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Building Prototypes Dan Gelbart  part 18 of 18  Design23:23

Building Prototypes Dan Gelbart part 18 of 18 Design

99K views • 13 years ago
Dan Gelbart
The final part of Dan Gelbart's 18-part Building Prototypes series, focused on mechanical design. It opens with a demonstration of stiffness and covers practical design principles for prototype machines.
Computational Design of Mechanical Characters5:10

Computational Design of Mechanical Characters

3.9M views • 13 years ago
DisneyResearchHub
A Disney Research SIGGRAPH 2013 demo of an interactive system that lets non-experts design animated mechanical characters. The user sketches motion curves and the system generates optimized mechanisms and gear trains for 3D printing.
The Secret Life of components. A series of eight guides for designers and makers by Tim Hunkin3:01

The Secret Life of components. A series of eight guides for designers and makers by Tim Hunkin

83K views • 5 years ago
tim hunkin
The trailer for Tim Hunkin's series The Secret Life of Components, eight guides to mechanical and electromechanical parts for designers and makers.
How to design an actually good toaster with lessons from the 1940's11:02

How to design an actually good toaster with lessons from the 1940's

851K views • 6 years ago
Technology Connections
Technology Connections praises a 1940s-50s Sunbeam toaster and explains what makes a toaster well designed, drawing on a vintage Sunbeam video.
The step-by-step, mechanical logic of old pinball machines43:00

The step-by-step, mechanical logic of old pinball machines

1.1M views • 2 years ago
Technology Connections
Technology Connections takes apart the step-by-step electromechanical logic of a 1970s pinball machine. He shows how relays, steppers and switches track state and score without electronics.
The Antique Toaster that's Better than Yours18:28

The Antique Toaster that's Better than Yours

3.4M views • 7 years ago
Technology Connections
Technology Connections takes apart a 1940s Sunbeam Radiant Control toaster. It senses the toast's own browning and lowers and raises it automatically using purely mechanical parts and no electronics.
Topic match · Mechanical & precision engineering
The Ingenious Design of the Aluminum Beverage Can11:39

The Ingenious Design of the Aluminum Beverage Can

19.5M views • 11 years ago
engineerguy
Bill Hammack of Engineer Guy explains the engineering behind the aluminum beverage can: why it is cylindrical, how it is manufactured, why it narrows at the top, the double seam, and how the pull tab works.
How to achieve nanometer precision in space?11:07

How to achieve nanometer precision in space?

748K views • 4 years ago
Breaking Taps
Breaking Taps explains how the cryogenic mirror actuators on the James Webb Space Telescope achieve nanometer precision using flexures. It shows a 3D-printed replica and how one motor handles both coarse and fine motion.
Topic match · Mechanical & precision engineering
Making an unpickable lock. Calling locksmiths13:10

Making an unpickable lock. Calling locksmiths

18.1M views • 5 years ago
Stuff Made Here
Stuff Made Here designs and builds an "unpickable" lock, then calls in a locksmith to see if it can be defeated. It covers the mechanical design effort and the attempt to pick it.
Topic match · Mechanical & precision engineering
Mechanical Computer (All Parts) - Basic Mechanisms In Fire Control Computers41:53

Mechanical Computer (All Parts) - Basic Mechanisms In Fire Control Computers

483K views • 15 years ago
Excelsior10000
A 1953 US Navy training film explaining the basic mechanisms in mechanical fire control computers aboard ships. It shows how gears, differentials and cams solved mathematical problems in permanent mechanical form.
U.S. NAVY  BASIC MECHANISMS OF FIRE CONTROL COMPUTERS  MECHANICAL COMPUTER INSTRUCTIONAL FILM  2779419:43

U.S. NAVY BASIC MECHANISMS OF FIRE CONTROL COMPUTERS MECHANICAL COMPUTER INSTRUCTIONAL FILM 27794

225K views • 8 years ago
PeriscopeFilm
A 1953 US Navy training film on the basic mechanisms in fire control computers: shafts, gears, cams and differentials. It shows how these mechanical parts compute ship and target firing solutions.
Building Prototypes Dan Gelbart  part 1 of 18  Introduction10:30

Building Prototypes Dan Gelbart part 1 of 18 Introduction

233K views • 13 years ago
Dan Gelbart
First of an 18-part lecture series by engineer Dan Gelbart on building prototypes. The series covers practical mechanical design and fabrication of precision machines.
Topic match · Mechanical & precision engineering
Chest Freezers; What they tell us about designing for X26:54

Chest Freezers; What they tell us about designing for X

2.9M views • 6 years ago
Technology Connections
Technology Connections explains how refrigerator and freezer design affects energy use, using chest freezers to show why top-opening designs and layout choices matter. It includes thermal-camera footage of cold air spilling out of upright units.
Why Western Designs Fail in Developing Countries27:36

Why Western Designs Fail in Developing Countries

1.8M views • 2 years ago
Design Theory
A design essay on why products designed in Western contexts often fail when deployed in developing countries. It covers expert blindness and cultural assumptions, with examples such as malaria nets and the One Laptop Per Child project.
How To Design A Good API and Why it Matters1:00:19

How To Design A Good API and Why it Matters

453K views • 19 years ago
Google TechTalks
Joshua Bloch's Google Tech Talk on how to design good APIs and why it matters, with concrete principles and examples. It treats every programmer as an occasional API designer.
Bottom Up vs  Top Down Design in Clojure - Mark Bastian36:42

Bottom Up vs Top Down Design in Clojure - Mark Bastian

29K views • 10 years ago
ClojureTV
Mark Bastian contrasts top-down object-oriented design with bottom-up, data-oriented design in Clojure. He models a board game as plain data plus small composable functions and compares it with a roughly 22-class OOP version.
Evan Czaplicki - Let's be mainstream! User focused design in Elm - Curry On58:23

Evan Czaplicki - Let's be mainstream! User focused design in Elm - Curry On

82K views • 11 years ago
Curry On!
Evan Czaplicki, creator of Elm, talks at Curry On 2015 about user-focused language design. He explains the principles behind Elm and how to make a functional, typed language as approachable as JavaScript.
Stuart Halloway - Narcissistic Design37:15

Stuart Halloway - Narcissistic Design

29K views • 9 years ago
Reaktor
Stuart Halloway's satirical talk describes how to protect yourself from industry change by spreading complexity through systems while following idiomatic practice. It uses this inversion to catalog software design anti-patterns.
Music Software & Interface Design: MuseScore33:39

Music Software & Interface Design: MuseScore

959K views • 7 years ago
Tantacrul
Tantacrul gives a detailed UX and UI design review of the MuseScore 3 notation software and compares it with Sibelius. It examines visual appeal, navigation and notation quality.
AT&T Archives: Saul Bass Pitch Video for Bell System Logo Redesign27:00

AT&T Archives: Saul Bass Pitch Video for Bell System Logo Redesign

417K views • 14 years ago
AT&T Tech Channel
The 1969 pitch film in which Saul Bass presents the Bell System logo redesign to AT&T, part of the largest corporate re-identity program in U.S. history.
How We Made MuseScore 4 - Music App Design is Challenging!46:33

How We Made MuseScore 4 - Music App Design is Challenging!

814K views • 3 years ago
Tantacrul
Tantacrul walks through how the MuseScore 4 team was built and how design decisions were made for the overhaul of a huge legacy notation app. It covers playback and engraving quality improvements.
5 steps to designing the life you want  | Bill Burnett | TEDxStanford25:21

5 steps to designing the life you want | Bill Burnett | TEDxStanford

11.4M views • 9 years ago
TEDx Talks
TEDxStanford talk by Bill Burnett, executive director of Stanford's design program, on applying design thinking to your own life and career. He offers five practical tips such as getting curious, talking to people and trying things.
#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers58:24

#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers

210K views • 8 years ago
Gamelab Conference
Jonathan Blow talks at Gamelab 2018 about the design decisions behind Jai, the programming language he is building for game programmers. He covers low-friction development, quality of life and the effects of compile times.
Google Developers Day US - Python Design Patterns44:03

Google Developers Day US - Python Design Patterns

90K views • 19 years ago
GoogleDeveloperDay
Alex Martelli's Google Developers Day talk on classic design patterns (creational, structural and behavioral) and how they appear in Python. He stresses that patterns must be studied in the context of the implementing language.
Design Your Own Keyboard!41:04

Design Your Own Keyboard!

140K views • 4 years ago
Ben Vallack
Ben Vallack walks through designing a custom keyboard PCB from scratch using Ergogen and KiCad, ending with a gerber file ready to order from a PCB fabricator. The example is a split keyboard.
KiCad 6 STM32 PCB Design Full Tutorial - Phil's Lab #651:40:06

KiCad 6 STM32 PCB Design Full Tutorial - Phil's Lab #65

987K views • 4 years ago
Phil’s Lab
A 100-minute tutorial from Phil's Lab on designing an STM32-based 'black pill' PCB in KiCad 6. It covers schematic capture, two-layer layout and routing, USB, and sending the board for manufacture and assembly.
Why city flags may be the worst-designed thing you've never noticed | Roman Mars18:19

Why city flags may be the worst-designed thing you've never noticed | Roman Mars

5.2M views • 11 years ago
TED
Roman Mars gives a funny TED talk on vexillology, laying out five basic principles of good flag design and why many city flags fail them.
Computer Science - Brian Kernighan on successful language design1:00:06

Computer Science - Brian Kernighan on successful language design

332K views • 10 years ago
University of Nottingham
Brian Kernighan gives a talk at the University of Nottingham on how to succeed in language design without really trying. He draws on his experience with awk and other languages.
Dynamic Languages Wizards Series - Panel on Language Design1:58:46

Dynamic Languages Wizards Series - Panel on Language Design

16K views • 14 years ago
Eduardo Cavazos
A 2001 panel with Paul Graham, John Maeda, Jonathan Rees and Guy Steele on programming language design, part of the Dynamic Languages Wizards Series.
There's No Crying in Flag Design18:53

There's No Crying in Flag Design

20.6M views • 3 years ago
CGP Grey
CGP Grey discusses flag design principles and grades flags, following the Minnesota state flag redesign. It argues for simple, distinctive flags.
CANDO: A Compiled Programming Language for Computer-Aided Nanomaterial Design and Optimization28:10

CANDO: A Compiled Programming Language for Computer-Aided Nanomaterial Design and Optimization

3K views • 10 years ago
European Lisp Symposium
Christian Schafmeister presents CANDO at the 2016 European Lisp Symposium. It is a compiled Lisp-based language for designing macromolecules and nanoscale materials, built on the Clasp implementation of Common Lisp.
Category Theory, The essence of interface-based design - Erik Meijer1:03:14

Category Theory, The essence of interface-based design - Erik Meijer

74K views • 11 years ago
FooCafe
Erik Meijer argues that category theory is the mathematicians' version of interface-based design. He shows that Java 8 lambdas and method references form a Cartesian closed category.
Pricing Design Work & Creativity (The Guide)36:30

Pricing Design Work & Creativity (The Guide)

4.6M views • 10 years ago
The Futur
The Futur's guide to pricing design and creative work, arguing against hourly rates and for value-based pricing. It features Blair Enns and says to price the client, not the job.
My Squirrel Recording is in a MOVIE! 📽 DUNE: Mark Mangini, Oscar Winning Sound Designer12:13

My Squirrel Recording is in a MOVIE! 📽 DUNE: Mark Mangini, Oscar Winning Sound Designer

60K views • 5 years ago
Dani Connor Wild
Wildlife videographer Dani Connor Wild talks with Oscar-winning sound designer Mark Mangini about how her red squirrel recording became the desert mouse sound in Dune.
Redesign Your Logo (2010 live backing video)4:25

Redesign Your Logo (2010 live backing video)

526K views • 5 years ago
NeilCicieregaMusic
Neil Cicierega's parody song 'Redesign Your Logo', played over a live backing video with corporate PowerPoint visuals. It mocks the infamous Pepsi design strategy presentation.
Material design0:49

Material design

4.5M views • 12 years ago
Google for Developers
Google's 2014 reel introducing Material Design, a visual language based on a paper-and-ink material metaphor and a system of motion. It is a short promotional video.
(1/4) Intro/History: Introducing a 100-year-old mechanical computer3:39

(1/4) Intro/History: Introducing a 100-year-old mechanical computer

476K views • 11 years ago
engineerguy
The first of four short videos from Bill Hammack (engineerguy) introducing and giving the history of a 100-year-old mechanical computer, Michelson's harmonic analyzer. The series goes on to explain Fourier synthesis, analysis and operation of the machine.
TWO Unpickable (?) Locks for Lock Picking Lawyer!14:40

TWO Unpickable (?) Locks for Lock Picking Lawyer!

14.1M views • 5 years ago
Stuff Made Here
Engineer Stuff Made Here builds two new supposedly unpickable locks with different designs and sends them to the Lock Picking Lawyer to see whether they can be defeated. The video covers the novel anti-picking mechanisms.
Topic match · Mechanical & precision engineering
How the pantorouter works4:53

How the pantorouter works

1.2M views • 15 years ago
MatthiasWandel
Matthias Wandel shows how his pantorouter, a template router machine, works. The flexible machine cuts joints such as mortise and tenon and dovetails, and plans are available.
Topic match · Mechanical & precision engineering
A Philosophy of Software Design | John Ousterhout | Talks at Google1:01:40

A Philosophy of Software Design | John Ousterhout | Talks at Google

547K views • 8 years ago
Talks at Google
John Ousterhout, Stanford professor and creator of Tcl, presents the ideas of his book A Philosophy of Software Design in a Talks at Google session. He covers managing complexity, deep modules and interfaces, and what he teaches in his Stanford software design course.