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Revolutionary Paint: How to Make Surfaces Stay Cool in the Sun49:39

Revolutionary Paint: How to Make Surfaces Stay Cool in the Sun

985K views • 3 years ago
Tech Ingredients
Tech Ingredients shows how to make a homemade radiative cooling paint, with a custom liquid panel that cools below ambient temperature outdoors. The video covers the materials and how to apply the paint.
How To Make Infrared Cooling Paint (Electricity Free Air Conditioning)25:34

How To Make Infrared Cooling Paint (Electricity Free Air Conditioning)

1.2M views • 4 years ago
NightHawkInLight
NightHawkInLight shows how to make ultra-white radiative paint that cools surfaces below ambient temperature without electricity. He walks through the research papers and the household-materials process.
The Ultimate AeroPress Technique (Episode #3)5:13

The Ultimate AeroPress Technique (Episode #3)

3.3M views • 5 years ago
James Hoffmann
James Hoffmann demonstrates his AeroPress technique with a short recipe: 11g of coffee, 200g of just-boiled water, a 2-minute immersion, then a press. He explains why he skips rinsing, preheating and inverting.
The Ultimate French Press Technique3:34

The Ultimate French Press Technique

6.2M views • 10 years ago
James Hoffmann
James Hoffmann demonstrates his technique for a clean, sludge-free cup from a French press: stir, break the crust, wait, and carefully pour. It is a four-minute guide.
The Ultimate V60 Technique12:11

The Ultimate V60 Technique

5.5M views • 7 years ago
James Hoffmann
James Hoffmann demonstrates his recommended technique for brewing coffee with a Hario V60 or other cone-shaped dripper, with notes on water and filter papers.
How I Animated This Video7:19

How I Animated This Video

6.2M views • 5 years ago
Joel Haver
Animator Joel Haver explains how he makes his short films using rotoscoping and the EbSynth tool, along with the software he uses. The method is a labor-intensive, frame-by-frame process.
Making Infrared Cooling Paint From Grocery Store Items (w/Novel CaCO₃ Microsphere Synthesis)40:14

Making Infrared Cooling Paint From Grocery Store Items (w/Novel CaCO₃ Microsphere Synthesis)

1.3M views • 3 years ago
NightHawkInLight
NightHawkInLight shows how to make radiative sky cooling paint from grocery and hardware store materials, including a novel calcium carbonate microsphere synthesis. The paint can cool a surface below ambient air temperature in direct sunlight without electricity.
Telescope Building with John Dobson1:28:31

Telescope Building with John Dobson

1.7M views • 11 years ago
Dobson Astro-Initiatives
A roughly 90-minute film of John Dobson building a Dobsonian telescope step by step, including hand-grinding the mirror.
Glass engineering - designing and making photochromic glass38:18

Glass engineering - designing and making photochromic glass

517K views • 8 years ago
Applied Science
Ben Krasnow of Applied Science shows how to make small batches of specialty glass with minimal equipment, including designing and making photochromic glass. He covers ingredients, melting and the challenges involved.
Fantastic DIY Speakers for less than $30!31:06

Fantastic DIY Speakers for less than $30!

2.2M views • 8 years ago
Tech Ingredients
Tech Ingredients shows how to build cheap, high-performance flat-panel speakers using audio exciters on sheet materials such as foam-core board. It explains how distributed-mode speakers work and walks through experiments to find good designs.
Crash Course - The SMIDSY7:49

Crash Course - The SMIDSY

288K views • 17 years ago
lbtv
A motorcycle safety video on the SMIDSY (sorry mate, I didn't see you) accident, explaining the perception and optical illusion that makes drivers fail to see riders, and how riders can spot the signs and avoid it.
FreeCAD 0.20 For Beginners | 1 | Setup , preferences and navigation | Easy Tutorial for Learning CAD24:04

FreeCAD 0.20 For Beginners | 1 | Setup , preferences and navigation | Easy Tutorial for Learning CAD

636K views • 3 years ago
MangoJelly Solutions for FreeCAD
The first lesson of MangoJelly's FreeCAD 0.20 beginner course, covering setup, preferences and navigation. The series teaches fundamentals through complete workflows such as sketching, Part Design and STL export.
The Why, What, and How of Pinning in Rust3:03:54

The Why, What, and How of Pinning in Rust

87K views • 7 years ago
Jon Gjengset
Jon Gjengset's long live-coding stream explains Rust's Pin and Unpin types: why they exist, how they work, and how they connect to futures and async/await. It also covers moving from pre-pinning code to the new model.
Celestial Navigation (instruction video)45:54

Celestial Navigation (instruction video)

190K views • 10 years ago
NathanielsCAD
A roughly 45-minute vintage US military instructional film that gives a comprehensive overview of celestial navigation, covering sextant use and the theory behind lines of position.
How To Draw Mushrooms On An Oscilloscope With Sound3:07

How To Draw Mushrooms On An Oscilloscope With Sound

2.4M views • 12 years ago
Jellybean Fenderson
Jerobeam Fenderson shows how to draw a mushroom on an oscilloscope in XY mode using stereo audio, then animates it by modulating with a larger wave. Pd and Max4Live patches are provided.
A walk through of installing Synapse+Riot+Jitsi from scratch on Debian24:09

A walk through of installing Synapse+Riot+Jitsi from scratch on Debian

61K views • 6 years ago
Matrixdotorg
A walkthrough of installing Synapse, Riot and Jitsi from scratch on Debian to run your own Matrix communication service. The description warns it is now quite outdated and links to updated material.
12 Principles of Animation (Official Full Series)24:03

12 Principles of Animation (Official Full Series)

16.1M views • 9 years ago
AlanBeckerTutorials
Alan Becker's short series on the 12 principles of animation, covering squash and stretch, anticipation, staging, timing, arcs, appeal and the rest. Each principle gets a brief animated illustration.
LIVE Coding "Happy Jumping"5:43:06

LIVE Coding "Happy Jumping"

106K views • 7 years ago
Inigo Quilez
Inigo Quilez live-codes the "Happy Jumping" animated scene in a Shadertoy GLSL shader over about six hours. He builds the raymarched character step by step, explaining the math and procedural techniques, with checkpoints linked for each stage.