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How we fit an NES game into 40 Kilobytes12:04

How we fit an NES game into 40 Kilobytes

3.7M views • 8 years ago
Morphcat Games
Morphcat Games explains how they fit Micro Mages, a full-featured NES game, into 40 kilobytes. It covers compression of sprites and level layouts and other space-saving tricks.
CppCon 2016: Nicholas Ormrod “The strange details of std::string at Facebook"31:19

CppCon 2016: Nicholas Ormrod “The strange details of std::string at Facebook"

122K views • 10 years ago
CppCon
Nicholas Ormrod's CppCon 2016 talk on how Facebook optimizes std::string with its open-source replacement fbstring. It covers storage layout tradeoffs, small string optimization and memory allocation behavior.
C++Now 2018: Matt Godbolt “What Else Has My Compiler Done For Me Lately?”1:30:03

C++Now 2018: Matt Godbolt “What Else Has My Compiler Done For Me Lately?”

11K views • 8 years ago
CppNow
Matt Godbolt, creator of Compiler Explorer, tours surprising optimizations modern compilers perform, such as turning loops into closed-form sums and using popcount instructions. He explores what the compiler does behind the scenes.
'Fastware' - Andrei Alexandrescu [ ACCU 2016 ]1:02:17

'Fastware' - Andrei Alexandrescu [ ACCU 2016 ]

34K views • 10 years ago
ACCU Conference
Andrei Alexandrescu's ACCU 2016 talk previews material from his book on writing fast code, with a focus on optimization techniques such as sentinels and faster search.
How to Speed up a Python Program 114,000 times.59:11

How to Speed up a Python Program 114,000 times.

171K views • 13 years ago
InfoQ
David Schachter describes how he made a data-collection Python program run 114,000 times faster, drawing on decades of experience. The talk covers pipelining, cache effects and other optimization lessons.
FreeBSD optimizations used by Netflix serving at 800Gb/s - Drew Gallatin - EuroBSDcon 202244:05

FreeBSD optimizations used by Netflix serving at 800Gb/s - Drew Gallatin - EuroBSDcon 2022

28K views • 4 years ago
EuroBSDCon
Netflix engineer Drew Gallatin's EuroBSDcon 2022 talk quantifies the older FreeBSD optimizations that let Netflix serve web traffic at 800Gb/s, including TSO, LRO, VM page cache zones, asynchronous sendfile and unmapped mbufs.
2013 Keynote: Chandler Carruth: Optimizing the Emergent Structures of C++1:33:02

2013 Keynote: Chandler Carruth: Optimizing the Emergent Structures of C++

34K views • 13 years ago
CppNow
Chandler Carruth's CppNow 2013 keynote on how C++ builds complex software from simple emergent structures, and how compilers optimize them through inlining and value semantics.
C++ Exceptions for Smaller Firmware - Khalil Estell - CppCon 20241:24:36

C++ Exceptions for Smaller Firmware - Khalil Estell - CppCon 2024

23K views • 1 year ago
CppCon
Khalil Estell's CppCon 2024 talk argues C++ exceptions can reduce binary size in firmware. He digs into how exceptions work and how to shrink their code footprint on embedded platforms.
"Performance Matters" by Emery Berger42:15

"Performance Matters" by Emery Berger

502K views • 7 years ago
Strange Loop Conference
Emery Berger explains why performance is hard to measure and deliver on modern hardware, showing how code layout and alignment can swamp optimization effects. He presents Stabilizer for statistically sound evaluation and Coz, a causal profiler.
CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"1:13:41

CppCon 2014: Chandler Carruth "Efficiency with Algorithms, Performance with Data Structures"

235K views • 12 years ago
CppCon
Chandler Carruth's CppCon 2014 talk on writing fast C++, explaining why data structure choice and memory layout matter more than clever algorithms. It covers why standard containers like unordered_map perform poorly on modern CPUs.
Sorting Algorithms: Speed Is Found In The Minds of People - Andrei Alexandrescu - CppCon 20191:29:55

Sorting Algorithms: Speed Is Found In The Minds of People - Andrei Alexandrescu - CppCon 2019

184K views • 7 years ago
CppCon
Andrei Alexandrescu's CppCon 2019 talk revisits sorting, showing how branchless tricks, hybrid strategies and a cost metric can speed up std::sort-style algorithms on modern hardware.
CppCon 2017: Matt Godbolt “What Has My Compiler Done for Me Lately? Unbolting the Compiler's Lid”1:15:46

CppCon 2017: Matt Godbolt “What Has My Compiler Done for Me Lately? Unbolting the Compiler's Lid”

178K views • 9 years ago
CppCon
Matt Godbolt's CppCon 2017 talk shows what modern compilers do with your C++ code, using Compiler Explorer to inspect generated assembly. It covers surprising optimizations and how the tool works.
Alan Kay - Programming and Scaling56:39

Alan Kay - Programming and Scaling

36K views • 11 years ago
Colin McDonnell
An Alan Kay talk on programming and scaling, covering theoretical limits of code size, engineering versus tinkering, and biological cells as inspiration for object-oriented design.
CppCon 2016: Chandler Carruth “Garbage In, Garbage Out: Arguing about Undefined Behavior..."57:39

CppCon 2016: Chandler Carruth “Garbage In, Garbage Out: Arguing about Undefined Behavior..."

94K views • 10 years ago
CppCon
Chandler Carruth's CppCon 2016 talk tries to defuse the heated debate over undefined behavior in C and C++. He explains from the compiler writer's perspective why UB exists and how it enables optimization.
CANDO: A Compiled Programming Language for Computer-Aided Nanomaterial Design and Optimization28:10

CANDO: A Compiled Programming Language for Computer-Aided Nanomaterial Design and Optimization

3K views • 10 years ago
European Lisp Symposium
Christian Schafmeister presents CANDO at the 2016 European Lisp Symposium. It is a compiled Lisp-based language for designing macromolecules and nanoscale materials, built on the Clasp implementation of Common Lisp.
CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”1:19:52

CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”

264K views • 10 years ago
CppCon
Jason Turner's CppCon 2016 talk builds a simple Commodore 64 game using C++17, showing how constexpr and const let a modern compiler produce tight 6502 code. He walks through assembly output to show abstractions being optimized away.
Jonathan Blow - How to program independent games -  CSUA Speech1:15:51

Jonathan Blow - How to program independent games - CSUA Speech

190K views • 13 years ago
Alexandre Franco
Jonathan Blow speaks at UC Berkeley's CSUA about how to program independent games. He argues for keeping code simple, avoiding unnecessary work, and shipping.
DOOM: Behind the Music1:00:57

DOOM: Behind the Music

1.8M views • 9 years ago
GDC Festival of Gaming
Mick Gordon's GDC 2017 session on composing the Doom (2016) soundtrack. He details his compositional process, production techniques and the experimental instrument and synth design behind the music.
CppCon 2017: Carl Cook “When a Microsecond Is an Eternity: High Performance Trading Systems in C++”1:00:07

CppCon 2017: Carl Cook “When a Microsecond Is an Eternity: High Performance Trading Systems in C++”

357K views • 9 years ago
CppCon
Optiver's Carl Cook explains how to build high-frequency trading systems in C++, where the critical path runs rarely but must be extremely fast. He covers techniques for low and predictable latency, including avoiding main memory and cache misses.
Halide Talk25:52

Halide Talk

53K views • 12 years ago
Andrew Adams
Andrew Adams, a Halide developer, presents the Halide language for image processing and tensor computation. The talk explains the separation of algorithm from schedule with illustrated examples of parallelism, locality and redundancy tradeoffs.
Peter Rizun, Andrew Stone -- 1 GB Block Tests -- Scaling Bitcoin Stanford.27:08

Peter Rizun, Andrew Stone -- 1 GB Block Tests -- Scaling Bitcoin Stanford.

12K views • 8 years ago
OnChain Scaling
Peter Rizun and Andrew Stone present results of tests running 1 GB blocks on a Bitcoin test network at Scaling Bitcoin Stanford. The talk argues for big-block scaling and discusses its consequences.
Making R run Fast - Jan Vitek1:21:39

Making R run Fast - Jan Vitek

860 views • 10 years ago
John O'Neill
Jan Vitek of Northeastern University gives a meetup talk on the challenges of making the R language run fast. He explains what in R's semantics makes it hard to optimize and to build a JIT compiler for.
How Modern SQL Databases Come up with Algorithms that You Would Have Never Dreamed Of by Lukas Eder50:31

How Modern SQL Databases Come up with Algorithms that You Would Have Never Dreamed Of by Lukas Eder

55K views • 9 years ago
Devoxx
Lukas Eder's Devoxx talk on how modern cost-based SQL optimizers rewrite and plan queries in ways developers would not expect. It argues that declarative SQL, used well, can run complex queries very fast.
Bloat: How and Why UNIX Grew Up (and Out) - Rusty Russell,Matt Evans42:39

Bloat: How and Why UNIX Grew Up (and Out) - Rusty Russell,Matt Evans

21K views • 14 years ago
Linux.conf.au 2012 -- Ballarat, Australia
Rusty Russell and Matt Evans examine why Unix utilities like ls and cat grew from a few kilobytes to over a hundred kilobytes. They take apart common tools to see where the growth comes from.
Compiling and Optimizing Scripting Languages1:01:37

Compiling and Optimizing Scripting Languages

21K views • 17 years ago
Google TechTalks
Paul Biggar's Google Tech Talk on compiling and optimizing scripting languages, drawn from his work on the phc ahead-of-time PHP compiler. He covers runtime typing, aliasing and code generation challenges, and argues AOT can compete with JIT.
JVMLS 2015 - Java Goes AOT40:50

JVMLS 2015 - Java Goes AOT

8K views • 11 years ago
Java
Christian Thalinger presents at the 2015 JVM Language Summit on adding ahead-of-time compilation to the JVM, covering the HotSpot team's AOT work and its relation to warmup and deoptimization.
A Deep Dive into Nanite Virtualized Geometry1:10:00

A Deep Dive into Nanite Virtualized Geometry

278K views • 5 years ago
SIGGRAPH Advances in Real-Time Rendering
Brian Karis's SIGGRAPH 2021 talk explains how Unreal Engine 5's Nanite virtualized geometry works. It covers mesh import, the data structures, streaming, decompression, culling, software and hardware rasterization, and shading.
Elevator Hacking: From the Pit to the Penthouse1:55:54

Elevator Hacking: From the Pit to the Penthouse

889K views • 12 years ago
DeviantOllam
Deviant Ollam's two-hour conference talk explains how elevators work, from the pit and buffers to the car top, controller logic and access-control features. It shows how this knowledge can be used for optimization and for bypassing building security.
OOPSLA Conference: Growing a Language54:12

OOPSLA Conference: Growing a Language

24K views • 6 years ago
Computer History Museum
Guy Steele's classic 1998 OOPSLA keynote on how a programming language must grow with its user community. He delivers it in a playful style, starting with only monosyllabic words and defining new terms as he goes.
8 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 259:38

8 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2

94K views • 7 years ago
GDC Festival of Gaming
A 2018 GDC talk by NetherRealm's Michael Stallone on the engine changes, optimizations and tooling needed to roll back and re-simulate up to 8 frames in 16 ms in Mortal Kombat and Injustice 2. It is a deep dive into deterministic rollback netcode.
"Performance (Really) Matters" with Emery Berger1:04:48

"Performance (Really) Matters" with Emery Berger

7K views • 6 years ago
Association for Computing Machinery (ACM)
Emery Berger argues that performance is hard to measure and deliver on modern systems, showing how code layout and link order can swamp optimization effects. He presents tools that evaluate performance more reliably.
DjangoCon 2022 | From React to htmx on a real-world SaaS product: we did it, and it's awesome!26:46

DjangoCon 2022 | From React to htmx on a real-world SaaS product: we did it, and it's awesome!

109K views • 4 years ago
DjangoCon Europe
David Guillot describes how his team replaced a two-year-old React UI of their SaaS product with Django templates and htmx in a couple of months. The talk gives concrete indicators on code size, performance and team impact.
Paul Graham at Startup School 0830:33

Paul Graham at Startup School 08

82K views • 17 years ago
startupschool
Paul Graham speaks at Startup School 2008 about how to create a successful startup. His talk emphasizes being good, not just avoiding being evil, as a strategic advantage.
How to recover from depression1:02:36

How to recover from depression

6M views • 8 years ago
Psychlopaedia.org
Clinical psychologist Dr Michael Yapko draws on forty years of practice and research to explain skills that help people recover from, and even prevent, depression. He emphasizes cognitive and social factors beyond medication.
Charlie Marsh: uv: An Extremely Fast Python Package Manager40:34

Charlie Marsh: uv: An Extremely Fast Python Package Manager

107K views • 2 years ago
Jane Street
Charlie Marsh of Astral explains how uv, a Rust Python package manager, got so fast. He covers allocators, concurrency, zero-copy tricks and the challenges of Python packaging.
ClojureScript for Skeptics - Derek Slager41:09

ClojureScript for Skeptics - Derek Slager

72K views • 10 years ago
ClojureTV
Derek Slager's Clojure/conj talk argues that ClojureScript is a pragmatic choice for web development. He addresses common objections, recent improvements, tooling and use cases where it shines.
Erlang Factory SF 2016 Keynote  Phoenix and Elm – Making the Web Functional55:28

Erlang Factory SF 2016 Keynote Phoenix and Elm – Making the Web Functional

23K views • 10 years ago
Erlang Solutions
A joint Erlang Factory 2016 keynote by Phoenix creator Chris McCord and Elm creator Evan Czaplicki on using the two together, including Phoenix.Presence design and PubSub optimizations.
Keynote: What is a Component (and Why)? - Luke Wagner, Distinguished Engineer, Fastly29:51

Keynote: What is a Component (and Why)? - Luke Wagner, Distinguished Engineer, Fastly

7K views • 3 years ago
The Linux Foundation
Luke Wagner of Fastly explains what a WebAssembly component is, how it relates to familiar concepts, and what the Component Model enables. It emphasizes security, composability and modularity.
Oculus Connect Keynote: John Carmack1:34:57

Oculus Connect Keynote: John Carmack

49K views • 12 years ago
Meta VR
John Carmack's keynote at Oculus Connect 2014 about the Gear VR and development stories from building it. He discusses mobile GPU optimization, latency, and display ideas like programmable interlacing.
Makepad: Designing modern UIs with Rust - Rik Arends - RustNL 202355:20

Makepad: Designing modern UIs with Rust - Rik Arends - RustNL 2023

60K views • 3 years ago
RustNL
Rik Arends presents Makepad, a Rust UI framework, at RustNL 2023. The talk covers designing modern, GPU-fast UIs with Rust and includes live-coded demos of an IDE and a synthesizer.