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Why is this number everywhere?23:51

Why is this number everywhere?

12.1M views • 2 years ago
Veritasium
Veritasium explores why the number 37 turns up so often, drawing on Tom Magliery's collection of 37 sightings and a poll of about 200,000 people asked to pick a random number. It covers how humans choose numbers and why 37 stands out.
D/A and A/D | Digital Show and Tell (Monty Montgomery @ xiph.org)23:53

D/A and A/D | Digital Show and Tell (Monty Montgomery @ xiph.org)

647K views • 13 years ago
FL Studio
Monty Montgomery of Xiph.org gives real-time demonstrations of sampling, quantization, bit depth and dither using real audio equipment, including both digital analysis tools and vintage analog bench gear. It shows that sampled audio is not stair-stepped and corrects common misconceptions about digital audio.
rand() Considered Harmful31:28

rand() Considered Harmful

16K views • 13 years ago
aghuttun
Stephan T. Lavavej's GoingNative 2013 talk explaining why calling rand() and using rand() % 100 is bad in C++, and how the C++11 <random> header does the job properly.
Amiga Samplers : Budget dance music in 199023:00

Amiga Samplers : Budget dance music in 1990

1.8M views • 6 years ago
debuglive
debuglive makes a 1990-style dance track on an Amiga 500 with a Stereo Master sampler and cheap secondhand records, showing how sampling and trackers worked within tight memory limits.
Jake Vanderplas - Statistics for Hackers - PyCon 2016.mp440:45

Jake Vanderplas - Statistics for Hackers - PyCon 2016.mp4

93K views • 10 years ago
PyCon 2016
Jake Vanderplas's PyCon 2016 talk shows how sampling-based methods such as simulation, shuffling and bootstrapping make statistics intuitive. His pitch is that if you can write a for-loop, you can do statistics.
Samplerates: The Higher the Better, Right?29:22

Samplerates: The Higher the Better, Right?

571K views • 6 years ago
FabFilter
Dan Worrall explains when higher sample rates help in recording and mixing, and when they do not. He goes into oversampling versus higher sample rates, and aliasing in distortion plugins.
Polyend Tracker // Review and Full Tutorial from Sample to Song49:04

Polyend Tracker // Review and Full Tutorial from Sample to Song

355K views • 6 years ago
loopop
Loopop reviews the Polyend Tracker hardware tracker-style sequencer and walks through a tutorial from sampling to finishing a song. It covers most of the device's features.
A laser pointer at 2 billion fps makes the speed of light look... kinda weird29:22

A laser pointer at 2 billion fps makes the speed of light look... kinda weird

6M views • 1 year ago
AlphaPhoenix
AlphaPhoenix shows off a new camera that films at two billion frames per second and uses it to film a laser pointer pulse. He investigates a strange quirk in how the speed of light appears on camera.
30 Weird Chess Algorithms: Elo World42:36

30 Weird Chess Algorithms: Elo World

965K views • 7 years ago
suckerpinch
Tom Scott-style absurdist tour by Tom7 of SIGBOVIK chess projects: a tournament of 30 weird chess algorithms used to rate a color- and piece-blind chess program. Topics include mirrors, arithmetic encoding, perverted game tree search and a diluted Stockfish.
Robust-first computing: Demon Horde Sort (full version)27:13

Robust-first computing: Demon Horde Sort (full version)

14K views • 13 years ago
Dave Ackley
Dave Ackley demonstrates the Demon Horde Sort, an inherently robust sorting machine running in his Movable Feast Machine simulator. This is the uncut version with all details and side thoughts.
What Games Are Like For Someone Who Doesn't Play Games20:38

What Games Are Like For Someone Who Doesn't Play Games

16.9M views • 7 years ago
Razbuten
Razbuten has his wife, who has never played games, try a sampling of titles and shows where she struggles. It highlights unspoken game conventions that experienced players take for granted.
Lecture 1: Probability and Counting | Statistics 11046:29

Lecture 1: Probability and Counting | Statistics 110

1.8M views • 13 years ago
Harvard University
Lecture 1 of Harvard's Statistics 110 with Joe Blitzstein, introducing sample spaces, the naive definition of probability, counting, binomial coefficients and the sampling table.
How We Solved the Worst Minigame in Zelda's History24:32

How We Solved the Worst Minigame in Zelda's History

1.1M views • 6 years ago
Linkus7
Linkus7 explains how a community reverse-engineered The Wind Waker to predict its random number generator and beat the Sploosh Kaboom battleship minigame consistently. It includes d3 animations by Peter Schmidt-Nielsen.
TSP #133 - Keysight UXR 110GHz BW, 256GS/s, 10-bit Real-Time Oscilloscope Teardown & Experiments54:35

TSP #133 - Keysight UXR 110GHz BW, 256GS/s, 10-bit Real-Time Oscilloscope Teardown & Experiments

191K views • 8 years ago
The Signal Path
Shahriar of The Signal Path tears down and experiments with Keysight's UXR real-time oscilloscope, which offers 110GHz bandwidth and 256GS/s sampling, and compares architectures from Keysight, LeCroy and Tektronix.
But how do AI images and videos actually work? | Guest video by Welch Labs37:20

But how do AI images and videos actually work? | Guest video by Welch Labs

2.2M views • 1 year ago
3Blue1Brown
A guest video by Welch Labs on 3Blue1Brown explaining how text-to-image and video models work. It covers CLIP, shared embedding spaces, diffusion models (DDPM, DDIM), conditioning, guidance and negative prompts.
TWiV 615: Peter Daszak of EcoHealth Alliance35:53

TWiV 615: Peter Daszak of EcoHealth Alliance

181K views • 6 years ago
MicrobeTV
An episode of This Week in Virology in which Vincent Racaniello interviews Peter Daszak of EcoHealth Alliance about virus spillover, bats and wildlife sampling. It was recorded in 2020 during the early pandemic.