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GPUs to Mars: Full-Scale Simulation of SpaceX's Mars Rocket Engine46:37

GPUs to Mars: Full-Scale Simulation of SpaceX's Mars Rocket Engine

126K views • 11 years ago
insideHPC Report
SpaceX engineers present at NVIDIA's GPU Technology Conference on a multi-physics code that simulates the full-scale Raptor methane engine. It covers GPU-based turbulent combustion modeling with adaptive grids and wavelet compression.
Starship Update1:25:30

Starship Update

4.8M views • 7 years ago
SpaceX
SpaceX's September 2019 Starship update presentation, where Elon Musk describes the design and development of Starship and Super Heavy. It covers construction and plans for reusable orbital rockets.
The Thirty Million Line Problem1:48:55

The Thirty Million Line Problem

326K views • 8 years ago
Molly Rocket
Casey Muratori's long talk arguing that modern software has ballooned to tens of millions of lines because of hardware and OS diversity. He proposes a stable ISA for entire system-on-a-chip packages and recalls when games shipped with their own boot disk.
HandmadeCon 2016 - History of Software Texture Mapping in Games1:22:13

HandmadeCon 2016 - History of Software Texture Mapping in Games

15K views • 9 years ago
Molly Rocket
A HandmadeCon 2016 panel where Chris Hecker, John Miles, Sean Barrett and Chris Green give an oral history of software texture mapping in 90s games.
Killing the Walk Monster50:00

Killing the Walk Monster

59K views • 6 years ago
Molly Rocket
Casey Muratori's remastered BICFest 2018 talk on how the collision system of The Witness was engineered to prevent whole classes of bugs found in game engines. It covers character movement and collision handling.
How to Do 90% of What Plugins Do (With Just Vim)1:14:03

How to Do 90% of What Plugins Do (With Just Vim)

990K views • 10 years ago
thoughtbot
A thoughtbot meetup talk by Max Cantor on getting most of what popular plugins provide using only built-in Vim features. It covers autocomplete, file jumping, filesystem navigation, build integration and snippets, with slides and a vimrc available.
Doug McLean | Common Misconceptions in Aerodynamics48:26

Doug McLean | Common Misconceptions in Aerodynamics

856K views • 13 years ago
Michigan Engineering
Retired Boeing Technical Fellow Doug McLean walks through common misconceptions in aerodynamics, drawing on his book Understanding Aerodynamics. He critiques popular explanations of wing lift and rocket thrust and argues for arguing from the real physics.