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"How NOT to Measure Latency" by Gil Tene42:59

"How NOT to Measure Latency" by Gil Tene

119K views • 11 years ago
Strange Loop Conference
Gil Tene of Azul Systems explains common pitfalls in measuring latency and response time, including why averages mislead and the problem of coordinated omission. He introduces open source tools like HdrHistogram for better measurement and reporting.
GopherCon 2015: Go GC: Solving the Latency Problem - Rick Hudson22:51

GopherCon 2015: Go GC: Solving the Latency Problem - Rick Hudson

22K views • 11 years ago
Gopher Academy
Rick Hudson's GopherCon 2015 talk on Go 1.5's new low-latency concurrent garbage collector. It covers the motivation, performance numbers, technical challenges and why the approach fits Go.
Low Latency Routing in Space7:55

Low Latency Routing in Space

106K views • 8 years ago
HotNets Anonymous
A short visualization from HotNets researchers of routing and latency over SpaceX's proposed Starlink constellation, based on its FCC filings. It shows orbital shells, link topology and how inter-satellite routes could beat terrestrial fiber on long distances.
Lower Latency Graph Queries in Cypher with Redis GraphRoi Lipman, Redis LabsTim Davis, Texas A&M U46:06

Lower Latency Graph Queries in Cypher with Redis GraphRoi Lipman, Redis LabsTim Davis, Texas A&M U

3K views • 8 years ago
Redis
Redis Labs and Tim Davis present RedisGraph, which uses GraphBLAS to treat graph queries in Cypher as sparse linear algebra for lower latency.
Google I/O 2013 - High Performance Audio40:03

Google I/O 2013 - High Performance Audio

62K views • 13 years ago
Google for Developers
A Google I/O 2013 talk by Android audio engineers on why reliable, low-latency audio is hard on the platform. It covers problem areas across the stack, platform work underway and techniques apps can use.
Topic match · Software performance & optimization
Oculus Connect Keynote: John Carmack1:34:57

Oculus Connect Keynote: John Carmack

49K views • 12 years ago
Meta VR
John Carmack's keynote at Oculus Connect 2014 about the Gear VR and development stories from building it. He discusses mobile GPU optimization, latency, and display ideas like programmable interlacing.
Topic match · Software performance & optimization
Shouting in the Datacenter2:00

Shouting in the Datacenter

5.7M views • 17 years ago
Bryan Cantrill
A two-minute 2008 clip from Sun's Fishworks team in which Brendan Gregg uses DTrace to show disk latency spiking while he shouts at a rack of drives. Bryan Cantrill narrates the demonstration.
Topic match · Software performance & optimization
CppCon 2017: Carl Cook “When a Microsecond Is an Eternity: High Performance Trading Systems in C++”1:00:07

CppCon 2017: Carl Cook “When a Microsecond Is an Eternity: High Performance Trading Systems in C++”

357K views • 9 years ago
CppCon
Optiver's Carl Cook explains how to build high-frequency trading systems in C++, where the critical path runs rarely but must be extremely fast. He covers techniques for low and predictable latency, including avoiding main memory and cache misses.
Topic match · Software performance & optimization
John Carmack Tech Talk with UMKC-SCE1:20:28

John Carmack Tech Talk with UMKC-SCE

279K views • 9 years ago
UMKC School of Science and Engineering
John Carmack speaks at UMKC's 2017 commencement event about the difficulties of VR, especially end-to-end latency across hardware and software. He covers why latency and buffering matter and how nausea is addressed.
Using ground relays with Starlink10:15

Using ground relays with Starlink

506K views • 6 years ago
Mark Handley
Mark Handley of UCL explains, with simulation visualizations, how early Starlink satellites without inter-satellite links could still give low-latency wide-area communication by hopping via ground relays. He shows it can beat fibre on many long paths.
Breaking the 1000ms Time to Glass Mobile Barrier45:49

Breaking the 1000ms Time to Glass Mobile Barrier

104K views • 13 years ago
InfoQ
Ilya Grigorik of Google's Make the Web Fast team explains how to build a mobile site that appears on screen within one second. He covers the network and rendering constraints on mobile.
Topic match · Software performance & optimization
CppCon 2018: G. Nishanov “Nano-coroutines to the Rescue! (Using Coroutines TS, of Course)”1:04:26

CppCon 2018: G. Nishanov “Nano-coroutines to the Rescue! (Using Coroutines TS, of Course)”

40K views • 8 years ago
CppCon
Gor Nishanov's CppCon 2018 talk on using tiny C++ coroutines to hide memory latency, interleaving useful work while prefetches bring cache lines in from main memory.
Topic match · Software performance & optimization
Admiral Grace Hopper Explains the Nanosecond2:04

Admiral Grace Hopper Explains the Nanosecond

163K views • 14 years ago
funbury
Admiral Grace Hopper holds up a length of wire to show how far light travels in a nanosecond, about 11.8 inches. She explains how she made the idea concrete to people who could not picture a billionth of a second.
Starlink revisions, Nov 20186:47

Starlink revisions, Nov 2018

173K views • 7 years ago
Mark Handley
Mark Handley of UCL looks at how SpaceX's November 2018 revisions to the Starlink constellation affect network behavior. The video visualizes the orbits and routing and estimates latencies, building on his earlier video and research paper.
Applied Sciences Group: High Performance Touch3:23

Applied Sciences Group: High Performance Touch

1.4M views • 14 years ago
Microsoft Research
A Microsoft Research demo from TechFest 2012 of a lab touch system that lets viewers feel the effect of different input latencies, down to about 1 ms. It shows how much more responsive dragging feels compared with typical 100 ms touch delay.
Zach Tellman - Everything Will Flow40:13

Zach Tellman - Everything Will Flow

27K views • 11 years ago
ClojureTV
Zach Tellman's Clojure West talk covers the basics of queueing theory and its practical use in systems, including backpressure, how queues break down under load, and pitfalls of naive core.async use.
Topic match · Software performance & optimization
CygnusEd Professional in Action on an Amiga 20000:23

CygnusEd Professional in Action on an Amiga 2000

11K views • 12 years ago
Casey Muratori
Casey Muratori captures CygnusEd Professional running on an Amiga 2000, showing how smoothly it scrolled text. He notes the real effect is better on a period CRT.
Topic match · Software performance & optimization
Windows 7 GUI slowness3:15

Windows 7 GUI slowness

22K views • 17 years ago
VooD
A short demo showing slow 2D drawing in the Windows 7 GUI compared with XP. It attributes the slowdown to the display driver model lacking hardware accelerated GDI.
Topic match · Software performance & optimization
Why SpaceX is Making Starlink15:41

Why SpaceX is Making Starlink

7.4M views • 7 years ago
Real Engineering
Real Engineering explains why SpaceX is building Starlink, including the economics of satellite internet. It covers the latency advantage of light in vacuum over fiber for long-distance links.
SpaceX Seattle 201525:54

SpaceX Seattle 2015

46K views • 11 years ago
Cliff O
Full recording of Elon Musk's January 2015 presentation and Q&A at the SpaceX Seattle office announcement. He lays out plans for a satellite constellation to provide low-latency global internet, tied to funding Mars ambitions. Pauses between questions have been edited out.
Modos Paper Monitor Typing Demo0:46

Modos Paper Monitor Typing Demo

18K views • 4 years ago
Modos
A short demo of typing on the Modos Paper Monitor, an open e-ink monitor, using 4-level grayscale to show low latency.
living with lag - an oculus rift experiment2:59

living with lag - an oculus rift experiment

6.3M views • 12 years ago
umeaenergi
A Swedish fiber provider's short experiment in which volunteers wear Oculus Rift headsets that add lag to their view of real life. They try to do everyday tasks like making pancakes.
E3 2012: John Carmack Interview17:38

E3 2012: John Carmack Interview

102K views • 14 years ago
Giant Bomb
Giant Bomb interviews John Carmack at E3 2012 about his virtual reality head-mounted display prototype. He demos it and talks about latency, depth and focus problems in VR.
Grace Hopper on Letterman10:00

Grace Hopper on Letterman

448K views • 13 years ago
TheLazlo101
Grace Hopper appears on Letterman and uses a foot-long piece of wire to show how far light travels in a nanosecond.
Grace Hopper Lecture1:25:57

Grace Hopper Lecture

68K views • 9 years ago
MIT Lincoln Laboratory
A lecture by Commodore Grace Hopper on the future of computing, posted by MIT Lincoln Laboratory. It includes her well-known nanosecond wire demonstration and humorous comparisons of device latencies.
How to slow down a stock exchange4:39

How to slow down a stock exchange

4M views • 7 years ago
Tom Scott
Tom Scott visits IEX, a stock exchange that slows down trading with a long coil of fiber. The coil removes the speed advantage of high-frequency traders.
Meteor Screecast9:43

Meteor Screecast

50K views • 14 years ago
meteorscreencasts
The original 2012 screencast introducing Meteor, a JavaScript framework for building web apps quickly. It demonstrates realtime updates, latency compensation and low boilerplate.
How Python was Shaped by leaky Internals, Armin Ronacher, Flask framework49:55

How Python was Shaped by leaky Internals, Armin Ronacher, Flask framework

20K views • 10 years ago
Видео с мероприятий {speach!
Armin Ronacher, creator of Flask, explains how CPython's internals and C API leak into the language's semantics. Using examples like the complexity of the add operation, he shows why Python is hard to optimize or reimplement.
Topic match · Software performance & optimization
CppCon 2015: Andrei Alexandrescu “std::allocator...”1:12:27

CppCon 2015: Andrei Alexandrescu “std::allocator...”

196K views • 11 years ago
CppCon
Andrei Alexandrescu's CppCon 2015 talk argues that std::allocator is badly designed. He proposes building high-performance allocators from small composable, templated pieces.
Topic match · Software performance & optimization
Preventing the Collapse of Civilization / Jonathan Blow (Thekla, Inc)1:02:42

Preventing the Collapse of Civilization / Jonathan Blow (Thekla, Inc)

315K views • 7 years ago
DevGAMM
A DevGAMM talk by Jonathan Blow arguing that civilizations can lose technological capability and that software quality is already deteriorating. He discusses how knowledge fails to transfer between generations.
Topic match · Software performance & optimization
"Performance Matters" by Emery Berger42:15

"Performance Matters" by Emery Berger

502K views • 7 years ago
Strange Loop Conference
Emery Berger explains why performance is hard to measure and deliver on modern hardware, showing how code layout and alignment can swamp optimization effects. He presents Stabilizer for statistically sound evaluation and Coz, a causal profiler.
Topic match · Software performance & optimization
The Thirty Million Line Problem1:48:55

The Thirty Million Line Problem

326K views • 8 years ago
Molly Rocket
Casey Muratori's long talk arguing that modern software has ballooned to tens of millions of lines because of hardware and OS diversity. He proposes a stable ISA for entire system-on-a-chip packages and recalls when games shipped with their own boot disk.
Topic match · Software performance & optimization
CppCon 2017: Matt Kulukundis “Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step”59:34

CppCon 2017: Matt Kulukundis “Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step”

137K views • 9 years ago
CppCon
Matt Kulukundis explains how Google designed SwissTable, a fast, cache-friendly hash table, step by step from std::unordered_map. The talk covers open addressing, SIMD probing and the tradeoffs of changing a fundamental data structure.
Topic match · Software performance & optimization
Erlang Factory 2014 - That's 'Billion' with a 'B': Scaling to the Next Level at WhatsApp49:15

Erlang Factory 2014 - That's 'Billion' with a 'B': Scaling to the Next Level at WhatsApp

50K views • 12 years ago
Erlang Solutions
Rick Reed of WhatsApp explains at Erlang Factory 2014 how the service scaled to billions of messages with a very small engineering team. He covers the FreeBSD and Erlang stack, Mnesia usage, server counts and bottleneck work.
Topic match · Software performance & optimization
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica31:37

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

5.2M views • 6 years ago
Ars Technica
In Ars Technica's War Stories, Naughty Dog co-founder Andy Gavin explains how the team squeezed Crash Bandicoot onto the original PlayStation. They overwrote Sony library code in RAM, built custom animation compression, and streamed assets around slow seek times.
Topic match · Software performance & optimization
Refterm Lecture Part 1 - Philosophies of Optimization18:41

Refterm Lecture Part 1 - Philosophies of Optimization

93K views • 5 years ago
Molly Rocket
Casey Muratori's first refterm lecture lays out philosophies of optimization, distinguishing optimization from non-pessimization, which means avoiding needless work. It uses his fast terminal renderer project to show how fast computers really are.
Topic match · Software performance & optimization
CppCon 2014: Mike Acton "Data-Oriented Design and C++"1:27:46

CppCon 2014: Mike Acton "Data-Oriented Design and C++"

862K views • 12 years ago
CppCon
Mike Acton of Insomniac Games argues that a program's purpose is transforming data, and shows how common C++ approaches work against that in performance-critical game development. He covers cache behavior, data layout and the limits of compilers.
Topic match · Software performance & optimization
Jonathan Blow - Preventing the Collapse of Civilization (English only)1:04:41

Jonathan Blow - Preventing the Collapse of Civilization (English only)

268K views • 7 years ago
bus
Jonathan Blow's DevGAMM 2019 talk argues that software knowledge is being lost between generations and that growing layers of abstraction could lead to a decline in technological civilization.
Topic match · Software performance & optimization
Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 20252:27:34

Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025

926K views • 1 year ago
Better Software Conference
Casey Muratori's two-hour talk tracing the history of object-oriented programming back to the 1960s and examining how its ideas, and later entity component systems, came about. It is followed by a Q&A.
Topic match · Software performance & optimization
CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"1:13:41

CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"

235K views • 12 years ago
CppCon
Chandler Carruth's CppCon 2014 talk on writing fast C++, explaining why data structure choice and memory layout matter more than clever algorithms. It covers why standard containers like unordered_map perform poorly on modern CPUs.
Topic match · Software performance & optimization