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"Hedy: A Gradual programming language" by Felienne Hermans (Strange Loop 2022)40:57

"Hedy: A Gradual programming language" by Felienne Hermans (Strange Loop 2022)

17K views • 4 years ago
Strange Loop Conference
Felienne Hermans presents Hedy, a gradual programming language for teaching kids that moves through levels from almost no syntax toward full Python. The talk covers why error messages and syntax are scary for beginners.
"The Economics of Programming Languages" by Evan Czaplicki (Strange Loop 2023)43:58

"The Economics of Programming Languages" by Evan Czaplicki (Strange Loop 2023)

141K views • 3 years ago
Strange Loop Conference
Evan Czaplicki, creator of Elm, examines how programming languages are funded. He looks at where compiler engineers' salaries come from, why Go has about 5 engineers while Dart has about 30, and how this limits language design.
"How to Think about Parallel Programming: Not!" - Guy L. Steele Jr. (Strange Loop 2010)1:09:38

"How to Think about Parallel Programming: Not!" - Guy L. Steele Jr. (Strange Loop 2010)

9K views • 5 years ago
Strange Loop Conference
Guy Steele's Strange Loop 2010 talk argues that programmers should not have to think about parallelism, and that languages should support algorithms built on independence and divide-and-conquer. He also recounts fitting a program onto a single punch card.
Beyond functional programming: a taste of Verse. Simon Peyton Jones & Tim Sweeney | Lambda Days 20231:12:14

Beyond functional programming: a taste of Verse. Simon Peyton Jones & Tim Sweeney | Lambda Days 2023

30K views • 3 years ago
Code Sync
A Lambda Days keynote by Simon Peyton Jones and Tim Sweeney introducing Verse, Epic's functional logic language for the metaverse. It covers existential variables, unification and expressions yielding multiple values.
The Next Programming Language - Douglas Crockford - code::dive 202252:34

The Next Programming Language - Douglas Crockford - code::dive 2022

55K views • 3 years ago
code::dive conference
Douglas Crockford's code::dive 2022 talk on what the next programming language should look like. He presents ideas behind his Misty language, including message-passing actors.
2023 LLVM Dev Mtg - Mojo 🔥: A system programming language for heterogenous computing49:48

2023 LLVM Dev Mtg - Mojo 🔥: A system programming language for heterogenous computing

61K views • 2 years ago
LLVM
A 2023 LLVM Developers' Meeting keynote by Abdul Dakkak, Chris Lattner and Jeff Niu introducing Mojo, a Python-family systems language built on MLIR and LLVM for heterogeneous computing.
"Programming a 144-computer chip to minimize power" - Chuck Moore (2013)40:13

"Programming a 144-computer chip to minimize power" - Chuck Moore (2013)

19K views • 5 years ago
Strange Loop Conference
Chuck Moore, inventor of Forth, presents GreenArrays' 144-core asynchronous chip at Strange Loop 2013. He explains how idle cores draw almost no power and how tight code minimizes energy use.
Rob Pike about the target group of the Go programming language (golang)0:27

Rob Pike about the target group of the Go programming language (golang)

7K views • 6 years ago
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A short excerpt of Rob Pike's Lang.NEXT 2014 talk where he describes Go's target audience as young Google programmers who are not researchers. The language has to be easy for them to understand and adopt.
"Stop Writing Dead Programs" by Jack Rusher (Strange Loop 2022)43:04

"Stop Writing Dead Programs" by Jack Rusher (Strange Loop 2022)

468K views • 4 years ago
Strange Loop Conference
Jack Rusher's Strange Loop 2022 talk argues that most programming languages are still designed around punchcard-era assumptions. He makes the case for live, interactive programming environments, drawing on Lisp, Smalltalk and REPL-driven development.
Topic match · Programming language design
Jonathan Blow - Jai Demo and Design Explanation (KEYNOTE) - Updated1:13:00

Jonathan Blow - Jai Demo and Design Explanation (KEYNOTE) - Updated

241K views • 1 year ago
LambdaConf
Jonathan Blow's LambdaConf 2025 keynote demonstrates the Jai programming language and explains its design. It includes demos of metaprogramming and tools that visualize programs.
Topic match · Programming language design
"We Really Don't Know How to Compute!" - Gerald Sussman (2011)1:04:19

"We Really Don't Know How to Compute!" - Gerald Sussman (2011)

96K views • 5 years ago
Strange Loop Conference
Gerald Sussman's 2011 Strange Loop keynote argues we still do not know how to compute, comparing biological systems with how we program machines. It touches on propagators, constraint programming and robustness.
Topic match · Functional programming
Badness 0 (Apostrophe‛s version)22:15

Badness 0 (Apostrophe‛s version)

258K views • 2 years ago
suckerpinch
Tom 7's pilot episode of a series that plays with type systems and absurd programming, presented as a parody of the GPL v3 license. It mixes a typesetting experiment with a long, story-driven intro on the origin of TeX. Source code and papers are linked from the author's site.
Topic match · Programming language design
Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 20252:27:34

Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025

926K views • 1 year ago
Better Software Conference
Casey Muratori's two-hour talk tracing the history of object-oriented programming back to the 1960s and examining how its ideas, and later entity component systems, came about. It is followed by a Q&A.
Topic match · Software architecture & design
OOPSLA Conference: Growing a Language54:12

OOPSLA Conference: Growing a Language

24K views • 6 years ago
Computer History Museum
Guy Steele's classic 1998 OOPSLA keynote on how a programming language must grow with its user community. He delivers it in a playful style, starting with only monosyllabic words and defining new terms as he goes.
Topic match · Programming language design
The Art of Code - Dylan Beattie1:00:49

The Art of Code - Dylan Beattie

4.9M views • 6 years ago
NDC Conferences
Dylan Beattie's NDC London talk on code written for art, fun and curiosity rather than utility. It includes quines, live music programming with Sonic Pi, and a memorable closing.
Topic match · Software practice, open source & careers
Rendering Tiny Glades With Entirely Too Much Ray Marching59:20

Rendering Tiny Glades With Entirely Too Much Ray Marching

108K views • 1 year ago
Graphics Programming Conference
A Graphics Programming Conference talk on how the game Tiny Glade renders meadows, trees and player-built castles. It covers real-time global illumination, tilt-shift depth of field, stable shadows with continuous time of day, ray marching and GPU-driven rendering on old hardware.
Topic match · Game programming & engines
"Outperforming Imperative with Pure Functional Languages" by Richard Feldman34:55

"Outperforming Imperative with Pure Functional Languages" by Richard Feldman

98K views • 5 years ago
Strange Loop Conference
Richard Feldman explains how pure functional languages can match or beat imperative ones on performance. Compilers can turn immutable code into in-place mutation, avoiding naive copying. The talk draws on his work on the Roc language.
Topic match · Functional programming
Gabriella Gonzalez – How to market Haskell to a mainstream programmer41:53

Gabriella Gonzalez – How to market Haskell to a mainstream programmer

8K views • 6 years ago
Konfy
Gabriella Gonzalez argues that developers misunderstand marketing as deception or hype, and applies the technology-adoption ideas of Crossing the Chasm to Haskell. She looks at what keeps Haskell from reaching mainstream programmers and what a community can do about it.
Topic match · Functional programming
Alexis King -  “Effects for Less” @ ZuriHac 20201:17:07

Alexis King - “Effects for Less” @ ZuriHac 2020

25K views • 6 years ago
Zürich Friends of Haskell
Alexis King's ZuriHac 2020 talk on how effect systems in Haskell can be implemented efficiently. It looks at the performance cost of effect libraries and how to reduce it.
Topic match · Functional programming
OCaml Workshop 2020 - State of the OCaml Platform 20201:00:01

OCaml Workshop 2020 - State of the OCaml Platform 2020

6K views • 6 years ago
OCamlWorkshops
A one-hour OCaml Workshop 2020 talk on the state of the OCaml Platform, covering IDE support, next steps for the tooling and plans for 2020-2021.
Topic match · Functional programming
Why Static Typing Came Back • Richard Feldman • GOTO 202252:01

Why Static Typing Came Back • Richard Feldman • GOTO 2022

157K views • 3 years ago
GOTO Conferences
Richard Feldman's GOTO Copenhagen 2022 talk on why dynamic languages like Python, Ruby, PHP and JavaScript rose in the 1990s and why each now has a popular static type checker. It argues that modern static typing recovers the advantages that made dynamic languages attractive.
Topic match · Programming language design
Interactive notebooks ~ Pluto.jl | Fons van der Plas | JuliaCon 202023:38

Interactive notebooks ~ Pluto.jl | Fons van der Plas | JuliaCon 2020

48K views • 6 years ago
The Julia Programming Language
Fons van der Plas introduces Pluto.jl, a reactive notebook for Julia that tracks references between cells and re-runs affected cells when code changes. The talk was given at JuliaCon 2020.
Topic match · Software architecture & design
I Like Notebooks52:09

I Like Notebooks

55K views • 6 years ago
Jeremy Howard
Jeremy Howard defends Jupyter notebooks as a serious development environment, especially when paired with nbdev. He responds directly to Joel Grus's talk about why he dislikes notebooks, and contrasts REPL-style and notebook-style work.
Topic match · Software practice, open source & careers
Writing a Wayland Compositor in Zig - Isaac Freund42:20

Writing a Wayland Compositor in Zig - Isaac Freund

26K views • 6 years ago
Zig SHOWTIME
Isaac Freund, author of the River Wayland compositor, talks about writing a Wayland compositor in Zig. He covers why he chose Zig over C and Rust and how Zig can wrap a hairy C library.
Topic match · C, C++, Rust, Go & systems languages
Modern C and What We Can Learn From It - Luca Sas [ ACCU 2021 ]1:05:59

Modern C and What We Can Learn From It - Luca Sas [ ACCU 2021 ]

130K views • 5 years ago
ACCU Conference
Luca Sas's ACCU 2021 talk on Modern C, a style of C and C-like C++ aligned with data-oriented design. It covers centralized memory management, zero-is-initialization, error handling and API design.
Topic match · C, C++, Rust, Go & systems languages
What's a Memory Allocator Anyway? - Benjamin Feng48:30

What's a Memory Allocator Anyway? - Benjamin Feng

89K views • 6 years ago
Zig SHOWTIME
A Zig SHOWTIME talk by Benjamin Feng on what a memory allocator is, followed by an interview. It covers allocation strategies and different allocator types in Zig.
Topic match · C, C++, Rust, Go & systems languages
A Deep Dive into Nanite Virtualized Geometry1:10:00

A Deep Dive into Nanite Virtualized Geometry

278K views • 5 years ago
SIGGRAPH Advances in Real-Time Rendering
Brian Karis's SIGGRAPH 2021 talk explains how Unreal Engine 5's Nanite virtualized geometry works. It covers mesh import, the data structures, streaming, decompression, culling, software and hardware rasterization, and shading.
Topic match · Game programming & engines
Exploring the Tech and Design of Noita31:00

Exploring the Tech and Design of Noita

288K views • 6 years ago
GDC Festival of Gaming
In this 2019 GDC session, Petri Purho of Nolla Games explains the technical side of Noita's physics engine, including scaling a falling-sand simulation to large continuous worlds and adding destructible rigid bodies. It also shows how the emergent physics drives the gameplay.
Topic match · Game programming & engines
Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake  #GodotCon202354:53

Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake #GodotCon2023

27K views • 3 years ago
Godot Engine
Miguel de Icaza's GodotCon 2023 talk on Swift bindings for Godot. He argues that garbage-collector pauses in C# are a persistent problem and that Swift's reference counting avoids them.
Topic match · Game programming & engines
Robocalypse Now: Using Deep Learning to Combat Cheating in Counter-Strike: Global Offensive1:05:25

Robocalypse Now: Using Deep Learning to Combat Cheating in Counter-Strike: Global Offensive

35K views • 6 years ago
GDC Festival of Gaming
Valve's John McDonald presents at GDC 2018 on how Valve uses deep learning (VACnet) to detect cheaters in Counter-Strike: Global Offensive. He covers training on human-reviewed replays and how model output is confirmed by manual review.
Topic match · Game programming & engines
Why can't you multiply vectors?51:16

Why can't you multiply vectors?

524K views • 3 years ago
Freya Holmér
Freya Holmer's Dutch Game Day 2023 talk asking why vectors can't be multiplied, building from complex numbers to a single axiom and arriving at geometric algebra, quaternions and multivectors.
Topic match · Game programming & engines
GigCityElixir23 - Bryan Hunter1:01:46

GigCityElixir23 - Bryan Hunter

10K views • 3 years ago
Groxio
Bryan Hunter's GigCityElixir 2023 talk on HCA Healthcare's Waterpark system, built on Elixir/Erlang. It describes how the architecture is distributed and fault-tolerant, with a multi-datacenter cluster and runtime code swapping.
Topic match · Functional programming
The Road to PS552:45

The Road to PS5

16.8M views • 6 years ago
PlayStation
PS5 lead system architect Mark Cerny gives a deep dive into the PS5's architecture, covering its SSD, I/O, audio and design goals. He explains how removing bottlenecks shapes future games.
Topic match · Game programming & engines
Herbert Wolverson - Procedural Map Generation Techniques27:29

Herbert Wolverson - Procedural Map Generation Techniques

153K views • 6 years ago
Roguelike Celebration
Herbert Wolverson's Roguelike Celebration 2020 talk surveying procedural map generation techniques, including integration of hand-crafted prefabs and vaults.
Topic match · Game programming & engines
ElixirConf 2023 - José Valim - The foundations of the Elixir type system1:11:42

ElixirConf 2023 - José Valim - The foundations of the Elixir type system

38K views • 3 years ago
ElixirConf
José Valim's ElixirConf US 2023 closing keynote on the foundations of the Elixir type system, covering set-theoretic types and gradual typing with strong arrows.
Topic match · Programming language design
ClojureScript in the Age of TypeScript — David Nolen59:31

ClojureScript in the Age of TypeScript — David Nolen

29K views • 5 years ago
ChariotSolutions
David Nolen explains how ClojureScript is used at Vouch.io to build mobile and web software with a single language and REPL-driven workflow. The talk includes a live coding demo of React Native development.
Topic match · Functional programming
Dennis Gustafsson – Parallelizing the physics solver – BSC 20251:07:09

Dennis Gustafsson – Parallelizing the physics solver – BSC 2025

77K views • 1 year ago
Better Software Conference
Dennis Gustafsson, creator of Teardown, presents how he parallelized the physics solver for an upcoming game, followed by a Q&A. The talk was given at the Better Software Conference 2025.
Topic match · Game programming & engines
"Cursorless: A spoken language for editing code" by Pokey Rule (Strange Loop 2023)39:26

"Cursorless: A spoken language for editing code" by Pokey Rule (Strange Loop 2023)

59K views • 3 years ago
Strange Loop Conference
Pokey Rule presents Cursorless, a spoken language designed for editing code by voice, built on tree-sitter parsing with smart structural and simple token-level primitives. The talk is from Strange Loop 2023.
Topic match · Programming language design
SICP: o fim de uma era7:10

SICP: o fim de uma era

34K views • 4 years ago
Computação Raiz
A short Portuguese-language excerpt of Gerald Sussman's 2016 NYC Lisp Meetup talk explaining why MIT replaced the Scheme-based 6.001 (SICP) course with Python courses. The full talk is linked in the description.
Topic match · Functional programming
"Systems that run forever self-heal and scale" by Joe Armstrong (2013)1:10:23

"Systems that run forever self-heal and scale" by Joe Armstrong (2013)

85K views • 5 years ago
Strange Loop Conference
Joe Armstrong's Strange Loop 2013 talk on building large scalable systems from small isolated parallel components. It covers detecting and correcting errors at run time, changing code while it runs, and how Erlang embodies these principles.
Topic match · Functional programming