e-drive
40:39Edwin Brady - Idris 2 - Type-driven Development of Idris
19K views • 7 years ago
Curry On!
Edwin Brady, creator of Idris, presents Idris 2 and demonstrates type-driven development, where the compiler assists by filling holes and suggesting implementations from types.
43:23Edwin Brady - Idris 2: Type-driven development of Idris | Code Mesh LDN 18
20K views • 7 years ago
Code Sync
Edwin Brady presents Idris 2, a rewrite of the Idris dependently typed language, and shows type-driven development in practice. The demos show the compiler filling in whole functions from their types.
46:36Type-Driven Development in Idris — Edwin Brady
26K views • 11 years ago
Scala World
Edwin Brady, creator of Idris, introduces type-driven development in a dependently typed language. He shows types being written first and programs derived with interactive editing, then extends beyond simple examples to programs that interact with users and networks.
39:40"Type-Driven Program Synthesis" by Nadia Polikarpova
15K views • 8 years ago
Strange Loop Conference
Nadia Polikarpova's Strange Loop talk on program synthesis driven by refinement types, as in Synquid. It shows how rich type specifications can be turned into verified, executable code.
27:10IRDC US 2015 - Brian Bucklew, Data-Driven Engines of Qud and Sproggiwood
39K views • 11 years ago
Logo “ND” Surströmming
Brian Bucklew of Freehold Games discusses design decisions behind Caves of Qud and Sproggiwood at IRDC 2015. The talk centers on data-driven, event-driven engine design.
43:13Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2
29K views • 2 years ago
Digital Dragons
A Remedy engineer explains how Alan Wake 2 moved to a GPU-driven rendering pipeline built on mesh shaders, culling and rendering meshlets for dense vegetation on PS5 and Xbox Series consoles.
50:06The Many Meanings of Event-Driven Architecture • Martin Fowler • GOTO 2017
677K views • 9 years ago
GOTO Conferences
Martin Fowler's GOTO Chicago 2017 talk on the different things people mean by event-driven architecture. He identifies four patterns, including event notification and event-carried state transfer.
53:09DEF CON 23 - Zoz - And That's How I Lost My Other Eye...Explorations in Data Destruction (Fixed)
533K views • 11 years ago
DEFCONConference
Zoz's DEF CON 23 talk explores practical, often explosive ways to destroy data and hard drives quickly. It tests methods such as thermite and other physical techniques for rapid destruction.
Topic match · Hardware (other)
41:18"Voice Driven Development: Who needs a keyboard anyway?" by Emily Shea
35K views • 7 years ago
Strange Loop Conference
Emily Shea explains how repetitive strain injury pushed her to program by voice using speech recognition (Talon), and gives a live coding demo. She argues voice-driven development can be pain-free, efficient and enjoyable.
50:49Domain Modeling Made Functional - Scott Wlaschin - KanDDDinsky 2019
74K views • 6 years ago
KanDDDinsky
Scott Wlaschin shows how statically typed functional languages, using F# examples, can model a business domain so that invalid states cannot be represented. The type system acts almost like an instant unit test at compile time.
48:04Greg Young — A Decade of DDD, CQRS, Event Sourcing
190K views • 10 years ago
Domain-Driven Design Europe
Greg Young, who coined CQRS, looks back on a decade of domain-driven design, CQRS and event sourcing at DDD Europe 2016. He discusses where event sourcing applies and how simple its core can be.
59:31ClojureScript in the Age of TypeScript — David Nolen
29K views • 5 years ago
ChariotSolutions
David Nolen explains how ClojureScript is used at Vouch.io to build mobile and web software with a single language and REPL-driven workflow. The talk includes a live coding demo of React Native development.
1:18:42Web Development in Emacs, Common Lisp and Clojurescript - Emacs SG
14K views • 10 years ago
Engineers.SG
Elias Martenson presents his Emacs-based workflow for building a web application (the Potato chat platform) with Common Lisp on the backend and ClojureScript on the frontend. He demonstrates SLIME, Paredit, CIDER and debugger-driven interactive development. The talk is 79 minutes and was given at Emacs SG.
1:02:26Solving Problems the Clojure Way - Rafal Dittwald
87K views • 7 years ago
Clojure/north
Rafal Dittwald's Clojure/north talk shows how to move from writing Java-style code in Clojure to thinking in data-driven, functional terms. He walks through a JavaScript example, refactoring imperative code step by step into a functional core.
39:49Hammock Driven Development - Rich Hickey
333K views • 13 years ago
ClojureTV
Rich Hickey's philosophical talk from the first Clojure Conj in 2010. He argues that good design comes from deliberate, away-from-keyboard thinking, and describes how to feed the background mind so it solves problems.
1:06:34Introduction to Node.js with Ryan Dahl
758K views • 15 years ago
InfoQ
Ryan Dahl, the creator of Node.js, introduces the event-driven I/O framework built on V8 with examples, and discusses the v0.4.0 release and its new APIs.
35:41clojure.core/typing - Matt Adereth
40K views • 10 years ago
ClojureTV
Matt Adereth's Clojure/conj talk covers the history of keyboards and how he used Clojure generating OpenSCAD to design and build his custom Dactyl ergonomic keyboard, including 3D printing and laser-cut parts.
36:18"Data Driven UIs, Incrementally" by Yaron Minsky
20K views • 8 years ago
Strange Loop Conference
Yaron Minsky of Jane Street shows how the OCaml Incremental library lets trading UIs express data transformations that are easy to read and efficient on streaming data. It includes a live table demo.
30:26Is TDD dead?
192K views • 12 years ago
Thoughtworks
A Thoughtworks conversation among Martin Fowler, Kent Beck and David Heinemeier Hansson on whether TDD is dead. They discuss the tradeoffs of test-driven development, mocking and where TDD helps or hurts design.
59:20Rendering Tiny Glades With Entirely Too Much Ray Marching
108K views • 1 year ago
Graphics Programming Conference
A Graphics Programming Conference talk on how the game Tiny Glade renders meadows, trees and player-built castles. It covers real-time global illumination, tilt-shift depth of field, stable shadows with continuous time of day, ray marching and GPU-driven rendering on old hardware.
15:30Chris Urmson: How a driverless car sees the road
886K views • 11 years ago
TED
Chris Urmson, head of Google's self-driving car program, shows footage of how the car perceives the road and decides what to do. Examples include cyclist hand signals, school buses, police officers and complex intersections.
29:48Trace Driven Development: Unifying Testing and Observability - Ted Young, LightStep
2K views • 7 years ago
CNCF [Cloud Native Computing Foundation]
Ted Young of LightStep proposes trace testing, using distributed tracing data to unify testing and observability. The KubeCon-era talk argues for testing against trace data rather than treating tests and monitoring separately.
33:36Keynote: Greg Kroah-Hartman (Linux Foundation) - "I Don't Want Your Code"
0 views • 13 years ago
Linaro On Air
Greg Kroah-Hartman's Linaro keynote on contributing to the Linux kernel, explaining why maintainers prefer upstreamed code and how they view contributions.
3:55Velocity 2011: Artur Bergman, "Artur on SSD's"
30K views • 15 years ago
O'Reilly
A four-minute Velocity 2011 talk in which Artur Bergman, then at Wikia, argues bluntly and with profanity that SSDs should replace spinning disks in servers.
Topic match · Hardware (other)
25:06"Making Impossible States Impossible" by Richard Feldman
63K views • 10 years ago
elm-conf
Richard Feldman's elm-conf talk on designing models so that bugs from impossible application states cannot occur, using Elm's compiler and types. It demonstrates techniques for making invalid states unrepresentable.
1:03:55🚀 TDD, Where Did It All Go Wrong (Ian Cooper)
619K views • 8 years ago
DevTernity Conference
Ian Cooper's DevTernity talk revisits Kent Beck's original TDD ideas and shows where misunderstandings crept in. It argues tests should target behaviors through public interfaces rather than implementation details, so suites support refactoring instead of resisting it.
51:40Domain Modeling Made Functional - Scott Wlaschin
71K views • 9 years ago
NDC Conferences
Scott Wlaschin's NDC talk on using statically typed functional programming, F# in particular, to model a business domain. Types are used to represent the domain precisely and to encode business rules so that illegal states cannot be built, with the compiler acting as an instant unit test.
52:52Google Developers Day US - Theorizing from Data
27K views • 19 years ago
GoogleDeveloperDay
Peter Norvig's 2007 Google talk on theorizing from data, covering what huge datasets can do for language understanding, translation, information extraction and inference. It argues that more data often beats cleverer models.
25:59Peter Norvig at Startup School 08
6K views • 17 years ago
startupschool
Peter Norvig, then Director of Research at Google, talks at Startup School 2008 about leveraging large amounts of data and about technical challenges in Google projects such as image search. A central idea is that data can beat hand-written programming.
42:382021: Year of the Linux Gaming Desktop - Andrew Kelley
15K views • 5 years ago
Zig SHOWTIME
Andrew Kelley's Zig SHOWTIME talk on an experiment to ship static Linux executables that can do graphics and gaming, followed by an interview. It covers the problems of Linux binary stability, dynamic linking and the graphics ABI.
7:42:30XDC 2020 - Day 1 - September 16, 2020
24K views • 6 years ago
X.Org Foundation
Day one of the X.Org Developer's Conference 2020 stream, including talks on the Raspberry Pi 4 Vulkan driver, the WSL graphics architecture, X11 and Wayland apps in WSL, and Mesa for D3D12.
1:32:20Ken Stanley: Discovery Without Objectives
6K views • 14 years ago
fzambetta75
A 92-minute RMIT University seminar in which Ken Stanley argues that setting an objective can block achieving it. He presents objective-less, novelty-driven search as an alternative approach to innovation and discovery, drawing on evolutionary computation.
59:56AWS re:Invent 2018: Amazon DynamoDB Deep Dive: Advanced Design Patterns for DynamoDB (DAT401)
468K views • 7 years ago
Amazon Web Services
Rick Houlihan's AWS re:Invent 2018 deep dive on advanced DynamoDB design patterns. It covers index overloading, GSI sharding, composite keys, graph processing and transactions.
1:10:00A Deep Dive into Nanite Virtualized Geometry
278K views • 5 years ago
SIGGRAPH Advances in Real-Time Rendering
Brian Karis's SIGGRAPH 2021 talk explains how Unreal Engine 5's Nanite virtualized geometry works. It covers mesh import, the data structures, streaming, decompression, culling, software and hardware rasterization, and shading.
30:41Dan Abramov - Live React: Hot Reloading with Time Travel at react-europe 2015
472K views • 11 years ago
ReactEurope
Dan Abramov live-codes hot reloading with time-travel debugging at React Europe 2015, debuting Redux and its devtools. The slides themselves are driven by application state.
36:42Bottom Up vs Top Down Design in Clojure - Mark Bastian
29K views • 10 years ago
ClojureTV
Mark Bastian contrasts top-down object-oriented design with bottom-up, data-oriented design in Clojure. He models a board game as plain data plus small composable functions and compares it with a roughly 22-class OOP version.
43:04"Stop Writing Dead Programs" by Jack Rusher (Strange Loop 2022)
468K views • 4 years ago
Strange Loop Conference
Jack Rusher's Strange Loop 2022 talk argues that most programming languages are still designed around punchcard-era assumptions. He makes the case for live, interactive programming environments, drawing on Lisp, Smalltalk and REPL-driven development.
31:00Exploring the Tech and Design of Noita
288K views • 6 years ago
GDC Festival of Gaming
In this 2019 GDC session, Petri Purho of Nolla Games explains the technical side of Noita's physics engine, including scaling a falling-sand simulation to large continuous worlds and adding destructible rigid bodies. It also shows how the emergent physics drives the gameplay.
52:22Google Self-Driving Car Project | SXSW Interactive 2016
144K views • 10 years ago
SXSW
Chris Urmson's SXSW 2016 talk on Google's self-driving car project, covering 1.3 million self-driven miles and the gap between hype and reality. It shows sensor visualizations and playbacks of hard situations the cars met, and discusses failures such as the low-speed bus collision.
1:36:14The Roots of Your Profits - Dr Elaine Ingham, Soil Microbiologist, Founder of Soil Foodweb Inc
327K views • 11 years ago
Oxford Real Farming Conference
Soil microbiologist Elaine Ingham speaks at the Oxford Real Farming Conference on how soil organisms cycle nutrients, unlock minerals from rock and air, and why pesticides and fertilizers harm soil life. Slides are linked in the description.