio gives an informal introduction and live-coding demo of ORCA, a free esoteric programming environment for building procedural sequencers from Hundred Rabbits. It walks through the interface and how to make music with it.
Topic match · Creative coding & generative art
K Lars Lohn - Keynote - PyCon 201652:06

K Lars Lohn - Keynote - PyCon 2016

42K views • 10 years ago
PyCon 2016
K Lars Lohn's PyCon 2016 keynote weaves together music theory, programming, biking road trips and fractals. It is a personal, wide-ranging talk rather than a Python how-to.
Topic match · Creative coding & generative art
Herbert Wolverson - Procedural Map Generation Techniques27:29

Herbert Wolverson - Procedural Map Generation Techniques

153K views • 6 years ago
Roguelike Celebration
Herbert Wolverson's Roguelike Celebration 2020 talk surveying procedural map generation techniques, including integration of hand-crafted prefabs and vaults.
Topic match · Creative coding & generative art
Surface-Stable Fractal Dithering Explained21:46

Surface-Stable Fractal Dithering Explained

646K views • 1 year ago
runevision
Rune Skovbo Johansen explains Surface-Stable Fractal Dithering, a technique he invented and released as open source. It makes dithering stick to 3D surfaces and covers the experiments and shortcomings along the way, inspired by Return of the Obra Dinn.
Topic match · Creative coding & generative art
How I animate 3Blue1Brown | A Manim demo with Ben Sparks53:41

How I animate 3Blue1Brown | A Manim demo with Ben Sparks

3.3M views • 2 years ago
3Blue1Brown
Grant Sanderson of 3Blue1Brown shows his workflow for animating math videos with Manim, with Ben Sparks. He codes scenes live, including a Lorenz attractor, and walks through example scenes.
Topic match · Creative coding & generative art
NVScene 2015 Session: How to Create Content with Signed Distance Functions (Johann Korndörfer)51:06

NVScene 2015 Session: How to Create Content with Signed Distance Functions (Johann Korndörfer)

35K views • 11 years ago
NVScene
Johann Korndorfer's NVScene 2015 talk on building content with signed distance functions. It focuses on patterns that make SDF modelling more structured, arguing that SDFs capture a shape's essence like vector graphics do compared with polygons or voxels.
Topic match · Creative coding & generative art
Sam Aaron live coding an ambient electro set w/ Sonic Pi22:01

Sam Aaron live coding an ambient electro set w/ Sonic Pi

219K views • 10 years ago
Sam Aaron
Sam Aaron live codes an ambient electronic set using Sonic Pi, the music programming environment he created. The performance shows code driving music in real time.
Topic match · Creative coding & generative art
Get Ready to Rock with Sonic Pi - The Live Coding Music Synth for Everyone • Sam Aaron • GOTO 201841:47

Get Ready to Rock with Sonic Pi - The Live Coding Music Synth for Everyone • Sam Aaron • GOTO 2018

76K views • 8 years ago
GOTO Conferences
Sam Aaron, creator of Sonic Pi, gives a demo-heavy GOTO Chicago 2018 talk on live coding music. He covers the history of Sonic Pi, how it evolved, and what it can do for education and professional musicians.
Topic match · Creative coding & generative art
Mike Monteiro: F*ck You, Pay Me37:54

Mike Monteiro: F*ck You, Pay Me

859K views • 14 years ago
CreativeMornings HQ
Mike Monteiro's CreativeMornings talk on getting paid for creative and freelance work, covering contracts, working with lawyers, and refusing to work for free. It is delivered with blunt humor.
Jonathan Blow: Game design: the medium is the message48:27

Jonathan Blow: Game design: the medium is the message

119K views • 13 years ago
CreativeMornings HQ
Jonathan Blow's CreativeMornings talk arguing that business models shape game design, drawing an analogy between 1970s TV and HBO and between free-to-play and premium games. He calls for games that inspire awe rather than chase constraints.
Talking Funny - HBO49:33

Talking Funny - HBO

12.6M views • 13 years ago
Ken Jones
An HBO special in which Jerry Seinfeld, Chris Rock, Ricky Gervais and Louis CK discuss the craft of stand-up comedy. They talk about writing jokes, technique and how they handle old material.
Mike Monteiro - "Fuck you pay me" (PT Br)38:40

Mike Monteiro - "Fuck you pay me" (PT Br)

299K views • 13 years ago
Montalvo Machado
Mike Monteiro's Creative Mornings talk "Fuck You, Pay Me" with his lawyer Keith Levine, on contracts, scope creep and making sure designers and freelancers get paid. This copy has Portuguese subtitles.
TasBlock at AGDQ 2017: TASBot58:44

TasBlock at AGDQ 2017: TASBot

398K views • 9 years ago
TASVideosChannel
A recording of the TASBot block at Awesome Games Done Quick 2017, where a robot plays games via tool-assisted speedruns, including Super Mario 64 and Portal on an SNES via arbitrary code execution, and ending with a Twitch Plays segment. It showcases console exploits and creative hardware hacking.
PRACTICE 2018: Joseph White59:34

PRACTICE 2018: Joseph White

21K views • 8 years ago
NYU Game Center
Joseph White, creator of PICO-8, retraces the design of the fantasy console and how tools can shape and guide creative work. He discusses cozy, constrained design spaces and the influence of user-made cartridges.
Can you fit a whole game into a QR code?20:03

Can you fit a whole game into a QR code?

9M views • 6 years ago
MattKC
MattKC fits a playable Snake game into a QR code by writing tiny x86 machine code and patching the ZBar scanner so it can run the decoded data.
Pricing Design Work & Creativity (The Guide)36:30

Pricing Design Work & Creativity (The Guide)

4.6M views • 10 years ago
The Futur
The Futur's guide to pricing design and creative work, arguing against hourly rates and for value-based pricing. It features Blair Enns and says to price the client, not the job.
I Trapped 200 Scammers in an Impossible Maze22:32

I Trapped 200 Scammers in an Impossible Maze

4.8M views • 3 years ago
Kitboga
Kitboga builds an elaborate automated phone maze with fake captchas, hold loops and absurd support to trap scammers for days. It also covers how this protects potential victims by wasting scammers' time.