ps1 emulator
15:04I made a NES emulator in 15 minutes
389K views • 14 years ago
Bisqwit
Bisqwit writes a NES emulator in C++ in about 15 minutes of tool-assisted, sped-up coding, narrated with captions. It shows an accurate emulator built with a compile-time generated 6502 instruction table. Part 2 covers compiling and running it.
42:42Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]
410K views • 3 years ago
Moon Channel
Moon Channel, run by a lawyer, explains the legal basis for emulation, including the history of emulation case law and Nintendo's takedown of Dolphin's Steam release. It argues the legality of emulators is more fragile than most people assume.
2:55Nook simple touch e-ink games
14K views • 13 years ago
vasilievi4
A brief clip of a Nook Simple Touch e-ink reader running PlayStation 1 games through an emulator with a hacked fast refresh rate.
18:41Refterm Lecture Part 1 - Philosophies of Optimization
93K views • 5 years ago
Molly Rocket
Casey Muratori's first refterm lecture lays out philosophies of optimization, distinguishing optimization from non-pessimization, which means avoiding needless work. It uses his fast terminal renderer project to show how fast computers really are.
1:01:07The Ultimate Game Boy Talk (33c3)
241K views • 9 years ago
media.ccc.de
Michael Steil's 33c3 talk explains essentially everything about the Game Boy: CPU, video hardware, peripherals, and the tricks used by games and demos. It revives the era of counting clock cycles around hardware limits.
13:43Symbolics Lisp Machine demo Jan 2013
52K views • 13 years ago
Kalman Reti
Symbolics developer Kalman Reti gives a short introductory demo of a Symbolics Lisp Machine running Genera in an emulator. It shows the context-aware command line, typed on-screen objects, and the live-editable system, including swapping in a C-compiled JPEG decoder.
8:268088 MPH by Hornet + CRTC + DESiRE
327K views • 11 years ago
Jim Leonard
8088 MPH is a demoscene production for the original 1981 IBM PC with CGA graphics and a 4.77MHz 8088, shown with real composite output. It competed at Revision 2015 and pushes the hardware well past what it was thought capable of, breaking emulators.
12:56SymbOS MP3MSX Demostration
6K views • 15 years ago
karloch
A demonstration of SymbOS, a multitasking operating system for 8-bit Z80 machines, running on a real MSX turboR with an MP3MSX card and a CF IDE interface. It shows the OS playing audio and running a graphical desktop on very old hardware, captured from the real machine and not an emulator.
2:55:13Oral History of Gary Davidian, part 2 of 2
2K views • 7 years ago
Computer History Museum
Part two of a Computer History Museum oral history with Gary Davidian, covering his work on the 68000 emulator for PowerPC at Apple, Power Computing, clean-room contracting and later performance optimization work. It is nearly three hours long.
12:36Why PlayStation 1 Graphics Warped and Wobbled so much | MVG
2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
4:54LilithComdexDemo
3K views • 14 years ago
Jos Dreesen
A silent demo of the ETH Lilith Modula-2 workstation running its Comdex demo program, captured from the Emulith emulator.