rocket design
16:19KSP Doesn't Teach: Rocket Engine Plumbing
1.1M views • 10 years ago
Scott Manley
Scott Manley explains the plumbing of rocket engines, including pressure-fed, gas generator, expander and staged combustion cycles. He shows why more complex designs exist and what they gain.
19:58The Genius of 3D Printed Rockets
13.2M views • 5 years ago
Veritasium
A Veritasium video touring Relativity Space and explaining why 3D printing whole rockets cuts tooling costs, allows rapid iteration, reduces part count and enables new designs. It includes an interview with Scott Manley on aerospace engineering.
27:36Why Western Designs Fail in Developing Countries
1.8M views • 2 years ago
Design Theory
A design essay on why products designed in Western contexts often fail when deployed in developing countries. It covers expert blindness and cultural assumptions, with examples such as malaria nets and the One Laptop Per Child project.
1:00:19How To Design A Good API and Why it Matters
453K views • 19 years ago
Google TechTalks
Joshua Bloch's Google Tech Talk on how to design good APIs and why it matters, with concrete principles and examples. It treats every programmer as an occasional API designer.
36:42Bottom Up vs Top Down Design in Clojure - Mark Bastian
29K views • 10 years ago
ClojureTV
Mark Bastian contrasts top-down object-oriented design with bottom-up, data-oriented design in Clojure. He models a board game as plain data plus small composable functions and compares it with a roughly 22-class OOP version.
55:46How Much Do Rockets Pollute? Are They Bad For Our Air?
1.3M views • 6 years ago
Everyday Astronaut
Everyday Astronaut's Tim Dodd runs an hour-long, data-driven analysis of what rockets actually emit and how that compares with airliners and other industries. It breaks down exhaust by propellant type, per-passenger and total emissions, and ways launches could be cleaner.
58:23Evan Czaplicki - Let's be mainstream! User focused design in Elm - Curry On
82K views • 11 years ago
Curry On!
Evan Czaplicki, creator of Elm, talks at Curry On 2015 about user-focused language design. He explains the principles behind Elm and how to make a functional, typed language as approachable as JavaScript.
54:16HOW ROCKETS ARE MADE (Rocket Factory Tour - United Launch Alliance) - Smarter Every Day 231
13.4M views • 6 years ago
SmarterEveryDay
Destin Sandlin tours United Launch Alliance's rocket factory with CEO Tory Bruno, showing friction stir welding, structural rocket skins and large milled parts.
37:15Stuart Halloway - Narcissistic Design
29K views • 9 years ago
Reaktor
Stuart Halloway's satirical talk describes how to protect yourself from industry change by spreading complexity through systems while following idiomatic practice. It uses this inversion to catalog software design anti-patterns.
33:39Music Software & Interface Design: MuseScore
959K views • 7 years ago
Tantacrul
Tantacrul gives a detailed UX and UI design review of the MuseScore 3 notation software and compares it with Sibelius. It examines visual appeal, navigation and notation quality.
27:00AT&T Archives: Saul Bass Pitch Video for Bell System Logo Redesign
417K views • 14 years ago
AT&T Tech Channel
The 1969 pitch film in which Saul Bass presents the Bell System logo redesign to AT&T, part of the largest corporate re-identity program in U.S. history.
46:33How We Made MuseScore 4 - Music App Design is Challenging!
814K views • 3 years ago
Tantacrul
Tantacrul walks through how the MuseScore 4 team was built and how design decisions were made for the overhaul of a huge legacy notation app. It covers playback and engraving quality improvements.
25:215 steps to designing the life you want | Bill Burnett | TEDxStanford
11.4M views • 9 years ago
TEDx Talks
TEDxStanford talk by Bill Burnett, executive director of Stanford's design program, on applying design thinking to your own life and career. He offers five practical tips such as getting curious, talking to people and trying things.
58:24#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers
210K views • 8 years ago
Gamelab Conference
Jonathan Blow talks at Gamelab 2018 about the design decisions behind Jai, the programming language he is building for game programmers. He covers low-friction development, quality of life and the effects of compile times.
44:03Google Developers Day US - Python Design Patterns
90K views • 19 years ago
GoogleDeveloperDay
Alex Martelli's Google Developers Day talk on classic design patterns (creational, structural and behavioral) and how they appear in Python. He stresses that patterns must be studied in the context of the implementing language.
1:40:06KiCad 6 STM32 PCB Design Full Tutorial - Phil's Lab #65
987K views • 4 years ago
Phil’s Lab
A 100-minute tutorial from Phil's Lab on designing an STM32-based 'black pill' PCB in KiCad 6. It covers schematic capture, two-layer layout and routing, USB, and sending the board for manufacture and assembly.
18:19Why city flags may be the worst-designed thing you've never noticed | Roman Mars
5.2M views • 11 years ago
TED
Roman Mars gives a funny TED talk on vexillology, laying out five basic principles of good flag design and why many city flags fail them.
1:00:06Computer Science - Brian Kernighan on successful language design
332K views • 10 years ago
University of Nottingham
Brian Kernighan gives a talk at the University of Nottingham on how to succeed in language design without really trying. He draws on his experience with awk and other languages.
1:58:46Dynamic Languages Wizards Series - Panel on Language Design
16K views • 14 years ago
Eduardo Cavazos
A 2001 panel with Paul Graham, John Maeda, Jonathan Rees and Guy Steele on programming language design, part of the Dynamic Languages Wizards Series.
23:23Building Prototypes Dan Gelbart part 18 of 18 Design
99K views • 13 years ago
Dan Gelbart
The final part of Dan Gelbart's 18-part Building Prototypes series, focused on mechanical design. It opens with a demonstration of stiffness and covers practical design principles for prototype machines.
11:02How to design an actually good toaster with lessons from the 1940's
851K views • 6 years ago
Technology Connections
Technology Connections praises a 1940s-50s Sunbeam toaster and explains what makes a toaster well designed, drawing on a vintage Sunbeam video.
2:27What is a rocket mass heater?
508K views • 9 years ago
paul wheaton
A two-minute explanation of what a rocket mass heater is, starting from how a conventional wood stove works and why creosote and chimney fires occur. It shows how burning hot and storing the heat in thermal mass makes for an efficient heater.
18:53There's No Crying in Flag Design
20.6M views • 3 years ago
CGP Grey
CGP Grey discusses flag design principles and grades flags, following the Minnesota state flag redesign. It argues for simple, distinctive flags.
28:10CANDO: A Compiled Programming Language for Computer-Aided Nanomaterial Design and Optimization
3K views • 10 years ago
European Lisp Symposium
Christian Schafmeister presents CANDO at the 2016 European Lisp Symposium. It is a compiled Lisp-based language for designing macromolecules and nanoscale materials, built on the Clasp implementation of Common Lisp.
1:03:14Category Theory, The essence of interface-based design - Erik Meijer
74K views • 11 years ago
FooCafe
Erik Meijer argues that category theory is the mathematicians' version of interface-based design. He shows that Java 8 lambdas and method references form a Cartesian closed category.
36:30Pricing Design Work & Creativity (The Guide)
4.6M views • 10 years ago
The Futur
The Futur's guide to pricing design and creative work, arguing against hourly rates and for value-based pricing. It features Blair Enns and says to price the client, not the job.
7:05I Landed A Rocket Like SpaceX - Scout F
10.1M views • 4 years ago
BPS.space
Joe Barnard of BPS.space shows his model rocket Scout F landing vertically like a SpaceX booster after seven years of attempts. The video documents the successful landing and the build-up to it.
12:13My Squirrel Recording is in a MOVIE! 📽 DUNE: Mark Mangini, Oscar Winning Sound Designer
60K views • 5 years ago
Dani Connor Wild
Wildlife videographer Dani Connor Wild talks with Oscar-winning sound designer Mark Mangini about how her red squirrel recording became the desert mouse sound in Dune.
13:13The Nuclear Salt Water Rocket - Possibly the Craziest Rocket Engine Ever Imagined.
970K views • 5 years ago
Scott Manley
Scott Manley explains the nuclear salt water rocket, Robert Zubrin's concept of a rocket fueled by a rapid nuclear reaction in uranium salt dissolved in water. He covers its extraordinary performance and the dangers of managing it.
4:25Redesign Your Logo (2010 live backing video)
526K views • 5 years ago
NeilCicieregaMusic
Neil Cicierega's parody song 'Redesign Your Logo', played over a live backing video with corporate PowerPoint visuals. It mocks the infamous Pepsi design strategy presentation.
10:29Vertical Landing Rockets Before SpaceX
785K views • 8 years ago
Curious Droid
Curious Droid surveys vertical take-off and landing rockets that predate SpaceX and Blue Origin, including the McDonnell Douglas DC-X of the 1990s. It shows that propulsive landing has about 60 years of history.
0:49Material design
4.5M views • 12 years ago
Google for Developers
Google's 2014 reel introducing Material Design, a visual language based on a paper-and-ink material metaphor and a system of motion. It is a short promotional video.
1:18ATLAS AGENA ROCKET DEPRESSURIZES ON PAD, COLLAPSES AND TEARS ITSELF TO PIECES
269K views • 8 years ago
What You Haven't Seen
A one-minute clip of an Atlas Agena rocket losing pressure on the pad and collapsing. The Atlas relied on tank pressurization for structural integrity, so a simple failure tore it apart.
1:01:40A Philosophy of Software Design | John Ousterhout | Talks at Google
547K views • 8 years ago
Talks at Google
John Ousterhout, Stanford professor and creator of Tcl, presents the ideas of his book A Philosophy of Software Design in a Talks at Google session. He covers managing complexity, deep modules and interfaces, and what he teaches in his Stanford software design course.
11:39The Ingenious Design of the Aluminum Beverage Can
19.5M views • 11 years ago
engineerguy
Bill Hammack of Engineer Guy explains the engineering behind the aluminum beverage can: why it is cylindrical, how it is manufactured, why it narrows at the top, the double seam, and how the pull tab works.
1:27:46CppCon 2014: Mike Acton "Data-Oriented Design and C++"
862K views • 12 years ago
CppCon
Mike Acton of Insomniac Games argues that a program's purpose is transforming data, and shows how common C++ approaches work against that in performance-critical game development. He covers cache behavior, data layout and the limits of compilers.
49:02Is SpaceX's Raptor engine the king of rocket engines?
5.4M views • 7 years ago
Everyday Astronaut
Everyday Astronaut explains the basic physics of rocket engines, the main engine cycles and fuel types, then compares SpaceX's methane-fueled full-flow staged combustion Raptor to other engines. It runs nearly 50 minutes with chapter markers.
1:51:13A4 / V2 Rocket in detail: Turbopump
1.8M views • 7 years ago
Astronomy and Nature TV
A very long, detailed look at the A4/V2 rocket turbopump, the steam-turbine-driven twin propellant pump system. It covers the peroxide and permanganate catalysis that drives the turbine. This is part 1 of a series on V2 components.
1:00:26Why Starting A Rocket Engine Is So Hard!
2.3M views • 3 years ago
Everyday Astronaut
Tim Dodd's hour-long deep dive on how rocket engines start, from solid motors to liquid engines. It covers thermal conditioning, spin-up, ignition methods, starting in space, and a step-by-step RS-25 startup.
1:00:16Clasp: Common Lisp using LLVM and C++ for Designing Molecules
9K views • 11 years ago
Google TechTalks
Christian Schafmeister's Google Tech Talk on Clasp and CANDO, a Common Lisp implementation on LLVM and C++ used to design molecules, including energy minimization and force-field calculations.