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Anders Hejlsberg and Lars Bak: TypeScript, JavaScript, and Dart43:14

Anders Hejlsberg and Lars Bak: TypeScript, JavaScript, and Dart

14K views • 13 years ago
DartlangTV
A Channel 9 conversation recorded at GOTO 2012 between Anders Hejlsberg (TypeScript) and Lars Bak (Dart). They discuss the two languages and different approaches to making JavaScript development safer, including runtime type checking.
reddit.com Interviews Peter Norvig27:26

reddit.com Interviews Peter Norvig

47K views • 16 years ago
Reddit
Peter Norvig answers the top questions submitted by reddit users in a 27-minute interview. Topics include programming language choice, AI, and workplace design.
Oral History of Donald Knuth Part 13:07:26

Oral History of Donald Knuth Part 1

15K views • 7 years ago
Computer History Museum
A roughly three-hour Computer History Museum oral history interview of Donald Knuth by Edward Feigenbaum, recorded in 2007. Knuth covers his family, music, early programming, his thesis, The Art of Computer Programming, and the detour into TeX and METAFONT.
Hacker Interviews: Larry Wall32:32

Hacker Interviews: Larry Wall

92K views • 13 years ago
The BXI
Jonathan Schiefer interviews Larry Wall, creator of Perl, in a 33-minute conversation. Wall discusses his self-designed linguistics degree and how language and programming overlap.
Mojo Lang - Tomorrow's High Performance Python? (with Chris Lattner)1:24:39

Mojo Lang - Tomorrow's High Performance Python? (with Chris Lattner)

64K views • 2 years ago
Developer Voices
Developer Voices interviews Chris Lattner about Mojo, a Python-compatible language aimed at CPU/GPU performance built on LLVM and MLIR. It covers performance features, the type system and why Mojo uses Python syntax.
Joe Armstrong & Alan Kay - Joe Armstrong interviews Alan Kay1:16:55

Joe Armstrong & Alan Kay - Joe Armstrong interviews Alan Kay

76K views • 9 years ago
Erlang Solutions
Joe Armstrong, creator of Erlang, interviews Alan Kay at Code Mesh. They discuss the meaning of object orientation, message passing, the META II paper, and the state of computer science.
The Origins of APL - 197455:44

The Origins of APL - 1974

18K views • 14 years ago
Catherine Lathwell
A 1974 talk-show-style interview with the original developers of APL, including Iverson, Falkoff and Breed. They discuss how the language originated.
Bill Atkinson: Polaroids showing the Evolution of the Lisa GUI24:30

Bill Atkinson: Polaroids showing the Evolution of the Lisa GUI

13K views • 1 year ago
Computer History Museum
Bill Atkinson shows and explains his binder of Polaroids taken during Lisa development, documenting how its graphical interface evolved. Recorded at the Computer History Museum.
Edsger Dijkstra interview24:05

Edsger Dijkstra interview

35K views • 8 years ago
Hans Otten
A 24-minute interview with Edsger Dijkstra, the Dutch computer scientist, including his views on writing programs by hand and keeping errors out of them. It is part of a longer Dutch TV interview.
OpenAI's GPT-4 Discussion with Red Teamer Nathan Labenz and Erik Torenberg1:22:58

OpenAI's GPT-4 Discussion with Red Teamer Nathan Labenz and Erik Torenberg

25K views • 3 years ago
Cognitive Revolution "How AI Changes Everything"
A podcast episode in which GPT-4 red teamer Nathan Labenz describes using the model before release, finding it human-level but not human-like, and discussing its weaknesses and worrying capabilities. It closes with speculation about GPT-5.
Oral History of John Backus1:27:31

Oral History of John Backus

18K views • 13 years ago
Computer History Museum
Grady Booch interviews John Backus, who led the IBM team that created FORTRAN in 1957, for the Computer History Museum in 2006. Backus describes the development of the first successful high-level language and its compiler. The interview runs 88 minutes.
E3 12: John Carmack's VR Presentation13:46

E3 12: John Carmack's VR Presentation

30K views • 14 years ago
Gamereactor
A Gamereactor interview at E3 2012 with John Carmack, who shows his lag-free head-mounted display running DOOM 3 BFG Edition. He discusses what the headset could mean for the games industry.