simulation
No strong matches for “simulation”. Here are the closest videos.
45:13You've (Likely) Been Playing The Game Of Life Wrong
11.6M views • 11 months ago
Veritasium
Veritasium explains why many real-world systems follow power laws rather than normal distributions. It covers self-organized criticality, with simulations of sandpiles, magnetism and forest fires.
45:55Turning Waves Into Particles
194K views • 1 year ago
Huygens Optics
Huygens Optics explores the idea that space is a non-linear elastic medium, and uses simulations to show how wave energy might be confined locally into particle-like objects. It touches on inertia, the Schwinger limit and the vacuum as a medium.
26:48Algorithmic Redistricting: Elections made-to-order
584K views • 5 years ago
AlphaPhoenix
AlphaPhoenix uses Monte Carlo simulation and annealing-style methods to draw North Carolina congressional district maps, both gerrymandered and fair. He focuses on the fascinating computational problem rather than the politics.
24:26The Beauty of Bézier Curves
2.2M views • 5 years ago
Freya Holmér
Freya Holmer explains how Bezier curves work, from the helper-line construction to their uses in animation, text rendering and shapes. It uses visuals from her Unity Shapes plugin and was a SoME1 contest winner.
Topic match · Computer graphics & rendering
20:57Atari's Quadrascan Explained
239K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained dissects how Atari's Quadrascan vector displays and vector generator hardware drew games like Asteroids and Tempest.
Topic match · Computer graphics & rendering
21:46Surface-Stable Fractal Dithering Explained
646K views • 1 year ago
runevision
Rune Skovbo Johansen explains Surface-Stable Fractal Dithering, a technique he invented and released as open source. It makes dithering stick to 3D surfaces and covers the experiments and shortcomings along the way, inspired by Return of the Obra Dinn.
Topic match · Computer graphics & rendering
40:45Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing
915K views • 5 years ago
Digital Foundry
Digital Foundry's Alex Battaglia analyzes Metro Exodus Enhanced Edition, the first AAA game built around ray tracing. It covers the new global illumination, emissive lighting, DLSS and performance on AMD and Nvidia hardware.
Topic match · Computer graphics & rendering
23:12Simulating an epidemic
5.2M views • 6 years ago
3Blue1Brown
3Blue1Brown builds toy SIR models to simulate how an epidemic spreads and tests scenarios like social distancing, travel restrictions, central gathering places and quarantine. It was made during the early COVID-19 outbreak.