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Morten Rand-Hendriksen: CSS Grid Changes Everything (About Web Layouts)44:11

Morten Rand-Hendriksen: CSS Grid Changes Everything (About Web Layouts)

51K views • 9 years ago
WordPress
Morten Rand-Hendriksen argues that CSS Grid changes web layout, showing how to place content in cells independent of HTML source order and reshape layouts with media queries. It makes the case for using Grid now that browsers support it.
CSS Grid Changes EVERYTHING - Amazing Presentation32:06

CSS Grid Changes EVERYTHING - Amazing Presentation

1.1M views • 9 years ago
Coding Tech
Morten Rand-Hendriksen's WordCamp Europe 2017 talk presents CSS Grid Layout as a native two-dimensional layout system that changes how web pages are structured, including responsive layouts independent of source order. It was given as browsers began shipping support.
"Building a Toolkit for Design" by Matthew Griffith32:25

"Building a Toolkit for Design" by Matthew Griffith

25K views • 8 years ago
elm-conf
Matthew Griffith, creator of elm-ui, presents a toolkit for designing layouts in Elm as an alternative to CSS. He explains the opinionated approach to layout and styling.
Andy Bell – Be the browser’s mentor, not its micromanager43:33

Andy Bell – Be the browser’s mentor, not its micromanager

23K views • 4 years ago
Hey! Presents
Andy Bell's 2022 talk on hinting the browser rather than micromanaging it, using progressive enhancement, CSS layout, fluid type and space, and modern CSS to build resilient front-ends.
Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 1: Rust15:00

Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 1: Rust

19K views • 10 years ago
𝓖𝓷𝓸𝓶𝓮💫𝓢𝓪𝓷𝓮
An excerpt from a Bay Area Rust meetup on Servo's WebRender, which renders CSS display lists on the GPU at very high frame rates. It explains the approach and demos rendering at around 500 FPS.
"Performance (Really) Matters" with Emery Berger1:04:48

"Performance (Really) Matters" with Emery Berger

7K views • 6 years ago
Association for Computing Machinery (ACM)
Emery Berger argues that performance is hard to measure and deliver on modern systems, showing how code layout and link order can swamp optimization effects. He presents tools that evaluate performance more reliably.
Servo: Building a Parallel Browser43:29

Servo: Building a Parallel Browser

23K views • 11 years ago
Linux.conf.au 2015 -- Auckland, New Zealand
Jack Moffitt presents Servo, an experimental browser engine written in Rust and designed to be parallel at every level, using multiple cores, the GPU, fork-join concurrency and SIMD. The talk covers motivations, architecture and plans for the project.
"Performance Matters" by Emery Berger42:15

"Performance Matters" by Emery Berger

502K views • 7 years ago
Strange Loop Conference
Emery Berger explains why performance is hard to measure and deliver on modern hardware, showing how code layout and alignment can swamp optimization effects. He presents Stabilizer for statistically sound evaluation and Coz, a causal profiler.
Google I/O 2011: Chrome Dev Tools Reloaded43:33

Google I/O 2011: Chrome Dev Tools Reloaded

107K views • 15 years ago
Google for Developers
Paul Irish and Pavel Feldman present the newest Chrome Dev Tools features at Google I/O 2011, including live CSS editing, saving changes, breakpoints and network analysis. It also covers remote debugging.
Debugging The Web (Chrome Dev Summit 2016)31:25

Debugging The Web (Chrome Dev Summit 2016)

144K views • 9 years ago
Chrome for Developers
Paul Irish's Chrome Dev Summit 2016 talk surveys the state of the art in Chrome DevTools debugging. It covers workspaces, diffs, CSS coverage, Node debugging, editor improvements and Lighthouse.
What your Differential Pairs Wish You Knew with Rick Hartley - AltiumLive Keynote1:03:22

What your Differential Pairs Wish You Knew with Rick Hartley - AltiumLive Keynote

107K views • 7 years ago
Altium
Rick Hartley's AltiumLive keynote on differential pairs in PC boards. He argues the rules from cables and twisted pairs do not carry over, and covers which pair geometry gives the best impedance control, the right spacing, routing practice and how much skew is acceptable.
CppCon 2014: Mike Acton "Data-Oriented Design and C++"1:27:46

CppCon 2014: Mike Acton "Data-Oriented Design and C++"

862K views • 12 years ago
CppCon
Mike Acton of Insomniac Games argues that a program's purpose is transforming data, and shows how common C++ approaches work against that in performance-critical game development. He covers cache behavior, data layout and the limits of compilers.
CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"1:13:41

CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"

235K views • 12 years ago
CppCon
Chandler Carruth's CppCon 2014 talk on writing fast C++, explaining why data structure choice and memory layout matter more than clever algorithms. It covers why standard containers like unordered_map perform poorly on modern CPUs.
How we fit an NES game into 40 Kilobytes12:04

How we fit an NES game into 40 Kilobytes

3.7M views • 8 years ago
Morphcat Games
Morphcat Games explains how they fit Micro Mages, a full-featured NES game, into 40 kilobytes. It covers compression of sprites and level layouts and other space-saving tricks.
Andrew Kelley: A Practical Guide to Applying Data Oriented Design (DoD)46:40

Andrew Kelley: A Practical Guide to Applying Data Oriented Design (DoD)

415K views • 2 years ago
ChimiChanga
Andrew Kelley, creator of Zig, presents practical data-oriented design techniques for shrinking memory footprint and making programs cache friendly. He ends with a case study of how these ideas sped up the Zig compiler.
CppCon 2016: Nicholas Ormrod “The strange details of std::string at Facebook"31:19

CppCon 2016: Nicholas Ormrod “The strange details of std::string at Facebook"

122K views • 10 years ago
CppCon
Nicholas Ormrod's CppCon 2016 talk on how Facebook optimizes std::string with its open-source replacement fbstring. It covers storage layout tradeoffs, small string optimization and memory allocation behavior.
code::dive conference 2014 - Scott Meyers: Cpu Caches and Why You Care1:16:58

code::dive conference 2014 - Scott Meyers: Cpu Caches and Why You Care

231K views • 11 years ago
NOKIA Technology Center Wrocław
Scott Meyers explains how CPU caches work and why they matter for performance, covering cache levels, access speeds, associativity, and effects in multithreaded code. The focus is C++ and cache-aware, data-oriented programming.
Introducing SILE: A New Typesetting System47:25

Introducing SILE: A New Typesetting System

5K views • 11 years ago
lathosjp
The SILE author's FOSDEM 2015 talk introducing SILE, a TeX-inspired typesetting system with frame-based layout, Unicode, OpenType and a Lua-based extensible design.
React.js Conf 2016 - Lightning Talks - Elie Rotenberg4:40

React.js Conf 2016 - Lightning Talks - Elie Rotenberg

4K views • 10 years ago
Meta Developers
A five-minute lightning talk from React.js Conf 2016 by Elie Rotenberg on protecting the DOM from tampering. It shows how React tree obfuscation (react-armor) can shuffle class names, tags and tree structure to defeat CSS-selector-based ad blocking.
A Brief History of the BSD Fast Filesystem by Marshall Kirk McKusick56:53

A Brief History of the BSD Fast Filesystem by Marshall Kirk McKusick

878 views • 6 years ago
EuroBSDCon
Marshall Kirk McKusick gives a talk at EuroBSDCon tracing filesystem and storage development from 1979 to today, using the BSD Fast Filesystem as the focus. It covers early disk-geometry optimization through later contiguous layout and small-file performance work.