networking
1:21:16A New Way to look at Networking
52K views • 19 years ago
Google
Van Jacobson's 2006 Google Tech Talk argues that networking should be rethought around named data rather than host-to-host conversations. He contrasts the circuit and datagram views of the internet and sketches content-centric networking as a replacement for the location-centric TCP/IP model.
1:21:20A New Way to look at Networking
30K views • 19 years ago
Google TechTalks
Van Jacobson's 2006 Google Tech Talk argues for rethinking networking around named data rather than host-to-host connections. He gives the history and the unsolved problems of the current internet architecture.
7:16.kkrieger - The FPS Game in 96KB (Full Gameplay)
528K views • 16 years ago
Daniel Hands
Full gameplay of .kkrieger, a first-person shooter by Farbrausch that fits into a 96KB executable by generating its textures, models and sounds procedurally.
Topic match · Game programming & engines
3:02Cave game tech test
10.5M views • 17 years ago
Nizzotch
An early 2009 tech test by Notch of an Infiniminer-style cave game running about 700 fps on a 256x256x64 tile map. It is the prototype that grew into Minecraft.
Topic match · Game programming & engines
8:42Xerox Star User Interface (1982) 1 of 2
337K views • 17 years ago
VintageCG
A demonstration of the 1982 Xerox Star user interface, including its desktop, icons, documents, networking and printing. The uploader argues that Apple's later Lisa and Mac interfaces evolved from these ideas rather than copying them.
8:01Xerox Star User Interface (1982) 2 of 2
57K views • 17 years ago
VintageCG
Second half of a demonstration of the 1982 Xerox Star user interface. It shows how the Star differed from the later Lisa and Mac interfaces, with strengths in networking and printing and little direct manipulation.