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Build a real-time Twitter clone in 15 minutes with LiveView and Phoenix 1.517:55

Build a real-time Twitter clone in 15 minutes with LiveView and Phoenix 1.5

237K views • 6 years ago
Chris McCord
Phoenix creator Chris McCord builds a real-time Twitter-style app live with Phoenix LiveView 1.5 in about 15 minutes. It shows interactive, real-time updates without writing JavaScript.
Browser hacking: Let's make "Cookie Clicker" playable in Ladybird!1:44:18

Browser hacking: Let's make "Cookie Clicker" playable in Ladybird!

15K views • 4 years ago
Andreas Kling
In a long live-coding session, Andreas Kling works on making the Cookie Clicker game playable in the Ladybird browser from SerenityOS. He tracks down bugs in the browser engine and fixes them.
Topic match · Software practice, open source & careers
Hot Code Reloading in C2:16:18

Hot Code Reloading in C

94K views • 3 years ago
Tsoding Daily
A long Tsoding Daily programming stream in which he implements hot code reloading in C by loading a dynamic library at runtime without stopping the main program. It also touches on migrating struct versions across reloads.
Topic match · Software practice, open source & careers
Implementing (part of) a BitTorrent client in Rust4:09:16

Implementing (part of) a BitTorrent client in Rust

115K views • 3 years ago
Jon Gjengset
Jon Gjengset's roughly four-hour live stream implementing part of a BitTorrent client in Rust, following CodeCrafters' test-guided challenge. He builds from scratch and shows idiomatic error handling along the way.
Topic match · Software practice, open source & careers
Let's prototype a JavaScript JIT compiler!1:21:25

Let's prototype a JavaScript JIT compiler!

49K views • 3 years ago
Andreas Kling
Andreas Kling live-codes a prototype JavaScript JIT compiler for the LibJS engine used in SerenityOS and Ladybird. He builds a standalone bytecode VM, a simple interpreter, and then a simple JIT in about 80 minutes.
Topic match · Compilers, interpreters & program analysis
Crust of Rust: Lifetime Annotations1:33:23

Crust of Rust: Lifetime Annotations

299K views • 6 years ago
Jon Gjengset
In this first Crust of Rust episode, Jon Gjengset live-codes an example that needs multiple explicit lifetime annotations. Along the way he covers string types and generics over a custom trait.
How to power ANYTHING using USB-C Power Delivery and the ZY12PDN PD Trigger Board14:39

How to power ANYTHING using USB-C Power Delivery and the ZY12PDN PD Trigger Board

322K views • 6 years ago
Kenneth Finnegan
Kenneth Finnegan shows how USB-C Power Delivery trigger boards like the ZY12PDN negotiate 5V to 20V so you can power projects from a USB-C charger, including the color coding for each voltage.
Crust of Rust: async/await2:34:01

Crust of Rust: async/await

246K views • 5 years ago
Jon Gjengset
Jon Gjengset's long live-coding Crust of Rust episode on async/await, focused on the mental model for using it rather than on Futures, Pin and Wakers internals. Topics include awaiting multiple futures, cancellation, executors and select.
Clojure in a nutshell by James Trunk32:44

Clojure in a nutshell by James Trunk

104K views • 5 years ago
Func Prog Sweden
James Trunk introduces Clojure syntax and thinking, covering its core data structures, immutability, the thread-last macro and live data analysis in the REPL.
Painting a Character with Maths24:46

Painting a Character with Maths

458K views • 5 years ago
Inigo Quilez
Inigo Quilez live-codes a cartoon character painting entirely from math, using signed distance fields in a Shadertoy shader. He explains each step of building the image from formulas.
Topic match · Creative coding & generative art
I painted a Landscape with Mathematics42:00

I painted a Landscape with Mathematics

812K views • 4 years ago
Inigo Quilez
Inigo Quilez live-paints a mountain landscape using only math in a shader, building up from a basic polynomial noise surface through fractal terrain, lighting and atmosphere. The code runs in real time on Shadertoy so viewers can edit it as they follow along.
Topic match · Creative coding & generative art
I Tried Turning Games Into Text18:18

I Tried Turning Games Into Text

571K views • 2 years ago
Acerola
Acerola explores building a shader that turns games into ASCII art, walking through techniques such as brightness mapping and edge detection to see whether it looks good.
Topic match · Creative coding & generative art
Scavenging rechargeable lithium cells from the roadside15:30

Scavenging rechargeable lithium cells from the roadside

263K views • 4 years ago
bigclivedotcom
Big Clive shows how to pick up discarded disposable vape devices from the roadside and extract the rechargeable lithium cells inside. He explains why these devices contain the same circuitry as rechargeable ones and how to reuse the cells.
How does a USB keyboard work?34:15

How does a USB keyboard work?

3.8M views • 5 years ago
Ben Eater
Ben Eater explains how a USB keyboard communicates, covering the electrical interface, bit and packet encoding, packet contents, and a comparison with PS/2.