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Why is this number everywhere?23:51

Why is this number everywhere?

12.1M views • 2 years ago
Veritasium
Veritasium explores why the number 37 turns up so often, drawing on Tom Magliery's collection of 37 sightings and a poll of about 200,000 people asked to pick a random number. It covers how humans choose numbers and why 37 stands out.
D/A and A/D | Digital Show and Tell (Monty Montgomery @ xiph.org)23:53

D/A and A/D | Digital Show and Tell (Monty Montgomery @ xiph.org)

647K views • 13 years ago
FL Studio
Monty Montgomery of Xiph.org gives real-time demonstrations of sampling, quantization, bit depth and dither using real audio equipment, including both digital analysis tools and vintage analog bench gear. It shows that sampled audio is not stair-stepped and corrects common misconceptions about digital audio.
30 Weird Chess Algorithms: Elo World42:36

30 Weird Chess Algorithms: Elo World

965K views • 7 years ago
suckerpinch
Tom Scott-style absurdist tour by Tom7 of SIGBOVIK chess projects: a tournament of 30 weird chess algorithms used to rate a color- and piece-blind chess program. Topics include mirrors, arithmetic encoding, perverted game tree search and a diluted Stockfish.
How We Solved the Worst Minigame in Zelda's History24:32

How We Solved the Worst Minigame in Zelda's History

1.1M views • 6 years ago
Linkus7
Linkus7 explains how a community reverse-engineered The Wind Waker to predict its random number generator and beat the Sploosh Kaboom battleship minigame consistently. It includes d3 animations by Peter Schmidt-Nielsen.
But how do AI images and videos actually work? | Guest video by Welch Labs37:20

But how do AI images and videos actually work? | Guest video by Welch Labs

2.2M views • 1 year ago
3Blue1Brown
A guest video by Welch Labs on 3Blue1Brown explaining how text-to-image and video models work. It covers CLIP, shared embedding spaces, diffusion models (DDPM, DDIM), conditioning, guidance and negative prompts.