execution
No strong matches for “execution”. Here are the closest videos.
1:00:58CppCon 2017: Chandler Carruth “Going Nowhere Faster”
113K views • 9 years ago
CppCon
Chandler Carruth shows how to squeeze more performance out of already-optimized C++ code, covering how the CPU executes it. The talk goes into pipelining, branch prediction and speculative execution using benchmarks.
39:03RustConf 2020 - Closing Keynote by Siân Griffin
10K views • 6 years ago
Rust Programming Language
RustConf 2020 closing keynote by Sian Griffin that dives into Pokemon Blue glitches, notably Missingno and arbitrary-code-execution tricks. It uses them to explain how memory unsafety works and how memory-safe languages like Rust prevent such bugs.
Topic match · Speedrunning, glitches & game hacking
22:21Reverse emulating the NES to give it SUPER POWERS!
1.1M views • 8 years ago
suckerpinch
Tom Murphy (suckerpinch) shows 'reverse emulation', using a Raspberry Pi in an NES cartridge to give an unmodified NES new abilities such as playing SNES games. The video starts in a strange way and gets stranger.
Topic match · Speedrunning, glitches & game hacking
53:44Console Hacking 2016 (33c3)
166K views • 9 years ago
media.ccc.de
A 33c3 talk by marcan on reverse engineering the PS4 hardware to run Linux with 3D acceleration. It covers how the console differs from a PC and includes a story about tunneling PCIe over RS-232.
Topic match · Speedrunning, glitches & game hacking
12:09How I Fixed a 10 Year Old Guitar Hero Bug Without the Source Code
404K views • 9 years ago
ExileLord
A reverse engineer walks through fixing a ten-year-old bug in Guitar Hero III without access to its source code, using a disassembler and decompiler. It is technical but explained step by step.
Topic match · Speedrunning, glitches & game hacking
44:1127c3: Console Hacking 2010 (en)
33K views • 15 years ago
Christiaan008
The fail0verflow team (bushing, marcan, sven) present console hacking at 27C3, covering Wii, Xbox 360 and PS3 exploits. They explain how the PS3 was cracked after Sony removed Other OS.
Topic match · Speedrunning, glitches & game hacking
44:40DCEmu Reviews - 27C3 - Chaos Communication Congress 2010 - fail0verflow - FULL VIDEO
47K views • 15 years ago
1KIND Reviews
The fail0verflow 27C3 talk on breaking PS3 security, covering how Sony's implementation failed, including its ECDSA mistakes.
Topic match · Speedrunning, glitches & game hacking
56:5034C3 - Console Security - Switch
135K views • 8 years ago
media.ccc.de
A 34C3 talk on the security architecture of the Nintendo Switch and the early progress breaking it. It introduces the Switch's custom OS and software stack, with the hackers' reverse-engineering and glitching work.
Topic match · Speedrunning, glitches & game hacking
59:21A Crash Course in Modern Hardware by Cliff Click
21K views • 9 years ago
Devoxx
Cliff Click walks through a small performance example on a modern out-of-order CPU. He covers pipelining, ILP, CISC vs RISC, multicore, and why cache misses and the memory subsystem dominate performance.
39:58"Production Prolog" by Michael Hendricks
58K views • 12 years ago
Strange Loop Conference
Michael Hendricks of PriceCharting shares tricks and pain points from running Prolog in production for 18 months at Strange Loop. It argues Prolog is a productive modern language beyond logic puzzles, and includes a demo of changing code mid-execution.
31:23Concurrency is not Parallelism by Rob Pike
191K views • 10 years ago
gnbitcom
Rob Pike's Go talk distinguishing concurrency, the structuring of independent processes, from parallelism, their simultaneous execution. It uses Go channels and goroutines to illustrate.
29:01Netanel Rubin: The Perl Jam: Exploiting a 20 Year-old Vulnerability
8K views • 11 years ago
media.ccc.de
Netanel Rubin's 31C3 talk chains Perl's syntax quirks into a powerful remote code execution attack, taking down popular Perl-based projects.