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Google Developers Day US - Python Design Patterns44:03

Google Developers Day US - Python Design Patterns

90K views • 19 years ago
GoogleDeveloperDay
Alex Martelli's Google Developers Day talk on classic design patterns (creational, structural and behavioral) and how they appear in Python. He stresses that patterns must be studied in the context of the implementing language.
Design Patterns vs  Anti pattern in APL by Aaron W Hsu at FnConf1754:10

Design Patterns vs Anti pattern in APL by Aaron W Hsu at FnConf17

8K views • 8 years ago
ConfEngine
Aaron Hsu discusses design patterns and anti-patterns in APL and why the language is productive despite its write-only reputation. He argues that idioms matter more than libraries in array languages.
Corporate Open Source Anti-patterns43:04

Corporate Open Source Anti-patterns

24K views • 12 years ago
Bryan Cantrill
Bryan Cantrill's talk on corporate open source anti-patterns, first given at FISL 2012 and again at the Liferay Symposium. He lays out the mistakes companies make when open sourcing code, such as announcing future open sourcing, and discusses licenses.
AWS re:Invent 2018: Amazon DynamoDB Deep Dive: Advanced Design Patterns for DynamoDB (DAT401)59:56

AWS re:Invent 2018: Amazon DynamoDB Deep Dive: Advanced Design Patterns for DynamoDB (DAT401)

468K views • 7 years ago
Amazon Web Services
Rick Houlihan's AWS re:Invent 2018 deep dive on advanced DynamoDB design patterns. It covers index overloading, GSI sharding, composite keys, graph processing and transactions.
AWS re:Invent 2019: [REPEAT 1] Amazon DynamoDB deep dive: Advanced design patterns (DAT403-R1)59:13

AWS re:Invent 2019: [REPEAT 1] Amazon DynamoDB deep dive: Advanced design patterns (DAT403-R1)

115K views • 6 years ago
AWS Events
An AWS re:Invent 2019 session for advanced DynamoDB users on design patterns used by large customers, including Amazon retail. It covers GSI sharding, index overloading, graph processing, composite keys and transactional workflows.
Google I/O 2012 - Go Concurrency Patterns51:27

Google I/O 2012 - Go Concurrency Patterns

894K views • 14 years ago
Google for Developers
Rob Pike's Google I/O 2012 talk shows how goroutines and channels solve tricky concurrency problems with simple Go code. It features a playful goroutine demo with gophers passing messages and a search engine example.
Stuart Halloway - Narcissistic Design37:15

Stuart Halloway - Narcissistic Design

29K views • 9 years ago
Reaktor
Stuart Halloway's satirical talk describes how to protect yourself from industry change by spreading complexity through systems while following idiomatic practice. It uses this inversion to catalog software design anti-patterns.
Topic match · Software architecture & design
Bob Nystrom - Is There More to Game Architecture than ECS?23:06

Bob Nystrom - Is There More to Game Architecture than ECS?

301K views • 8 years ago
Roguelike Celebration
Bob Nystrom, author of Game Programming Patterns, gives a Roguelike Celebration 2018 talk questioning whether entity component systems are the only way to structure a game. He walks through alternative architectures drawn from roguelike development.
Topic match · Software architecture & design
Why Doing Taxes Is So Hard | Patriot Act with Hasan Minhaj | Netflix25:26

Why Doing Taxes Is So Hard | Patriot Act with Hasan Minhaj | Netflix

1.8M views • 6 years ago
Netflix Is A Joke
An episode of Patriot Act with Hasan Minhaj exposing how tax-prep companies like TurboTax make filing confusing and costly even though many Americans can file for free. It combines comedy with reporting on lobbying and dark patterns.
Topic match · UX & UI design
The Many Meanings of Event-Driven Architecture • Martin Fowler • GOTO 201750:06

The Many Meanings of Event-Driven Architecture • Martin Fowler • GOTO 2017

677K views • 9 years ago
GOTO Conferences
Martin Fowler's GOTO Chicago 2017 talk on the different things people mean by event-driven architecture. He identifies four patterns, including event notification and event-carried state transfer.
Topic match · Software architecture & design
Old Is the New New • Kevlin Henney • GOTO 201850:23

Old Is the New New • Kevlin Henney • GOTO 2018

125K views • 8 years ago
GOTO Conferences
Kevlin Henney's GOTO 2018 talk argues that much of what looks new in software is a recycling of concepts with long histories. It draws on history to show the slow, steady current beneath constant churn in frameworks and trends.
Topic match · Software architecture & design
"Clean" Code, Horrible Performance22:41

"Clean" Code, Horrible Performance

1.2M views • 3 years ago
Molly Rocket
Casey Muratori shows how typical 'clean code' object-oriented patterns can cost large factors in performance. He benchmarks them against simpler data-oriented code.
Topic match · Software architecture & design
Mark DiMarco: User Interface Algorithms [JSConf2014]27:42

Mark DiMarco: User Interface Algorithms [JSConf2014]

52K views • 12 years ago
JSConf
A JSConf 2014 talk visually breaking down algorithms behind everyday UI patterns, such as dropdown menus that vanish when the mouse drifts and picking the nearest target to the cursor. It shows how these are implemented in JavaScript.
Topic match · UX & UI design
Nordic.js 2014 • Douglas Crockford - The Better Parts33:52

Nordic.js 2014 • Douglas Crockford - The Better Parts

73K views • 12 years ago
Nordic.js
Douglas Crockford's Nordic.js 2014 talk on 'the better parts' of JavaScript and programming in general. He argues against `this`, `new` and ES6 classes, and for classless, composition-based object patterns, with some broader remarks on building better structures for the future.
Topic match · Software architecture & design
Sebastian Markbage: Minimal API Surface Area | JSConf EU 201424:28

Sebastian Markbage: Minimal API Surface Area | JSConf EU 2014

71K views • 12 years ago
JSConf
Sebastian Markbage explains how React is moving toward a minimal API surface by leaning on language features and patterns instead of dedicated framework APIs. He also touches on JSX and syntax proposals for future JavaScript.
Topic match · Software architecture & design
10 Things I Learned from the jQuery Source53:40

10 Things I Learned from the jQuery Source

125K views • 16 years ago
Paul Irish
Paul Irish walks through the jQuery source code and shares ten lessons and interesting techniques from it, aimed at JavaScript developers who want to learn from a widely used library.
RailsConf 2014 - All the Little Things by Sandi Metz38:47

RailsConf 2014 - All the Little Things by Sandi Metz

190K views • 12 years ago
Confreaks
Sandi Metz takes an ugly section of conditional code and refactors it into a few simple objects, bridging object-oriented theory and practice. The talk includes her take on the Gilded Rose refactoring kata and the idea that duplication is cheaper than the wrong abstraction.
Topic match · Software architecture & design
"Making Impossible States Impossible" by Richard Feldman25:06

"Making Impossible States Impossible" by Richard Feldman

63K views • 10 years ago
elm-conf
Richard Feldman's elm-conf talk on designing models so that bugs from impossible application states cannot occur, using Elm's compiler and types. It demonstrates techniques for making invalid states unrepresentable.
Topic match · Software architecture & design
Bret Victor - Inventing on Principle54:20

Bret Victor - Inventing on Principle

339K views • 14 years ago
Rui Oliveira
Bret Victor's talk at CUSEC 2012 in which he argues that creators need immediate feedback and should organize their work around a guiding principle. He demonstrates live-coding and animation tools that show results as you type, and describes his own principle that creators must see what they are making.
Topic match · UX & UI design
The Value of Values with Rich Hickey31:44

The Value of Values with Rich Hickey

145K views • 14 years ago
InfoQ
Rich Hickey's JaxConf 2012 keynote examines what values are and why immutable values matter as information systems grow more complex and data gets bigger. It contrasts places with values and builds the case for immutability.
Topic match · Software architecture & design
Hammock Driven Development - Rich Hickey39:49

Hammock Driven Development - Rich Hickey

333K views • 13 years ago
ClojureTV
Rich Hickey's philosophical talk from the first Clojure Conj in 2010. He argues that good design comes from deliberate, away-from-keyboard thinking, and describes how to feed the background mind so it solves problems.
Topic match · Software architecture & design
RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West42:30

RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

152K views • 8 years ago
Rust Programming Language
Catherine West's RustConf 2018 closing keynote on building a game in Rust and organizing a large codebase. It builds up an entity component system and generational indices step by step.
Topic match · Software architecture & design
Ruby Conf 12 - Boundaries by Gary Bernhardt45:55

Ruby Conf 12 - Boundaries by Gary Bernhardt

58K views • 13 years ago
Confreaks
Gary Bernhardt's RubyConf 2012 talk on testing in isolation without mocking everything. It goes through behavior versus data, mutation versus immutability, and how a functional core with an imperative shell yields natural isolation and parallelism.
Topic match · Software architecture & design
The Only Unbreakable Law53:25

The Only Unbreakable Law

487K views • 4 years ago
Molly Rocket
Casey Muratori's lecture, originally given at the Technical University of Madrid, arguing that Conway's Law is the only viable candidate for a true law of software architecture. He explains how software mimics the organization over time, using examples like Windows' multiple volume controls.
Topic match · Software architecture & design
Mike Monteiro: F*ck You, Pay Me37:54

Mike Monteiro: F*ck You, Pay Me

859K views • 14 years ago
CreativeMornings HQ
Mike Monteiro's CreativeMornings talk on getting paid for creative and freelance work, covering contracts, working with lawyers, and refusing to work for free. It is delivered with blunt humor.
Topic match · UX & UI design
Object-Oriented Programming is Bad44:35

Object-Oriented Programming is Bad

2.6M views • 10 years ago
Brian Will
Brian Will makes the case for procedural programming over object-oriented programming, arguing that OOP's promised encapsulation and decoupling are largely illusory. He analyzes real code examples and the problems of tying data to behavior in classes.
Topic match · Software architecture & design
Pete Hunt: React: Rethinking best practices -- JSConf EU29:32

Pete Hunt: React: Rethinking best practices -- JSConf EU

548K views • 13 years ago
JSConf
Pete Hunt of Facebook and Instagram introduces React at JSConf EU 2013 and explains its design principles. He argues that separating templates from logic only separates technologies, not concerns, and makes the case for components.
Topic match · Software architecture & design
Music Software & Bad Interface Design: Avid’s Sibelius21:35

Music Software & Bad Interface Design: Avid’s Sibelius

1.7M views • 7 years ago
Tantacrul
Tantacrul dissects the UX and UI of Avid's Sibelius music notation software, going through a long list of bad design choices. The review is both a comic rant and a practical lesson in interface design.
Topic match · UX & UI design
Stop Writing Classes27:29

Stop Writing Classes

962K views • 14 years ago
Next Day Video
Jack Diederich's PyCon 2012 talk argues that classes are overused in Python and walks through real code, refactoring away unnecessary classes, exceptions and modules. It popularized the heuristic that a class with two methods, one being __init__, should be a function.
Topic match · Software architecture & design
"The Mess We're In" by Joe Armstrong45:50

"The Mess We're In" by Joe Armstrong

398K views • 12 years ago
Strange Loop Conference
Joe Armstrong, co-inventor of Erlang, gives a funny and opinionated Strange Loop talk on the tangled state of software: build tools, package managers, entropy and the physical limits of computation. He argues for ideas like naming things by content hash and throwing away your first version.
Topic match · Software architecture & design
Bottom Up vs  Top Down Design in Clojure - Mark Bastian36:42

Bottom Up vs Top Down Design in Clojure - Mark Bastian

29K views • 10 years ago
ClojureTV
Mark Bastian contrasts top-down object-oriented design with bottom-up, data-oriented design in Clojure. He models a board game as plain data plus small composable functions and compares it with a roughly 22-class OOP version.
Topic match · Software architecture & design
Rails Conf 2012 Keynote: Simplicity Matters by Rich Hickey36:53

Rails Conf 2012 Keynote: Simplicity Matters by Rich Hickey

220K views • 14 years ago
Confreaks
Rich Hickey's keynote at RailsConf 2012, a close sibling of his 'Simple Made Easy' talk. He distinguishes simple (not intertwined) from easy (familiar), and argues that software complexity comes from complecting things, with Rails-specific examples including large gem collections.
Topic match · Software architecture & design
Alan Kay, 2015: Power of Simplicity51:07

Alan Kay, 2015: Power of Simplicity

145K views • 11 years ago
Kenneth Friedman
Alan Kay's 2015 talk on the power of simplicity, arguing that systems become simpler by building on more sophisticated fundamental building blocks and that big research horizons drove invention at Xerox PARC. It ranges across computing, tools and scaling software.
Topic match · Software architecture & design
Domain Modeling Made Functional - Scott Wlaschin51:40

Domain Modeling Made Functional - Scott Wlaschin

71K views • 9 years ago
NDC Conferences
Scott Wlaschin's NDC talk on using statically typed functional programming, F# in particular, to model a business domain. Types are used to represent the domain precisely and to encode business rules so that illegal states cannot be built, with the compiler acting as an instant unit test.
Topic match · Software architecture & design
Casey Muratori | Smart-Pointers, RAII, ZII? Becoming an N+2 programmer30:12

Casey Muratori | Smart-Pointers, RAII, ZII? Becoming an N+2 programmer

162K views • 2 years ago
xDahl
Casey Muratori argues against smart pointers and RAII, advocating grouped-element thinking, zero-is-initialization and stubs as better ways to structure memory and handle errors.
Topic match · Software architecture & design
Gtk to Qt - a strange journey [linux.conf.au 2014]46:06

Gtk to Qt - a strange journey [linux.conf.au 2014]

46K views • 12 years ago
Konstantin Bläsi
Dirk Hohndel explains why the Subsurface dive log project migrated from Gtk to Qt, the obstacles encountered, and advice for other applications frustrated with Gtk. It is a linux.conf.au 2014 talk.
Topic match · Software architecture & design
Introduction to NoSQL • Martin Fowler • GOTO 201254:52

Introduction to NoSQL • Martin Fowler • GOTO 2012

1M views • 13 years ago
GOTO Conferences
Martin Fowler's GOTO 2012 introduction to NoSQL databases: where they came from, their data models, how consistency thinking differs, and when to use them. He argues they won't make relational databases obsolete and introduces polyglot persistence.
Topic match · Software architecture & design
"Transducers" by Rich Hickey45:00

"Transducers" by Rich Hickey

116K views • 12 years ago
Strange Loop Conference
Rich Hickey introduces transducers in Clojure, a way to make map, filter and similar algorithms composable independent of the data source. This avoids duplicated implementations and intermediate collections across sequences, channels and streams.
Topic match · Software architecture & design
The Clean Architecture in Python49:54

The Clean Architecture in Python

114K views • 12 years ago
Next Day Video
Brandon Rhodes' PyOhio 2014 talk on applying the Clean Architecture in Python. He shows how this high-level design pattern fits Python's features and addresses maintainability problems in large applications.
Topic match · Software architecture & design
Bret Victor - The Humane Representation of Thought56:22

Bret Victor - The Humane Representation of Thought

58K views • 11 years ago
Colin McDonnell
Bret Victor's closing keynote at UIST and SPLASH 2014 argues that our tools for thinking ignore most of human sensory and motor capability. He sketches representations that engage more modalities beyond screens and keyboards.
Topic match · UX & UI design