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Tim Ewald - Clojure: Programming with Hand Tools58:39

Tim Ewald - Clojure: Programming with Hand Tools

48K views • 12 years ago
ClojureTV
Tim Ewald's Clojure/conj talk uses furniture making with hand tools versus machine tools as an allegory for software. It explores how automation changes what we make and how we think about our work, and why Clojure's small set of simple tools matters.
Google I/O 2011: Chrome Dev Tools Reloaded43:33

Google I/O 2011: Chrome Dev Tools Reloaded

107K views • 15 years ago
Google for Developers
Paul Irish and Pavel Feldman present the newest Chrome Dev Tools features at Google I/O 2011, including live CSS editing, saving changes, breakpoints and network analysis. It also covers remote debugging.
"Tree-sitter - a new parsing system for programming tools" by Max Brunsfeld38:38

"Tree-sitter - a new parsing system for programming tools" by Max Brunsfeld

63K views • 8 years ago
Strange Loop Conference
Max Brunsfeld introduces Tree-sitter, a parsing system for developer tools that offers incremental parsing and robust error recovery through a uniform C API. The talk explains the design, based on LR extended to GLR parsing.
Tree-sitter: a new parsing system for programming tools - GitHub Universe 201743:00

Tree-sitter: a new parsing system for programming tools - GitHub Universe 2017

24K views • 8 years ago
GitHub
Max Brunsfeld of GitHub presents Tree-sitter, a parsing system for programming tools that supports incremental, error-tolerant parsing. He demos its integration into GitHub.com and Atom for syntax highlighting and code navigation.
"Building a Toolkit for Design" by Matthew Griffith32:25

"Building a Toolkit for Design" by Matthew Griffith

25K views • 8 years ago
elm-conf
Matthew Griffith, creator of elm-ui, presents a toolkit for designing layouts in Elm as an alternative to CSS. He explains the opinionated approach to layout and styling.
Google I/O 2011: Kick-Ass Game Programming with Google Web Toolkit44:59

Google I/O 2011: Kick-Ass Game Programming with Google Web Toolkit

106K views • 15 years ago
Google for Developers
Google I/O 2011 session by Ray Cromwell and Philip Rogers on writing 2D and 3D games with HTML5 and GWT. It covers porting game libraries and physics engines, sharing code with Android, and publishing to the Chrome Web Store, and showcases the ForPlay library.
Introduction to LibrePCB A new, powerful and intuitive EDA tool for everyone24:31

Introduction to LibrePCB A new, powerful and intuitive EDA tool for everyone

15K views • 8 years ago
FOSDEM
Urban Bruhin, LibrePCB's main author, introduces the open-source EDA tool at FOSDEM 2018. He explains why he started it and how its library concepts differ from KiCAD.
REBL - Stuart Halloway33:06

REBL - Stuart Halloway

25K views • 7 years ago
ClojureTV
Stuart Halloway introduces REBL, a graphical, interactive tool for browsing Clojure data, extracted from Datomic tools. The talk is from Clojure/conj 2018.
Topic match · Testing, debugging & developer tools
Bret Victor - Inventing on Principle54:20

Bret Victor - Inventing on Principle

25K views • 11 years ago
Colin McDonnell
Bret Victor's talk from Dropbox's DBX conference about living by a guiding principle, in his case that creators need an immediate connection to what they are making. He shows live-coding and time-manipulation demos that let ideas take form at the speed of thought.
Topic match · Testing, debugging & developer tools
Bret Victor Inventing on Principle54:20

Bret Victor Inventing on Principle

22K views • 8 years ago
Luna Programming Language Tutorials
Bret Victor's talk "Inventing on Principle" argues that creators should find a guiding principle to fight for. He shows demos of immediate-feedback tools, such as live-updating code and animation editors.
Topic match · Testing, debugging & developer tools
Bret Victor - Inventing on Principle54:20

Bret Victor - Inventing on Principle

339K views • 14 years ago
Rui Oliveira
Bret Victor's talk at CUSEC 2012 in which he argues that creators need immediate feedback and should organize their work around a guiding principle. He demonstrates live-coding and animation tools that show results as you type, and describes his own principle that creators must see what they are making.
Topic match · Testing, debugging & developer tools
Bruce Hauman - Developing ClojureScript With Figwheel45:31

Bruce Hauman - Developing ClojureScript With Figwheel

56K views • 11 years ago
ClojureTV
Bruce Hauman presents Figwheel, a ClojureScript tool for live, interactive development with hot code reloading. He explains the main ideas, demonstrates how it works, and shares tricks for getting the most out of it.
Topic match · Testing, debugging & developer tools
"Stop Writing Dead Programs" by Jack Rusher (Strange Loop 2022)43:04

"Stop Writing Dead Programs" by Jack Rusher (Strange Loop 2022)

468K views • 4 years ago
Strange Loop Conference
Jack Rusher's Strange Loop 2022 talk argues that most programming languages are still designed around punchcard-era assumptions. He makes the case for live, interactive programming environments, drawing on Lisp, Smalltalk and REPL-driven development.
Topic match · Testing, debugging & developer tools
Twenty Minutes of Reasons to Use the RemedyBG Debugger20:00

Twenty Minutes of Reasons to Use the RemedyBG Debugger

70K views • 4 years ago
Molly Rocket
Casey Muratori gives a fast tour of the RemedyBG debugger for Windows, which he uses daily. He shows its speed and features, especially the watch window.
Topic match · Testing, debugging & developer tools
Why Google Stores Billions of Lines of Code in a Single Repository30:50

Why Google Stores Billions of Lines of Code in a Single Repository

317K views • 11 years ago
@Scale
Rachel Potvin describes the scale of Google's codebase and its custom monolithic source repository. She explains the reasons for the monorepo model, the tooling that makes it workable, and its tradeoffs.
Topic match · Testing, debugging & developer tools
Tudor Gîrba - Moldable development37:49

Tudor Gîrba - Moldable development

26K views • 7 years ago
Curry On!
Tudor Girba's Curry On! 2019 talk on moldable development, the idea that developers should build custom tools and views for each software system they work on. It draws on the Pharo and Glamorous Toolkit environments.
Topic match · Testing, debugging & developer tools
Dan Abramov - Live React: Hot Reloading with Time Travel at react-europe 201530:41

Dan Abramov - Live React: Hot Reloading with Time Travel at react-europe 2015

472K views • 11 years ago
ReactEurope
Dan Abramov live-codes hot reloading with time-travel debugging at React Europe 2015, debuting Redux and its devtools. The slides themselves are driven by application state.
Topic match · Web development
Cheng Lou - On the Spectrum of Abstraction at react-europe 201635:32

Cheng Lou - On the Spectrum of Abstraction at react-europe 2016

63K views • 10 years ago
ReactEurope
Cheng Lou's react-europe 2016 talk lays out a mental framework for thinking about abstraction levels in JavaScript tooling, from Angular and Grunt to Webpack and React. It uses that framework to reason about the cost of abstractions and how to choose between competing solutions.
Topic match · Web development
Debugging The Web (Chrome Dev Summit 2016)31:25

Debugging The Web (Chrome Dev Summit 2016)

144K views • 10 years ago
Chrome for Developers
Paul Irish's Chrome Dev Summit 2016 talk surveys the state of the art in Chrome DevTools debugging. It covers workspaces, diffs, CSS coverage, Node debugging, editor improvements and Lighthouse.
Topic match · Web development
Stevey's Tech Talk E39 -- A guided tour of Emacs45:11

Stevey's Tech Talk E39 -- A guided tour of Emacs

13K views • 4 years ago
Steve Yegge
Steve Yegge records himself working in Emacs and shows off about a dozen features in a roughly 45-minute screen capture. It is an informal, enthusiastic tour rather than a structured tutorial.
Topic match · Testing, debugging & developer tools
Anders Hejlsberg on Modern Compiler Construction34:10

Anders Hejlsberg on Modern Compiler Construction

25K views • 9 years ago
Kasper
Anders Hejlsberg whiteboards how compilers are taught versus how modern ones are actually built. He explains the shift to compilers as services with incremental, error-tolerant, IDE-oriented design, as in Roslyn and TypeScript.
Topic match · Testing, debugging & developer tools
Bret Victor - Drawing Dynamic Visualizations35:16

Bret Victor - Drawing Dynamic Visualizations

17K views • 11 years ago
Colin McDonnell
Bret Victor's talk on Drawing Dynamic Visualizations. It argues that visualization tools offer either the directness of hand drawing or the dynamics of programmed graphics, and shows a tool that combines both.
(ninth RacketCon): Andrew Blinn – Fructure: A Structured Editing Engine in Racket32:18

(ninth RacketCon): Andrew Blinn – Fructure: A Structured Editing Engine in Racket

10K views • 7 years ago
Racket
A RacketCon talk presenting Fructure, a prototype extensible structured editing engine in Racket. Language providers define syntactic forms and refactorings as rewrite rules, and editing operates on program structure rather than on text.
Topic match · Testing, debugging & developer tools
Two decades of Git: A conversation with creator Linus Torvalds41:50

Two decades of Git: A conversation with creator Linus Torvalds

548K views • 1 year ago
GitHub
GitHub interviews Linus Torvalds on twenty years of Git, from its creation in about ten days as a Linux kernel tool to its role in modern software development. He discusses technical decisions, community contributions and the project's philosophy.
Topic match · Testing, debugging & developer tools
IBM Computing Cheese Cutter [Restoration]46:56

IBM Computing Cheese Cutter [Restoration]

3.6M views • 5 years ago
Hand Tool Rescue
A 47-minute restoration of a 1920s IBM computing cheese cutter, a machine with parts patented between 1901 and 1907. The video covers the restoration work and explains why it is a computing cheese cutter.
Topic match · Woodworking, metalworking & workshop skills
TasBlock at AGDQ 2017: TASBot58:44

TasBlock at AGDQ 2017: TASBot

398K views • 9 years ago
TASVideosChannel
A recording of the TASBot block at Awesome Games Done Quick 2017, where a robot plays games via tool-assisted speedruns, including Super Mario 64 and Portal on an SNES via arbitrary code execution, and ending with a Twitch Plays segment. It showcases console exploits and creative hardware hacking.
Topic match · Speedrunning, glitches & game hacking
TASBot plays Brain Age by micro500, xy2_ in 20:06 - Awesome Games Done Quick 2016 - Part 15436:41

TASBot plays Brain Age by micro500, xy2_ in 20:06 - Awesome Games Done Quick 2016 - Part 154

6M views • 10 years ago
Games Done Quick
A tool-assisted run of Brain Age by TASBot, shown at Awesome Games Done Quick 2016. The bot gives deliberately deranged answers while exploiting the game's error-prone recognition.
Topic match · Speedrunning, glitches & game hacking
"How NOT to Measure Latency" by Gil Tene42:59

"How NOT to Measure Latency" by Gil Tene

119K views • 11 years ago
Strange Loop Conference
Gil Tene of Azul Systems explains common pitfalls in measuring latency and response time, including why averages mislead and the problem of coordinated omission. He introduces open source tools like HdrHistogram for better measurement and reporting.
Topic match · Testing, debugging & developer tools
Gtk to Qt - a strange journey [linux.conf.au 2014]46:06

Gtk to Qt - a strange journey [linux.conf.au 2014]

46K views • 12 years ago
Konstantin Bläsi
Dirk Hohndel explains why the Subsurface dive log project migrated from Gtk to Qt, the obstacles encountered, and advice for other applications frustrated with Gtk. It is a linux.conf.au 2014 talk.
Twitter and Visual Studio Rant38:20

Twitter and Visual Studio Rant

158K views • 6 years ago
Molly Rocket
Casey Muratori responds on-stream to a dismissive Twitter post by demonstrating how slow Visual Studio's startup and debugger watch window are, comparing it to much older software and machines. It is a long rant about software performance and bloat.
Topic match · Testing, debugging & developer tools
Getting Started With Org Mode56:21

Getting Started With Org Mode

293K views • 10 years ago
thoughtbot
Harry Schwartz gives a roughly hour-long tour of Emacs Org mode as an outliner, task manager, markup language and agenda tool. He demonstrates how he uses it for documents, presentations and todo lists.
Topic match · Testing, debugging & developer tools
The Unix Chainsaw - Gary Bernhardt31:12

The Unix Chainsaw - Gary Bernhardt

25K views • 11 years ago
timmonta
Gary Bernhardt's Cascadia Ruby Conference 2011 talk on using the Unix shell for practical problem solving. He builds pipelines interactively by iterative refinement, using small tools as levers.
Topic match · Testing, debugging & developer tools
PDE: A different take on editing code20:01

PDE: A different take on editing code

88K views • 4 years ago
TJ DeVries
TJ DeVries coins the term PDE (Personalized Development Environment) to describe editors like Neovim that you shape to your own workflow. He contrasts this with out-of-the-box IDEs and discusses why customizable tools appeal to developers.
Topic match · Testing, debugging & developer tools
F8 2015 - Big Code: Developer Infrastructure at Facebook's Scale46:22

F8 2015 - Big Code: Developer Infrastructure at Facebook's Scale

99K views • 11 years ago
Meta Developers
An F8 2015 talk touring the tool-chain Facebook uses to let thousands of engineers build mobile apps, including its move to Mercurial, an Atom-based IDE and continuous integration.
Topic match · Testing, debugging & developer tools
S1E8: Show And Tell: Efrit: When Steve Gives Claude Full Access To 50 Years of Emacs Capabilities40:14

S1E8: Show And Tell: Efrit: When Steve Gives Claude Full Access To 50 Years of Emacs Capabilities

2K views • 1 year ago
Vibe Coding With Steve and Gene
Steve Yegge shows Efrit, a tool that gives Claude full control of Emacs, on the Vibe Coding with Steve and Gene show. Claude opens info pages, runs shells and even draws a Mandelbrot fractal in a buffer.
Topic match · Testing, debugging & developer tools
2016/2017 MUST-KNOW WEB DEVELOPMENT TECH - Watch this if you want to be a web developer22:52

2016/2017 MUST-KNOW WEB DEVELOPMENT TECH - Watch this if you want to be a web developer

916K views • 10 years ago
LearnCode.academy
LearnCode.academy presents a roadmap of web development technologies to learn in 2016 and 2017, spanning front-end, back-end and DevOps tools.
Topic match · Web development
RailsConf 2014 - All the Little Things by Sandi Metz38:47

RailsConf 2014 - All the Little Things by Sandi Metz

190K views • 12 years ago
Confreaks
Sandi Metz takes an ugly section of conditional code and refactors it into a few simple objects, bridging object-oriented theory and practice. The talk includes her take on the Gilded Rose refactoring kata and the idea that duplication is cheaper than the wrong abstraction.
Topic match · Testing, debugging & developer tools
"Testing Distributed Systems w/ Deterministic Simulation" by Will Wilson40:20

"Testing Distributed Systems w/ Deterministic Simulation" by Will Wilson

55K views • 12 years ago
Strange Loop Conference
Will Wilson of FoundationDB explains how the team tested their distributed database using deterministic simulation. By running the whole system in a simulator with injected faults and reproducible seeds, they could find rare concurrency and network bugs.
Topic match · Testing, debugging & developer tools
Debugging Under Fire: Keep your Head when Systems have Lost their Mind • Bryan Cantrill • GOTO 201752:35

Debugging Under Fire: Keep your Head when Systems have Lost their Mind • Bryan Cantrill • GOTO 2017

101K views • 9 years ago
GOTO Conferences
Bryan Cantrill's GOTO Chicago 2017 talk on debugging production systems under pressure, centered on the incident where an operator's mistyped command rebooted an entire Joyent datacenter. It covers human factors, automation and architecture.
Topic match · Testing, debugging & developer tools
"Performance Matters" by Emery Berger42:15

"Performance Matters" by Emery Berger

502K views • 7 years ago
Strange Loop Conference
Emery Berger explains why performance is hard to measure and deliver on modern hardware, showing how code layout and alignment can swamp optimization effects. He presents Stabilizer for statistically sound evaluation and Coz, a causal profiler.
Topic match · Testing, debugging & developer tools