doom
8:18Why Alien Life Would be our Doom - The Great Filter
27.9M views • 8 years ago
Kurzgesagt – In a Nutshell
A short Kurzgesagt animation explaining the Great Filter, the idea that finding alien life might be bad news because it implies something usually destroys civilizations. It connects the concept to the Fermi paradox.
7:08How "oldschool" graphics worked Part 1 - Commodore and Nintendo
5.7M views • 11 years ago
The 8-Bit Guy
The 8-Bit Guy explains the color limitations of 1980s computers and consoles such as the NES and Commodore 64. It shows how sprites, attributes and palettes shaped the look of old games.
Topic match · Game history & retro gaming
5:01How a Laser-Shot Disk Defeats Hackers & Pirates (Coding Secrets)
132K views • 8 years ago
GameHut
An episode of Coding Secrets by Jon Burton on retro copy protection, in particular physically damaging a disk with a laser so copies fail. It explains how this defeated hackers and pirates.
Topic match · Game history & retro gaming
11:55Super Mario World Credits Warp Explained
638K views • 11 years ago
Frieze
A speedrunner-made explanation of the Super Mario World credits warp, an arbitrary code execution glitch that jumps the game straight to the ending. It simplifies the underlying assembly and memory behavior with animations so non-experts can follow.
Topic match · Game history & retro gaming
5:43Design Club - Super Mario Bros: Level 1-1 - How Super Mario Mastered Level Design
1.2M views • 12 years ago
Extra History
A Design Club episode that analyzes how Super Mario Bros. level 1-1 teaches players to play through level design alone, without text tutorials.
Topic match · Game history & retro gaming
12:44Rapping, deconstructed: The best rhymers of all time
16.3M views • 10 years ago
Vox
Vox breaks down how great rappers build rhymes, from Kurtis Blow's simple bars to Biggie's smooth flow and Kendrick Lamar's dense, fast delivery. It uses on-screen visualizations of rhyme structure.