server-side rendering
18:50Creating a Doom-style 3D engine in C
991K views • 11 years ago
Bisqwit
Bisqwit builds a Doom or Duke Nukem 3D style software-rendered 3D engine in C from scratch, supporting non-Euclidean geometry. It covers vector rotation and portal rendering with sped-up, tool-assisted coding.
15:30Scavenging rechargeable lithium cells from the roadside
263K views • 4 years ago
bigclivedotcom
Big Clive shows how to pick up discarded disposable vape devices from the roadside and extract the rechargeable lithium cells inside. He explains why these devices contain the same circuitry as rechargeable ones and how to reuse the cells.
18:18I Tried Turning Games Into Text
571K views • 2 years ago
Acerola
Acerola explores building a shader that turns games into ASCII art, walking through techniques such as brightness mapping and edge detection to see whether it looks good.
7:49Crash Course - The SMIDSY
288K views • 17 years ago
lbtv
A motorcycle safety video on the SMIDSY (sorry mate, I didn't see you) accident, explaining the perception and optical illusion that makes drivers fail to see riders, and how riders can spot the signs and avoid it.
15:00I wrote a Raytracer for DOS, 16 VGA colors
905K views • 15 years ago
Bisqwit
Bisqwit writes a raytracer from scratch in C++ for DOS, rendering in the 16-color VGA palette at 640x480. The video also covers color quantization and ordered dithering.
1:02:29EEVblog #555 - 555 Timer Kit
370K views • 12 years ago
EEVblog
Dave Jones builds the Evil Mad Scientist discrete-component 555 timer kit, then tests it and explains the internal circuitry of the 555 at transistor level. He finishes with scope waveforms.
25:45Air Conditioning isn't free... but we're close.
1.4M views • 3 years ago
Tech Ingredients
Tech Ingredients shows how to build a liquid panel with a specialty paint that, placed outside, cools below ambient air temperature. It demonstrates radiative sky cooling.