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HandmadeCon 2015 - Mike Acton

Molly Rocket1 HN recommender · recommended in 1 month, 2017-2024
YouTube
102K views · 10 years ago · interview · evergreen

Mike Acton, in a HandmadeCon 2015 interview with Casey Muratori, discusses game engine development, hiring and learning on your own.

HN cites it for Acton's common-sense views on building engines, valuing curiosity and self-driven learning.

Game programming & enginesSoftware architecture & designTech pioneers & interviews#mikeacton#handmade#gameengines#hiring#data-orienteddesign

4 comments from Hacker News

@iamcreasy2024 · in “Try to fix it one level deeper”

Mike Acton said the same thing in an interview. He said curiosity is the best indicator if a candidate will be a good hire. Casey Muratori was interviewing him at HandmadeHero Con back in 2016. Here is the snippet: ▶ this video

CitesView on HN
@drainyard2023 · in ““Clean” Code, Horrible Performance”

You could spend 2 minutes looking up who you are talking about. This video from 2015 where Casey is interviewing Mike Acton: ▶ this video Also this course where he specifically talks about Numpy and pure Python: link

CitesView on HN
@petermcneeley2019 · in “Create your own game engine but don't use it (2017)”

Mike Acton has some pretty common sense views on this: ▶ this video Basically if your making your own game engine then use the context in which you are working. If you are going to end up with something generic like Unity maybe you should just use something like Unity from the start.

RecommendsView on HN
@zengid2017 · in “Ask HN: Is it a waste of time to teach yourself data science without a degree?”

As Mike Acton (Data Oriented Design Guru) once said in an interview "I don't care what you learned in school.. I care about what you learned of your own volition" [paraphrased from 1]. It never hurts to learn new things. Another HN poster suggested this channel for beefing up on linear algebra, and I absolutely love it [2]. [1] ▶ this video [2] link

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