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How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica13:03

How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica

1.2M views • 7 years ago
Ars Technica
Westwood Studios co-founder Louis Castle talks about how pathfinding was solved in Command & Conquer: Tiberian Sun, in an Ars Technica War Stories episode. It also touches on other challenges in Westwood's RTS games.
How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica10:18

How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica

317K views • 7 years ago
Ars Technica
Lucas Pope, creator of Return of the Obra Dinn, explains in Ars Technica's War Stories how localizing the game's logbook nearly sank the project.
Apple’s Software Chief Explains ‘Misunderstood’ iPhone Child-Protection Features (Exclusive) | WSJ11:46

Apple’s Software Chief Explains ‘Misunderstood’ iPhone Child-Protection Features (Exclusive) | WSJ

365K views • 5 years ago
The Wall Street Journal
A WSJ interview in which Apple's Craig Federighi explains Apple's CSAM scanning and child-safety features, including neural hashes and safety vouchers, and defends them against backlash.
Richard Feynman Fire4:43

Richard Feynman Fire

758K views • 17 years ago
nebulajr
A short clip from a Richard Feynman interview in which he explains fire, describing how burning wood releases sunlight stored by the tree, which built itself mostly from air. It showcases his curiosity and plain-spoken explanations.