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"How NOT to Measure Latency" by Gil Tene42:59

"How NOT to Measure Latency" by Gil Tene

119K views • 11 years ago
Strange Loop Conference
Gil Tene of Azul Systems explains common pitfalls in measuring latency and response time, including why averages mislead and the problem of coordinated omission. He introduces open source tools like HdrHistogram for better measurement and reporting.
Low Latency Routing in Space7:55

Low Latency Routing in Space

106K views • 8 years ago
HotNets Anonymous
A short visualization from HotNets researchers of routing and latency over SpaceX's proposed Starlink constellation, based on its FCC filings. It shows orbital shells, link topology and how inter-satellite routes could beat terrestrial fiber on long distances.
Oculus Connect Keynote: John Carmack1:34:57

Oculus Connect Keynote: John Carmack

49K views • 12 years ago
Meta VR
John Carmack's keynote at Oculus Connect 2014 about the Gear VR and development stories from building it. He discusses mobile GPU optimization, latency, and display ideas like programmable interlacing.
GopherCon 2015: Go GC: Solving the Latency Problem - Rick Hudson22:51

GopherCon 2015: Go GC: Solving the Latency Problem - Rick Hudson

22K views • 11 years ago
Gopher Academy
Rick Hudson's GopherCon 2015 talk on Go 1.5's new low-latency concurrent garbage collector. It covers the motivation, performance numbers, technical challenges and why the approach fits Go.
Google I/O 2013 - High Performance Audio40:03

Google I/O 2013 - High Performance Audio

62K views • 13 years ago
Google for Developers
A Google I/O 2013 talk by Android audio engineers on why reliable, low-latency audio is hard on the platform. It covers problem areas across the stack, platform work underway and techniques apps can use.
John Carmack Tech Talk with UMKC-SCE1:20:28

John Carmack Tech Talk with UMKC-SCE

279K views • 9 years ago
UMKC School of Science and Engineering
John Carmack speaks at UMKC's 2017 commencement event about the difficulties of VR, especially end-to-end latency across hardware and software. He covers why latency and buffering matter and how nausea is addressed.
Using ground relays with Starlink10:15

Using ground relays with Starlink

506K views • 6 years ago
Mark Handley
Mark Handley of UCL explains, with simulation visualizations, how early Starlink satellites without inter-satellite links could still give low-latency wide-area communication by hopping via ground relays. He shows it can beat fibre on many long paths.
Unlimited Detail Real-Time Rendering Technology Preview 2011 [HD]7:43

Unlimited Detail Real-Time Rendering Technology Preview 2011 [HD]

4.4M views • 15 years ago
Axiom Holographics
Euclideon's 2011 technology preview of Unlimited Detail, a rendering approach claiming unlimited geometric detail in real time via point-cloud style data. The company promised more to come while keeping most work secret.
Admiral Grace Hopper Explains the Nanosecond2:04

Admiral Grace Hopper Explains the Nanosecond

163K views • 14 years ago
funbury
Admiral Grace Hopper holds up a length of wire to show how far light travels in a nanosecond, about 11.8 inches. She explains how she made the idea concrete to people who could not picture a billionth of a second.
Shouting in the Datacenter2:00

Shouting in the Datacenter

5.7M views • 17 years ago
Bryan Cantrill
A two-minute 2008 clip from Sun's Fishworks team in which Brendan Gregg uses DTrace to show disk latency spiking while he shouts at a rack of drives. Bryan Cantrill narrates the demonstration.
Starlink revisions, Nov 20186:47

Starlink revisions, Nov 2018

173K views • 8 years ago
Mark Handley
Mark Handley of UCL looks at how SpaceX's November 2018 revisions to the Starlink constellation affect network behavior. The video visualizes the orbits and routing and estimates latencies, building on his earlier video and research paper.
Applied Sciences Group: High Performance Touch3:23

Applied Sciences Group: High Performance Touch

1.4M views • 14 years ago
Microsoft Research
A Microsoft Research demo from TechFest 2012 of a lab touch system that lets viewers feel the effect of different input latencies, down to about 1 ms. It shows how much more responsive dragging feels compared with typical 100 ms touch delay.
CppCon 2017: Carl Cook “When a Microsecond Is an Eternity: High Performance Trading Systems in C++”1:00:07

CppCon 2017: Carl Cook “When a Microsecond Is an Eternity: High Performance Trading Systems in C++”

357K views • 9 years ago
CppCon
Optiver's Carl Cook explains how to build high-frequency trading systems in C++, where the critical path runs rarely but must be extremely fast. He covers techniques for low and predictable latency, including avoiding main memory and cache misses.
Why SpaceX is Making Starlink15:41

Why SpaceX is Making Starlink

7.4M views • 7 years ago
Real Engineering
Real Engineering explains why SpaceX is building Starlink, including the economics of satellite internet. It covers the latency advantage of light in vacuum over fiber for long-distance links.
Lower Latency Graph Queries in Cypher with Redis GraphRoi Lipman, Redis LabsTim Davis, Texas A&M U46:06

Lower Latency Graph Queries in Cypher with Redis GraphRoi Lipman, Redis LabsTim Davis, Texas A&M U

3K views • 8 years ago
Redis
Redis Labs and Tim Davis present RedisGraph, which uses GraphBLAS to treat graph queries in Cypher as sparse linear algebra for lower latency.
A4 / V2 Rocket in detail: Turbopump1:51:13

A4 / V2 Rocket in detail: Turbopump

1.8M views • 7 years ago
Astronomy and Nature TV
A very long, detailed look at the A4/V2 rocket turbopump, the steam-turbine-driven twin propellant pump system. It covers the peroxide and permanganate catalysis that drives the turbine. This is part 1 of a series on V2 components.
Jacob Appelbaum (Part 2/2) Digital Anti-Repression Workshop - April 26 20121:28:09

Jacob Appelbaum (Part 2/2) Digital Anti-Repression Workshop - April 26 2012

19K views • 14 years ago
NewYorkRawVideos
Part 2 of a Q&A workshop with security researcher Jacob Appelbaum from April 2012, covering mobile phone security, cellphone forensics, state repression and surveillance. Topics include booting Tails from USB and surveillance self-defense resources.
Death Magnetic Retail vs Guitar Hero 37:57

Death Magnetic Retail vs Guitar Hero 3

192K views • 18 years ago
Metalfan7577
A short comparison of the retail release of Metallica's Death Magnetic against the Guitar Hero 3 version of the same song. It switches between the two so you can hear and see the heavy clipping in the retail master.
Naive empiricism, terrorism & Ebola.10:08

Naive empiricism, terrorism & Ebola.

52K views • 9 years ago
N N Taleb's Probability Questions
Nassim Taleb argues that evidence on terrorism risk presented in media is statistically naive, using extreme value theory without math to separate fat-tailed risks like Ebola and terrorism from thin-tailed ones.
SpaceX Seattle 201525:54

SpaceX Seattle 2015

46K views • 11 years ago
Cliff O
Full recording of Elon Musk's January 2015 presentation and Q&A at the SpaceX Seattle office announcement. He lays out plans for a satellite constellation to provide low-latency global internet, tied to funding Mars ambitions. Pauses between questions have been edited out.
IBM RFID Commercial-The Future Supermarket1:02

IBM RFID Commercial-The Future Supermarket

116K views • 13 years ago
David Preece
A 2006 IBM commercial depicting a future supermarket where shoppers walk out and RFID automatically charges them for their items.
Modos Paper Monitor Typing Demo0:46

Modos Paper Monitor Typing Demo

18K views • 4 years ago
Modos
A short demo of typing on the Modos Paper Monitor, an open e-ink monitor, using 4-level grayscale to show low latency.
Bumping The Lamp1:13

Bumping The Lamp

421K views • 17 years ago
PapaG
A one-minute clip from Who Framed Roger Rabbit in which a swinging pendant lamp is bumped and keeps flailing, showing animators' attention to detail.
living with lag - an oculus rift experiment2:59

living with lag - an oculus rift experiment

6.3M views • 12 years ago
umeaenergi
A Swedish fiber provider's short experiment in which volunteers wear Oculus Rift headsets that add lag to their view of real life. They try to do everyday tasks like making pancakes.
CppCon 2016: Nicholas Ormrod “The strange details of std::string at Facebook"31:19

CppCon 2016: Nicholas Ormrod “The strange details of std::string at Facebook"

122K views • 10 years ago
CppCon
Nicholas Ormrod's CppCon 2016 talk on how Facebook optimizes std::string with its open-source replacement fbstring. It covers storage layout tradeoffs, small string optimization and memory allocation behavior.
How to Survive in Gamedev for Eleven Years Without a Hit52:12

How to Survive in Gamedev for Eleven Years Without a Hit

1.2M views • 9 years ago
GDC Festival of Gaming
Jake Birkett of Grey Alien Games explains at GDC 2016 how an indie developer survived eleven years without a hit by building a long tail of games and redefining success.
E3 2012: John Carmack Interview17:38

E3 2012: John Carmack Interview

102K views • 14 years ago
Giant Bomb
Giant Bomb interviews John Carmack at E3 2012 about his virtual reality head-mounted display prototype. He demos it and talks about latency, depth and focus problems in VR.
Why Everywhere in the US is Starting to Look the Same20:09

Why Everywhere in the US is Starting to Look the Same

4M views • 4 years ago
Wendover Productions
Wendover Productions explains why American towns, retail and buildings increasingly look alike, covering zoning pressures, corporate standardization and cheap construction types like 5-over-1 buildings.
Grace Hopper on Letterman10:00

Grace Hopper on Letterman

448K views • 13 years ago
TheLazlo101
Grace Hopper appears on Letterman and uses a foot-long piece of wire to show how far light travels in a nanosecond.
The Four Horsemen: Amazon/Apple/Facebook & Google - Who Wins/Loses (Scott Galloway, L2 Inc.) | DLD1515:52

The Four Horsemen: Amazon/Apple/Facebook & Google - Who Wins/Loses (Scott Galloway, L2 Inc.) | DLD15

1.2M views • 11 years ago
DLD Conference
Scott Galloway's DLD15 talk assessing the competitive positions of Amazon, Apple, Facebook and Google. He argues about where each is strong and weak, including Amazon's need for physical retail.
Grace Hopper Lecture1:25:57

Grace Hopper Lecture

68K views • 9 years ago
MIT Lincoln Laboratory
A lecture by Commodore Grace Hopper on the future of computing, posted by MIT Lincoln Laboratory. It includes her well-known nanosecond wire demonstration and humorous comparisons of device latencies.
How to slow down a stock exchange4:39

How to slow down a stock exchange

4M views • 7 years ago
Tom Scott
Tom Scott visits IEX, a stock exchange that slows down trading with a long coil of fiber. The coil removes the speed advantage of high-frequency traders.
Meteor Screecast9:43

Meteor Screecast

50K views • 14 years ago
meteorscreencasts
The original 2012 screencast introducing Meteor, a JavaScript framework for building web apps quickly. It demonstrates realtime updates, latency compensation and low boilerplate.
Mach-E Thermal System Part 2: A Detailed Comparison to the Model Y12:27

Mach-E Thermal System Part 2: A Detailed Comparison to the Model Y

225K views • 5 years ago
Munro Live
Munro Live's team breaks down the thermal management system of the Ford Mustang Mach-E and compares it with the Tesla Model Y. They look at parts count, coolant loops and heating approaches.
Breaking the 1000ms Time to Glass Mobile Barrier45:49

Breaking the 1000ms Time to Glass Mobile Barrier

104K views • 13 years ago
InfoQ
Ilya Grigorik of Google's Make the Web Fast team explains how to build a mobile site that appears on screen within one second. He covers the network and rendering constraints on mobile.
CppCon 2018: G. Nishanov “Nano-coroutines to the Rescue! (Using Coroutines TS, of Course)”1:04:26

CppCon 2018: G. Nishanov “Nano-coroutines to the Rescue! (Using Coroutines TS, of Course)”

40K views • 8 years ago
CppCon
Gor Nishanov's CppCon 2018 talk on using tiny C++ coroutines to hide memory latency, interleaving useful work while prefetches bring cache lines in from main memory.
A Deep Dive into Nanite Virtualized Geometry1:10:00

A Deep Dive into Nanite Virtualized Geometry

278K views • 5 years ago
SIGGRAPH Advances in Real-Time Rendering
Brian Karis's SIGGRAPH 2021 talk explains how Unreal Engine 5's Nanite virtualized geometry works. It covers mesh import, the data structures, streaming, decompression, culling, software and hardware rasterization, and shading.
Zach Tellman - Everything Will Flow40:13

Zach Tellman - Everything Will Flow

27K views • 11 years ago
ClojureTV
Zach Tellman's Clojure West talk covers the basics of queueing theory and its practical use in systems, including backpressure, how queues break down under load, and pitfalls of naive core.async use.
How We've Scaled Dropbox1:08:17

How We've Scaled Dropbox

372K views • 14 years ago
Stanford
Dropbox engineer Kevin Modzelewski gives a Stanford colloquium on Dropbox's history and the technical problems it faced scaling, including detailed database schema decisions.
The Stealership Trap - Why We Need the Dealership "Rip Off"9:32

The Stealership Trap - Why We Need the Dealership "Rip Off"

1.5M views • 4 years ago
FortNine
FortNine explains the economics of the dealership model, arguing that dealers absorb inventory risk and help manufacturers' finances. It looks at whether cars and motorcycles could be sold more cheaply without them.