jonathan blow
15:07The most mind-blowing concept in music (Harmonic Series)
1.3M views • 6 years ago
ANDREW HUANG
Andrew Huang explains the harmonic series, which he calls the foundation of almost all music. He builds the idea up step by step, with demonstrations of overtones and how harmonies derive from them.
7:39Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits
2M views • 10 years ago
Extra Credits
An Extra Credits episode on China's Sesame Credit, which gamifies obedient citizenship through a social score. It covers how the system rewards conformity and pressures people through their friends' behavior.
Topic match · Game design
12:02Nintendo - Putting Play First
997K views • 9 years ago
Game Maker's Toolkit
Game Maker's Toolkit examines Nintendo's design approach of starting from a core play mechanic, making it fun, and building around it. Examples include Mario's jump and Luigi's Mansion's vacuum.
Topic match · Game design
6:26Games Should Not Cost $60 Anymore - Inflation, Microtransactions, and Publishing - Extra Credits
678K views • 8 years ago
Extra Credits
Extra Credits explains from a game developer's perspective why AAA games have stayed at $60 despite inflation, and how that pressure drives DLC, microtransactions and loot boxes.
Topic match · Game design
6:58The Skinner Box - How Games Condition People to Play More - Extra Credits
1.2M views • 14 years ago
Extra Credits
An Extra Credits episode on how games use Skinner box operant conditioning and reward schedules to keep players playing and spending. It argues for more immersive design mechanics than simple reward loops.
Topic match · Game design
5:43Design Club - Super Mario Bros: Level 1-1 - How Super Mario Mastered Level Design
1.2M views • 12 years ago
Extra History
A Design Club episode that analyzes how Super Mario Bros. level 1-1 teaches players to play through level design alone, without text tutorials.
Topic match · Game design
8:44MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits
1.5M views • 9 years ago
Extra Credits
An Extra Credits episode on how MMO economies get overrun by inflation when players can mint unlimited gold by killing monsters. It covers approaches borrowed from real-world economics, such as anchoring or pegging currency, as alternatives to simple gold sinks.
Topic match · Game design
3:04mRNA Translation (Advanced)
1.5M views • 16 years ago
DNA Learning Center
A short animation from the DNA Learning Center showing how mRNA carries a gene's message to the ribosome, where tRNA and codons are used to assemble amino acids into a protein.
10:51Is olive oil safe at high heat? Does it taste bad?
1.9M views • 6 years ago
Adam Ragusea
Adam Ragusea examines whether olive oil is unsafe for high-heat cooking and whether it tastes bad when heated. He cites studies showing it is among the most stable cooking oils and that smoke-point worries are overblown.
12:44Rapping, deconstructed: The best rhymers of all time
16.3M views • 10 years ago
Vox
Vox breaks down how great rappers build rhymes, from Kurtis Blow's simple bars to Biggie's smooth flow and Kendrick Lamar's dense, fast delivery. It uses on-screen visualizations of rhyme structure.
11:46You Are Immune Against Every Disease
20M views • 5 years ago
Kurzgesagt – In a Nutshell
Kurzgesagt's animated explainer on the human immune system, describing the body as an ecosystem and how immune defenses cope with the variety of invaders. It promotes their book Immune.
25:15Understanding the Honda CR-V Hybrid E-Drive
941K views • 5 years ago
WeberAuto
WeberAuto explains how the Honda E-Drive (i-MMD) hybrid transaxle works in the CR-V, Accord, Insight and Clarity hybrids. It walks through the system's three modes of operation.
8:24How the Minecraft Title Screen Seed was Found
10.8M views • 6 years ago
SalC1
SalC1 explains how the seed behind the Minecraft title screen panorama was found, using community effort and the Minecraft@Home project. It covers the search through Beta 1.7.3 world seeds.