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Building Prototypes Dan Gelbart  part 18 of 18  Design23:23

Building Prototypes Dan Gelbart part 18 of 18 Design

99K views • 13 years ago
Dan Gelbart
The final part of Dan Gelbart's 18-part Building Prototypes series, focused on mechanical design. It opens with a demonstration of stiffness and covers practical design principles for prototype machines.
Building Prototypes Dan Gelbart  part 10 of 18  Flexures12:55

Building Prototypes Dan Gelbart part 10 of 18 Flexures

114K views • 13 years ago
Dan Gelbart
Part 10 of Dan Gelbart's prototype-building lecture series, covering flexures: flexible joints that give precise, frictionless motion. It shows how a cheap piece of aluminum can become a nanometer-accurate mechanism.
In Search of Tomorrow56:27

In Search of Tomorrow

18K views • 10 years ago
Berkeley Institute for Data Science (BIDS)
Chris Granger, creator of Light Table and the Eve language, gives a Berkeley data science lecture on what computation and programming might look like in ten years. He covers the path that led to Eve and ends with demos.
Topic match · GUI, HCI & interface history
NeWS: A Networked and Extensible Window System, lecture by James Gosling49:39

NeWS: A Networked and Extensible Window System, lecture by James Gosling

5K views • 10 years ago
Computer History Museum
A 1990 lecture by James Gosling on NeWS, Sun's networked window system in which clients send PostScript programs to the server for execution. It covers the high-level imaging model and compares NeWS with similar systems.
Topic match · GUI, HCI & interface history
Origins of the Apple Human Interface1:57:00

Origins of the Apple Human Interface

13K views • 7 years ago
Computer History Museum
A 1997 Computer History Museum lecture in which Larry Tesler and Chris Espinosa recount how the Apple human interface was born, from the Lisa through the Macintosh. It covers design decisions such as discoverability and the standard editing keys.
Topic match · GUI, HCI & interface history